VR tracking

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VR tracking

Bob Clark
I was just thinking about integration of Pharo into modern technologies
and I've seen some of your scope & scale of graphics work. It's been
years since I did graphics but thinking about the future because I's
love Pharo to get into the gaming space. Does Pharo support Unity3D or
Unreal Engine plugins?

https://www.indiegogo.com/projects/vicovr-teleport-your-body-into-virtual-reality#/

Cheers,
Bob

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Re: VR tracking

stepharo
Hi bob


Le 2/6/16 à 18:10, Bob Clark a écrit :
> I was just thinking about integration of Pharo into modern
> technologies and I've seen some of your scope & scale of graphics
> work. It's been years since I did graphics but thinking about the
> future because I's love Pharo to get into the gaming space. Does Pharo
> support Unity3D or Unreal Engine plugins?

Not out of the box.
Ronie saldago is working on the version 2 of Woden. He is working on a
special FFI to speed up connexion with
C. He is also working on a C++ abstraction over metal, vulkan and 3d12

Now you may try to create some bindings, it would be cool.

Stef
>
> https://www.indiegogo.com/projects/vicovr-teleport-your-body-into-virtual-reality#/ 
>
>
> Cheers,
> Bob
>
>