Woden processor occupation and text highlight

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Woden processor occupation and text highlight

Uko2
Hi,

first of all let me know where I can write questions about Woden (because I have not seen a lot of activity around it in any chat).

Woden and Roassal3D have a problem that when the 3D window is shown, text highlighting is not working. Usually it’s not a big deal, but Rubric writes white text on white background :). I think a problem like that was already in Roassal2 and maybe someone remembers how to solve that?

Uko
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Re: [Pharo-dev] Woden processor occupation and text highlight

Tudor Girba-2
I think it is fine to keep the discussions either on the Pharo or on the Moose mailing list :).

Doru

On Mon, Dec 1, 2014 at 3:39 PM, Yuriy Tymchuk <[hidden email]> wrote:
Hi,

first of all let me know where I can write questions about Woden (because I have not seen a lot of activity around it in any chat).

Woden and Roassal3D have a problem that when the 3D window is shown, text highlighting is not working. Usually it’s not a big deal, but Rubric writes white text on white background :). I think a problem like that was already in Roassal2 and maybe someone remembers how to solve that?

Uko



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Re: Woden processor occupation and text highlight

abergel
In reply to this post by Uko2
> Woden and Roassal3D have a problem that when the 3D window is shown, text highlighting is not working. Usually it’s not a big deal, but Rubric writes white text on white background :). I think a problem like that was already in Roassal2 and maybe someone remembers how to solve that?

It was the case in Roassal2 yes. This happens when the the window was constantly refreshing, thus no time left for the process behind the text hilighting. Maybe there is the same problem. You can have a look at the TRMorph class.

Cheers,
Alexandre
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Re: [Pharo-dev] Woden processor occupation and text highlight

Ronie Salgado
It was the case in Roassal2 yes. This happens when the the window was constantly refreshing,
That is not a problem of Woden. It has to be constantly refreshing.

But it is a problem for Woden-Roassal...

I guess, that the problem could be worse if I enabled vsync in the SDL2 backend (it blocks).


2014-12-01 12:09 GMT-03:00 Alexandre Bergel <[hidden email]>:
> Woden and Roassal3D have a problem that when the 3D window is shown, text highlighting is not working. Usually it’s not a big deal, but Rubric writes white text on white background :). I think a problem like that was already in Roassal2 and maybe someone remembers how to solve that?

It was the case in Roassal2 yes. This happens when the the window was constantly refreshing, thus no time left for the process behind the text hilighting. Maybe there is the same problem. You can have a look at the TRMorph class.

Cheers,
Alexandre


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