Hi!
I would like to develop a small deployment process and I have trouble to create a fully working runtime image. I have implemented a simple Glamour browser and took the PharolauncherDeplymentScript and adapted it to my needs. But some how I can't tell my browser window to remove the window decorations (become embedded) and also not to use the full world screen. Is there an existing documentation on this? Thank you! Sebastian _______________________________________________ Moose-dev mailing list [hidden email] https://www.iam.unibe.ch/mailman/listinfo/moose-dev |
Hi!
I was told on the Pharo list, that making a window fullscreen should alsowork for Glamour windows by sending openFullScreen to the GLMSystemWindow. But simply doing an hack like .... self browser startOn: anEntity. GLMSystemWindow allInstances first openFullScreen .... But I get an error due to the fact that a BrickWrapper's state is undefined and therefore does not understand "isOnParent". How can I access the GLMSzstemWindow from a GLMBrowserTemplate anyways? Did anybody package/deploy a Glamour based window already? Thanks Sebastian Am 14.04.2015 um 11:02 schrieb Sebastian Heidbrink: > Hi! > > I would like to develop a small deployment process and I have trouble > to create a fully working runtime image. > > I have implemented a simple Glamour browser and took the > PharolauncherDeplymentScript and adapted it to my needs. > But some how I can't tell my browser window to remove the window > decorations (become embedded) and also not to use the full world screen. > > Is there an existing documentation on this? > > Thank you! > Sebastian > _______________________________________________ > Moose-dev mailing list > [hidden email] > https://www.iam.unibe.ch/mailman/listinfo/moose-dev > _______________________________________________ Moose-dev mailing list [hidden email] https://www.iam.unibe.ch/mailman/listinfo/moose-dev |
Did you tried you code in your latest moose image? Opening a glmwindow in full screen works for me. (GLMBasicExamples open openFullscreen). Also if you call the openOn: method on a browser the window object should be returned. Cheers, Andrei On Tue, Apr 21, 2015 at 4:32 PM, Sebastian Heidbrink <[hidden email]> wrote: Hi! _______________________________________________ Moose-dev mailing list [hidden email] https://www.iam.unibe.ch/mailman/listinfo/moose-dev |
Am 21.04.2015 um 07:45 schrieb Andrei Chis:
> (GLMBasicExamples open openFullscreen). Tata!!! and the winner his! Hi Andrei! I did subclassed GLMBrowserTemplate with my little tool instead of GLMCompositePresentation. That makes the difference! Thank you! Sebastian _______________________________________________ Moose-dev mailing list [hidden email] https://www.iam.unibe.ch/mailman/listinfo/moose-dev |
Hi all!
Okay this is not fully true! after I did this "GLMBasicExamples open openFullscreen". My blowser tool now also start in fullscreen. Must have been an inconsitancy in my image. Sorry! Problem solved! Sebastian Am 21.04.2015 um 08:00 schrieb Sebastian Heidbrink: > Am 21.04.2015 um 07:45 schrieb Andrei Chis: >> (GLMBasicExamples open openFullscreen). > > Tata!!! and the winner his! > > Hi Andrei! > > I did subclassed GLMBrowserTemplate with my little tool instead of > GLMCompositePresentation. > > That makes the difference! > > Thank you! > Sebastian > _______________________________________________ > Moose-dev mailing list > [hidden email] > https://www.iam.unibe.ch/mailman/listinfo/moose-dev > _______________________________________________ Moose-dev mailing list [hidden email] https://www.iam.unibe.ch/mailman/listinfo/moose-dev |
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