We are showing how Croquet might be for immersive foreign language
learning. The idea is that a couple players are dropped into a space
and sent on a quest. In this prototype the quest is to get across the
lake and then to take the bus into the clouds. To cross the lake they
will have work out how to find the boat, then pay the boatman (who is
hungry), then demonstrate that they understand when the bus departs.
In other words, the narrative structure is like the rhetoric of many
games: start without assets, gather assets and pass some sort of test
to move to the next level.
notes: this movie is essentially a case of using Croquet to make
machinima. We used SnapzProX to capture the movie on my 2 year old
Mac Powerbook at the same time it was running Croquet. There is echo
on the audio track because we were recording this in a small room
without any sound baffles, so there is some audio bleed from Penny
and Sara's headsets.