Hi,
For a Windows application I am looking for a way in VisualWorks to draw
in an anti-aliased and transparent way. So far I found Cairo and
Antigrain as possible options, but their approach is rather different
from my current code in VW and C++.
In the Cincom public store is the WinGDIPlusInterface that uses GDI+
for images. After some testing I found it very impressive and easy to
use, so I would like to add the functionality of drawing lines, text
etc.
My question is how to proceed with this?
1. does it make sense to port the C++ classes (Font, Pen, Brush, etc)
to Smalltalk classes?
2. is it ok to start with a subclass of ScreenGraphicsContext to keep
most of my code the same?
3. did anyone modify the VW kernel with calls to GDI+?
Thanks in advance for any help.
Paul.
PS: here's a test with some ellipses
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