Hello,
I would like to resize all my windows opened inside my image when resizing the image window. Can anyone point me to the hook where I can plug my code for window resizing?
For example, it would like to do onImageResize
World fitAll. tx, usman |
Somewhere in World doOneCycle I guess
Ben On Aug 19, 2013, at 6:07 PM, Usman Bhatti <[hidden email]> wrote:
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In reply to this post by Usman Bhatti
On Aug 19, 2013, at 6:07 , Usman Bhatti <[hidden email]> wrote:
You need to install a #windowEventHandler: on the World, this will receive all host window events, such as resizes. Make sure you also handle #windowClose events if you want the native X button to work, as per PasteUpMorph >> #windowEvent: Cheers, Henry signature.asc (859 bytes) Download Attachment |
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On Aug 19, 2013, at 6:07 , Usman Bhatti <[hidden email]> wrote:
You need to install a #windowEventHandler: on the World, this will receive all host window events, such as resizes. Make sure you also handle #windowClose events if you want the native X button to work, as per PasteUpMorph >> #windowEvent: Cheers, Henry |
I would like to know the solution for this as well :) Doru On Tue, Aug 20, 2013 at 9:30 AM, <[hidden email]> wrote:
"Every thing has its own flow"
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Fernando is going to propose a fix for this in PasteUpMorph>>extent: Once his fix integrated in Pharo, PasteUpMorph announcer can be used to capture the image window size change event and trigger the update code:
World announcer on: WindowResizing do:[ do some actions] usman On Tue, Aug 20, 2013 at 4:19 PM, Tudor Girba <[hidden email]> wrote:
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On Aug 20, 2013, at 6:26 PM, Usman Bhatti <[hidden email]> wrote:
World announcer when: WindowResizing do: [ do some actions] and if possible World announcer when: WindowResizing send: to: I should add these methods to Object and deprecate on:do: Stef
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