Hello everyone!
Im trying use the balloon canvas to draw some nice smooth anti aliased lines, but now i seem to have hit upon a bug which i dont know how to fix.
if i draw just lines i get everything i want. but if i add a “drawString:…” in there at any point, all the lines i try to draw subsequently dont show up.
Here is code that shows the exact issue:
if i comment out the canvas drawstring i get what you would expect: a squiggly line.
if i add in the drawstring, the first line shows up but all the subsequent lines do not get drawn. (both images attached)
I spent a bunch of time tracking it down to its most purest form and then a bunch of time debugging it and im out of my depth with the baloon code, i cant seem to figure out whats wrong. if anyone knows whats wrong or can give me a clue on how to fix it i’d greatly appreciate it.
thanks in advance.
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I don't think anybody within Pharo use the balloon canvas. You should
ask to the Squeak community, you will very likely have more support on that matter. Hilaire Le 06/04/2018 à 02:57, [hidden email] a écrit : > Im trying use the balloon canvas to draw some nice smooth anti aliased > lines, but now i seem to have hit upon a bug which i dont know how to fix. > -- Dr. Geo http://drgeo.eu |
I tried on a recent Squeak system, still got a buggy out put but a bit
surprisingly different! Hialire Le 06/04/2018 à 12:10, Hilaire a écrit : > I don't think anybody within Pharo use the balloon canvas. You should > ask to the Squeak community, you will very likely have more support on > that matter. -- Dr. Geo http://drgeo.eu |
hi,
real question is why you use Balloon and not Athens :) cheers, Esteban > On 6 Apr 2018, at 12:14, Hilaire <[hidden email]> wrote: > > I tried on a recent Squeak system, still got a buggy out put but a bit surprisingly different! > > Hialire > > > Le 06/04/2018 à 12:10, Hilaire a écrit : >> I don't think anybody within Pharo use the balloon canvas. You should ask to the Squeak community, you will very likely have more support on that matter. > > -- > Dr. Geo > http://drgeo.eu > > > |
And the real^2 question: why do we still have balloon in the image if we should not use it?
> On 6 Apr 2018, at 12:31, Esteban Lorenzano <[hidden email]> wrote: > > hi, > > real question is why you use Balloon and not Athens :) > > cheers, > Esteban > >> On 6 Apr 2018, at 12:14, Hilaire <[hidden email]> wrote: >> >> I tried on a recent Squeak system, still got a buggy out put but a bit surprisingly different! >> >> Hialire >> >> >> Le 06/04/2018 à 12:10, Hilaire a écrit : >>> I don't think anybody within Pharo use the balloon canvas. You should ask to the Squeak community, you will very likely have more support on that matter. >> >> -- >> Dr. Geo >> http://drgeo.eu >> >> >> > > |
> Am 06.04.2018 um 12:58 schrieb Marcus Denker <[hidden email]>: > > And the real^2 question: why do we still have balloon in the image if we should not use it? > +1 Norbert >> On 6 Apr 2018, at 12:31, Esteban Lorenzano <[hidden email]> wrote: >> >> hi, >> >> real question is why you use Balloon and not Athens :) >> >> cheers, >> Esteban >> >>> On 6 Apr 2018, at 12:14, Hilaire <[hidden email]> wrote: >>> >>> I tried on a recent Squeak system, still got a buggy out put but a bit surprisingly different! >>> >>> Hialire >>> >>> >>> Le 06/04/2018 à 12:10, Hilaire a écrit : >>>> I don't think anybody within Pharo use the balloon canvas. You should ask to the Squeak community, you will very likely have more support on that matter. >>> >>> -- >>> Dr. Geo >>> http://drgeo.eu >>> >>> >>> >> >> > > |
In reply to this post by EstebanLM
Does { jb } want to deploy on tablet computer (Android or iOS) ?
Le 06/04/2018 à 12:31, Esteban Lorenzano a écrit : > real question is why you use Balloon and not Athens:) -- Dr. Geo http://drgeo.eu |
In reply to this post by joe
Hi Joe, the problem is that the BalloonCanvas (or some objects it is using) aren't fully reset after some drawing operations.points do: [ :p | canvas := form getCanvas asBalloonCanvas aaLevel:4; yourself. canvas drawPolygon: p color: Color transparent borderWidth: 1 borderColor: Color red. canvas drawString: p first asString at: p first font: nil color: Color green. ]. points do: [ :p | canvas drawPolygon: p color: Color transparent borderWidth: 1 borderColor: Color red. canvas drawString: p first asString at: p first font: nil color: Color green. canvas resetEngine. ]. 2018-04-06 2:57 GMT+02:00 <[hidden email]>:
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In reply to this post by EstebanLM
I must have missed the deprecation warnings when i ran my code. 8). Ill check out Athens, i don’t want to have to rewrite the entire application to support a new drawing backend. As a first step it would be great if i could render to an Athens canvas using the same API or something like it, but in my quick experiments I’ve had no luck. I’m sure I’m doing something wrong. Is there any Athens tutorial documentation? All I’ve found is forum posts and videos and most of that stuff is quite old and there are a lot of broken links. On Apr 6, 2018, 6:32 AM -0400, Esteban Lorenzano <[hidden email]>, wrote: hi, |
In reply to this post by HilaireFernandes
No at least not right now. On Apr 6, 2018, 8:11 AM -0400, Hilaire <[hidden email]>, wrote: Does { jb } want to deploy on tablet computer (Android or iOS) ? |
In reply to this post by Nicolai Hess-3-2
That worked, thank you so much! This helps me get running in the interim while i investigate how to use Athens. On Apr 6, 2018, 9:31 AM -0400, Nicolai Hess <[hidden email]>, wrote:
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Check the examples around Athens.
On Fri, Apr 6, 2018 at 4:48 PM, <[hidden email]> wrote: > > That worked, thank you so much! This helps me get running in the interim > while i investigate how to use Athens. > > > { jb } > > On Apr 6, 2018, 9:31 AM -0400, Nicolai Hess <[hidden email]>, wrote: > > Hi Joe, > > the problem is that the BalloonCanvas (or some objects it is using) aren't > fully reset after some drawing operations. > (the drawString method for example sets the sourceForm as glyph to be > drawn). > > it should work if you do not store the canvas instance, but create a new in > every loop: > > points do: [ :p | > > canvas := form getCanvas asBalloonCanvas aaLevel:4; yourself. > > canvas drawPolygon: p > color: Color transparent > borderWidth: 1 > borderColor: Color red. > > canvas drawString: p first asString > at: p first > font: nil > color: Color green. > ]. > > > > > Or just reset the engine state (but I don't like this solution, the engine > state should be private to the canvas). > > points do: [ :p | > > canvas drawPolygon: p > color: Color transparent > borderWidth: 1 > borderColor: Color red. > > canvas drawString: p first asString > at: p first > font: nil > color: Color green. > canvas resetEngine. > ]. > > > > > > 2018-04-06 2:57 GMT+02:00 <[hidden email]>: >> >> Hello everyone! >> >> Im trying use the balloon canvas to draw some nice smooth anti aliased >> lines, but now i seem to have hit upon a bug which i dont know how to fix. >> >> if i draw just lines i get everything i want. but if i add a >> “drawString:…” in there at any point, all the lines i try to draw >> subsequently dont show up. >> >> Here is code that shows the exact issue: >> >> form := Form extent: 100@100 depth: 32. >> form fillWhite. >> canvas := BalloonCanvas on: form. >> canvas aaLevel: 4. >> "canvas := FormCanvas on: form." >> points := { {10@10 . 50@43} . {50@42 . 90@75} . {90@75 . 50@90 } }. >> >> points do: [ :p | >> canvas drawPolygon: p >> color: Color transparent >> borderWidth: 1 >> borderColor: Color red. >> >> canvas drawString: p first asString >> at: p first >> font: nil >> color: Color green. >> ]. >> >> morph := ImageMorph new. >> morph image: form. >> morph openCenteredInWorld. >> >> >> >> if i comment out the canvas drawstring i get what you would expect: a >> squiggly line. >> >> if i add in the drawstring, the first line shows up but all the subsequent >> lines do not get drawn. (both images attached) >> >> I spent a bunch of time tracking it down to its most purest form and then >> a bunch of time debugging it and im out of my depth with the baloon code, i >> cant seem to figure out whats wrong. if anyone knows whats wrong or can >> give me a clue on how to fix it i’d greatly appreciate it. >> >> thanks in advance. >> >> >> { jb } > > |
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