Yesterday Lawson was having problems trying to file in code he had
exported from another image. All the instance methods from one of the classes were missing - the browser showed them but when you clicked on them the code pane remained blank. The class methods were ok, as was a different class. It took me a while to track down what was happening (single stepping through logic mixed in a wierd way with gui code is tricky). The same thing happened in both 4.1 and 3.10.2 and was a combination of things: 1) the class was defined as a subclass of something that was not in the image, so the system was silently making it a subclass of ProtoObject instead (though the browser said it was a subclass of Object - very odd). Didn't we have a warning for this situation? 2) the last expression in the filein sent #initialize to the new class 3) the first line of the class method #initialize was "super initialize." 4) due to the wrong superclass structure, this invoked the instance method #initialize in Behavior 5) the first line in that method is "self methodDictionary: self emptyMethodDictionary." So the file in had actually worked just fine, but at this point deleted all the instance methods that had just been created. This might cause problems for others, but I didn't call it a "bug" since each part is correct in itself. Perhaps there should be a warning for 1? I imagine that would be annoying and even scary when loading stuff out of order. -- Jecel |
On 8/12/2010 10:44 AM, Jecel Assumpcao Jr. wrote:
> So the file in had actually worked just fine, but at this point deleted > all the instance methods that had just been created. This might cause > problems for others, but I didn't call it a "bug" since each part is > correct in itself. Perhaps there should be a warning for 1? I imagine > that would be annoying and even scary when loading stuff out of order. What do you think about implementing ProtoObject class>>initialize as an empty stub? This would act as a backstop for situations like these. Cheers, - Andreas |
On 12.08.2010, at 20:48, Andreas Raab wrote: > On 8/12/2010 10:44 AM, Jecel Assumpcao Jr. wrote: >> So the file in had actually worked just fine, but at this point deleted >> all the instance methods that had just been created. This might cause >> problems for others, but I didn't call it a "bug" since each part is >> correct in itself. Perhaps there should be a warning for 1? I imagine >> that would be annoying and even scary when loading stuff out of order. > > What do you think about implementing ProtoObject class>>initialize as an empty stub? This would act as a backstop for situations like these. It should not be empty but an error message "Never send initialize to super on the class side!" - Bert - |
Bert Freudenberg wrote on Thu, 12 Aug 2010 21:20:15 +0200
> On 12.08.2010, at 20:48, Andreas Raab wrote: > > > On 8/12/2010 10:44 AM, Jecel Assumpcao Jr. wrote: > >> So the file in had actually worked just fine, but at this point deleted > >> all the instance methods that had just been created. This might cause > >> problems for others, but I didn't call it a "bug" since each part is > >> correct in itself. Perhaps there should be a warning for 1? I imagine > >> that would be annoying and even scary when loading stuff out of order. > > > > What do you think about implementing ProtoObject class>>initialize as > > an empty stub? This would act as a backstop for situations like these. > > It should not be empty but an error message "Never send initialize to > super on the class side!" This sounds good. Currently, ProtoObject has a single class method (#initializedInstance) and I think it normally does its job (supporting proxies and shared behavior between normal objects and nil) through instance side methods. Looking at the class side implementors of #initialize (out of the 764 in this 4.1 image with Celeste) I see that only CornerGripMorph, DateAndTime and TestCase do "super initialize". None of these would be harmed by this change. Object class has an #initialize, so you do have to be a subclass of ProtoObject to run into problems.. -- Jecel |
In reply to this post by Jecel Assumpcao Jr
>>>>> "Jecel" == Jecel Assumpcao <[hidden email]> writes:
Jecel> 1) the class was defined as a subclass of something that was not in the Jecel> image, so the system was silently making it a subclass of ProtoObject Jecel> instead (though the browser said it was a subclass of Object - very Jecel> odd). Didn't we have a warning for this situation? I can't imagine any case where Foo subclass: #Bar [...] should *succeed* if Foo doesn't exist. Can you explain why this isn't fatal? -- Randal L. Schwartz - Stonehenge Consulting Services, Inc. - +1 503 777 0095 <[hidden email]> <URL:http://www.stonehenge.com/merlyn/> Smalltalk/Perl/Unix consulting, Technical writing, Comedy, etc. etc. See http://methodsandmessages.vox.com/ for Smalltalk and Seaside discussion |
Randal L. Schwartz wrote on Date: Thu, 12 Aug 2010 12:46:52 -0700
> Jecel> 1) the class was defined as a subclass of something that was not in the > Jecel> image, so the system was silently making it a subclass of ProtoObject > Jecel> instead (though the browser said it was a subclass of Object - very > Jecel> odd). Didn't we have a warning for this situation? > > I can't imagine any case where > > Foo subclass: #Bar [...] > > should *succeed* if Foo doesn't exist. Can you explain why this isn't fatal? Indeed, I would expect the compiler to refuse to accept this code since it can't know what to do with "Foo". But I am guessing that somehow that is being silently converted into a translation to nil instead. UndefinedObject does have a #subclass:instanceVariableNames:classVariableNames:poolDictionaries:cate gory: instance method to deal with legacy code that has the hack "nil subclass: #Bar ..." to implement proxies and stuff - it just now redirects it to the proper ProtoObject class. -- Jecel |
In reply to this post by Bert Freudenberg
On 8/12/10 12:20 PM, Bert Freudenberg wrote:
> On 12.08.2010, at 20:48, Andreas Raab wrote: > > >> On 8/12/2010 10:44 AM, Jecel Assumpcao Jr. wrote: >> >>> So the file in had actually worked just fine, but at this point deleted >>> all the instance methods that had just been created. This might cause >>> problems for others, but I didn't call it a "bug" since each part is >>> correct in itself. Perhaps there should be a warning for 1? I imagine >>> that would be annoying and even scary when loading stuff out of order. >>> >> What do you think about implementing ProtoObject class>>initialize as an empty stub? This would act as a backstop for situations like these. >> > It should not be empty but an error message "Never send initialize to super on the class side!" > > I wanted to create a universal dictionary in my class and populate it with default values and didn't want to miss initializing anything higher in the hierarchy. I can see what this isn't the best thing to do since presumably all the rest of the hierarchy's classes have already been initialized anyway. What is the proper (or at least better) pattern for what I want to do? Lawson |
On 12.08.2010, at 23:42, Lawson English wrote: > On 8/12/10 12:20 PM, Bert Freudenberg wrote: >> On 12.08.2010, at 20:48, Andreas Raab wrote: >> >> >>> On 8/12/2010 10:44 AM, Jecel Assumpcao Jr. wrote: >>> >>>> So the file in had actually worked just fine, but at this point deleted >>>> all the instance methods that had just been created. This might cause >>>> problems for others, but I didn't call it a "bug" since each part is >>>> correct in itself. Perhaps there should be a warning for 1? I imagine >>>> that would be annoying and even scary when loading stuff out of order. >>>> >>> What do you think about implementing ProtoObject class>>initialize as an empty stub? This would act as a backstop for situations like these. >>> >> It should not be empty but an error message "Never send initialize to super on the class side!" >> >> > > I wanted to create a universal dictionary in my class and populate it with default values and didn't want to miss initializing anything higher in the hierarchy. I can see what this isn't the best thing to do since presumably all the rest of the hierarchy's classes have already been initialized anyway. What is the proper (or at least better) pattern for what I want to do? Just initialize the class you want. Do not send to super. Class initializers are executed manually only anyway (e.g. when you freshly load a class into a system). - Bert - |
In reply to this post by Randal L. Schwartz
On 12.08.2010, at 21:41, Jecel Assumpcao Jr. wrote: > Randal L. Schwartz wrote on Date: Thu, 12 Aug 2010 12:46:52 -0700 >> Jecel> 1) the class was defined as a subclass of something that was not in the >> Jecel> image, so the system was silently making it a subclass of ProtoObject >> Jecel> instead (though the browser said it was a subclass of Object - very >> Jecel> odd). Didn't we have a warning for this situation? >> >> I can't imagine any case where >> >> Foo subclass: #Bar [...] >> >> should *succeed* if Foo doesn't exist. Can you explain why this isn't fatal? > > Indeed, I would expect the compiler to refuse to accept this code since > it can't know what to do with "Foo". But I am guessing that somehow that > is being silently converted into a translation to nil instead. Not "somehow". There is no special compiler magic for this. It's an unknown global, so simply becomes an entry in Undeclared with a value of nil. - Bert - > UndefinedObject does have a > #subclass:instanceVariableNames:classVariableNames:poolDictionaries:cate > gory: instance method to deal with legacy code that has the hack "nil > subclass: #Bar ..." to implement proxies and stuff - it just now > redirects it to the proper ProtoObject class. > > -- Jecel > > |
In reply to this post by Bert Freudenberg
initialize and tmInitialize .
Just my two cents worth --Trygve On 2010.08.12 21:20, Bert Freudenberg wrote: On 12.08.2010, at 20:48, Andreas Raab wrote:On 8/12/2010 10:44 AM, Jecel Assumpcao Jr. wrote:So the file in had actually worked just fine, but at this point deleted all the instance methods that had just been created. This might cause problems for others, but I didn't call it a "bug" since each part is correct in itself. Perhaps there should be a warning for 1? I imagine that would be annoying and even scary when loading stuff out of order.What do you think about implementing ProtoObject class>>initialize as an empty stub? This would act as a backstop for situations like these.It should not be empty but an error message "Never send initialize to super on the class side!" - Bert - --
Trygve
Reenskaug mailto: [hidden email] Morgedalsvn. 5A http://heim.ifi.uio.no/~trygver N-0378
Oslo Tel: (+47) 22 49 57 27 Norway |
In reply to this post by Bert Freudenberg
On Fri, Aug 13, 2010 at 1:01 AM, Bert Freudenberg <[hidden email]> wrote:
I'm assuming that the problem is that when the global is defined there is no magic that arranges to recompile the subclass and it remains a subclass of nil^H^H^HProtoObject, right?
I was going to reply earlier in the thread that one jsutification is circular package dependencies. e.g. package Foo defines classes A & C, package Bar defines class B. Class hierarchy is A subclass: #B, B subclass: #C. Can't load Foo or Bar without a hack. But unless the system records ProtoObject subclasses that have been parented there-form for the purposes of deferring resolution of Undeclared references and reevaluates their correct definitions when previously undeclared classes are declared this isn't much use. In my Parcel loader the system does do this, but it hides classes subclassed from "absent" classes until those classes become present. The Squeak approach is simpler (and has much less fall-out on tools etc), but it would be nice if orphaned classes could be redefined as parent classes arrive.
best Eliot
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I think I've hit this before. Repro is, filein in the wrong order, wind up with things erroneously inheriting from ProtoObject? It's totally evil, and I thought it was expected behavior (haven't seen it work any other way that I can recall.) On Aug 13, 2010, at 12:14 PM, Eliot Miranda <[hidden email]> wrote:
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On Fri, Aug 13, 2010 at 12:58 PM, Casey Ransberger <[hidden email]> wrote:
One work-around is to use the ChangeList to select al class definitions and simply evaluate them N times. I think N times is guaranteed to resolve N class definitions. e.g. consider A <- B <- C <- D, A a superclass of B, D inheriting from C, B & A etc, occurring in the file as D, C, B, A. The first evaluation leaves A correct and B, C & D inheriting from ProtoObject. The second evaluation picks up C as inheriting from D, and so on.
So e.g. with my tweaks to the ChangeList in trunk you can file-in, open the ChangeList, remove unchanged definitions, reevaluate, remove unchanged definitions, rinse and repeat until no defs are left.
best Eliot
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