Hi guys
the sound system requires to have some sounds loaded in the sound library. Befre it was croak, swirl…. Now since the files used to create the objects are probably gone from age, I would like to find some little aif files that we can load in the system. does anybody have an idea of where I can find such aif free files? I could serialize the objects from the squeak image but I do not know if this is a good idea. Stef |
There are creative commons sounds here:
http://soundbible.com/free-sound-effects-3.html but they should be converted to aiff In other hand, seems like a good way of trying if Fuel can transfer objects from Squeak to Pharo. How can I find the instances in squeak, to try? On Tue, Mar 12, 2013 at 3:23 PM, Stéphane Ducasse <[hidden email]> wrote: > Hi guys > > the sound system requires to have some sounds loaded in the sound library. > Befre it was croak, swirl…. > Now since the files used to create the objects are probably gone from age, I would like to find some little > aif files that we can load in the system. > does anybody have an idea of where I can find such aif free files? > > I could serialize the objects from the squeak image but I do not know if this is a good idea. > > Stef |
Why don't you use FMSound and be done with that. No need for those extra sounds.
You can vary pitch, envelope, etc. Phil 2013/3/12 Martin Dias <[hidden email]>: > There are creative commons sounds here: > http://soundbible.com/free-sound-effects-3.html > > but they should be converted to aiff > > > In other hand, seems like a good way of trying if Fuel can transfer > objects from Squeak to Pharo. How can I find the instances in squeak, > to try? > > On Tue, Mar 12, 2013 at 3:23 PM, Stéphane Ducasse > <[hidden email]> wrote: >> Hi guys >> >> the sound system requires to have some sounds loaded in the sound library. >> Befre it was croak, swirl…. >> Now since the files used to create the objects are probably gone from age, I would like to find some little >> aif files that we can load in the system. >> does anybody have an idea of where I can find such aif free files? >> >> I could serialize the objects from the squeak image but I do not know if this is a good idea. >> >> Stef > |
In reply to this post by tinchodias
Simple
they are in the SoundLibrary class variable of SampledSound Stef On Mar 12, 2013, at 4:23 PM, Martin Dias <[hidden email]> wrote: > There are creative commons sounds here: > http://soundbible.com/free-sound-effects-3.html > > but they should be converted to aiff > > > In other hand, seems like a good way of trying if Fuel can transfer > objects from Squeak to Pharo. How can I find the instances in squeak, > to try? > > On Tue, Mar 12, 2013 at 3:23 PM, Stéphane Ducasse > <[hidden email]> wrote: >> Hi guys >> >> the sound system requires to have some sounds loaded in the sound library. >> Befre it was croak, swirl…. >> Now since the files used to create the objects are probably gone from age, I would like to find some little >> aif files that we can load in the system. >> does anybody have an idea of where I can find such aif free files? >> >> I could serialize the objects from the squeak image but I do not know if this is a good idea. >> >> Stef > |
Hi I don't have any idea about how Sound library works. I did the following: 1) In Squeak 4.3 one click: FLSerializer serialize: SampledSound soundLibrary toFileNamed: 'soundLibrary.fuel'. 2) In Pharo 2.0: package: 'ConfigurationOfPharoSound'; load. (Smalltalk at: #ConfigurationOfPharoSound) project lastVersion load. SampledSound assimilateSoundsFrom: (FLMaterializer materializeFromFileNamed: 'soundLibrary.fuel').
SampledSound soundNames. "---> #('click' 'laugh' 'silence' 'chirp' 'splash' 'scratch' 'coyote' 'chomp' 'clink' 'scritch' 'meow' 'peaks' 'horn' 'camera' 'croak' 'warble' 'motor' 'scrape')."
SampledSound soundNames do: [ :each | SampledSound playSoundNamed: each ]. ---> so it seemed to work, but I can't hear anything. I attach the fuel file, so to reproduce you can just put it in the image directory and evaluate my code above.
Best, Martín On Tue, Mar 12, 2013 at 4:52 PM, stephane ducasse <[hidden email]> wrote: Simple soundLibrary.fuel (255K) Download Attachment |
excellent I will have a look :)
On Mar 19, 2013, at 12:25 PM, Martin Dias <[hidden email]> wrote:
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