lost worldmenu Is anyone working on this, it is quite annoying, happens to me a couple of time - per day. Everytime I restart the image to get the menu back. Is there any other way to recreate the worldmenu? spotter is undebuggable Andrei said on the ML he knows what the problem is. Are you working on this? This makes it difficult to work/analyse other spotter bugs. GTInspector should do live updates of objects and their slots This was considered a really important issue. Who works on this, any progress? There are some issues tagged for pharo 40. Who will take care of it? Backport the fixes or change the milestone. There are some more issues (for example about the displayString/printString) waiting for some feedback and comments. I wasn't happy with the way spotter & co were pushed into the 4.0 release. To many changes and new features even during code freeze. I do understand that it was important to have this in the release to get feedback. But now I wish more support, we already have too many loose ends, unfinished projects and to few people working on them. Please help, and keep up working on this or give some feedback or comment the open issues. nicolai |
Hi Nicolai,
Please On Fri, Jul 3, 2015 at 10:53 PM, Nicolai Hess <[hidden email]> wrote:
No, because we do not know how to reproduce it (like the message says). If anyone knows how, this would help.
I just added a note in the issue. Please provide a step-by-step situation.
We have a solution in the image, but it is not scalable (the rendering was just too slow), so it is disabled by default (custom presentations can use it if they want). We are working on this in two ways: - a new version of the inspector based on bloc and without glamour. This will take a while to finish, but the goal is to make it until Pharo 6. - as soon as we can hook on object-specific events we will use that mechanism to identify the need for an update
As far as I am concerned, we should keep the backporting to critical cases only. Right now, I see none of them as being critical.
Ok. We will try to go over them.
I do not see the relation between adding spotter and the support.
This is an unfortunate period simply because it is holidays time and there are other things that prevented us to work on it. Cheers, Doru
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Hi, When I said that the goal for the new inspector is Pharo 6, I meant Pharo 5 - at least as an alternative to the existing one. Cheers, Doru On Sat, Jul 4, 2015 at 7:31 AM, Tudor Girba <[hidden email]> wrote:
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In reply to this post by Tudor Girba-2
Thank you Doru
2015-07-04 7:31 GMT+02:00 Tudor Girba <[hidden email]>:
thanks, done
I know, I can read the bug tracker comments, the question was if this is going to be solved for the current release - apparently not.
Ok, I see, you alread commented the bug report, thanks!
can you add a note to that issues, or move the milestone, please
I meant "some help", feedback on the open issues,anything that shows who is working on what. At the moment it looks as if the work had stopped. Some changes (like settings/menu morph preview) were added during the code freeze. But they don't work in the release. I filed a bug report and asked multiple times - no feedback. Looks like no one cares. The same for a couple of other issues.
holidays are ok :) this is the reason I waited so long before asking for help, but now, after two months of no progress, I just wanted to know.
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In reply to this post by Tudor Girba-2
2015-07-04 7:58 GMT+02:00 Tudor Girba <[hidden email]>:
can you please check this issues, and comment if you plan to work on it. inspector on nil GTInspector is slow for large strings If not, I 'll close it as wontfix.
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Thanks for pinging me and for the patience. I commented on all these issues. Cheers, Doru On Mon, Jul 6, 2015 at 7:08 PM, Nicolai Hess <[hidden email]> wrote:
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