Render a COLLADA mesh with OpenGL
Posted by
HwaJong Oh on
Feb 16, 2011; 11:50am
URL: https://forum.world.st/Render-a-COLLADA-mesh-with-OpenGL-tp3308632.html
Hi,
I'm working on parsing COLLADA file and then render it with AlienOpenGL in squeaksource. (AlienOpenGL was a good example of Alien BTW)

Has anyone done this before?
I've seen KMZ file successfully load on OpenCobalt. Has anyone done it with Pharo(or Squeak)?
Best Regards