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Render a COLLADA mesh with OpenGL

Posted by HwaJong Oh on Feb 16, 2011; 11:50am
URL: https://forum.world.st/Render-a-COLLADA-mesh-with-OpenGL-tp3308632.html

Hi,

I'm working on parsing COLLADA file and then render it with AlienOpenGL in squeaksource. (AlienOpenGL was a good example of Alien BTW)



Has anyone done this before?

I've seen KMZ file successfully load on OpenCobalt. Has anyone done it with Pharo(or Squeak)?

Best Regards