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Pattern for reifying XML doc?

Posted by stephane ducasse on Feb 21, 2011; 9:11am
URL: https://forum.world.st/Pattern-for-reifying-XML-doc-tp3319260.html

Hi guys

I often encounter the following situation: I have an xmldoc and I want to load it and get the corresponding objects.
Here is an example

<group>
    <groupName>Test2Cards</groupName>
    <cards><card>
    <cardName>All Is Dust</cardName>
    <manaCost>7</manaCost>
    <convertedManaCost>7</convertedManaCost>
    <type>Tribal Sorcery — Eldrazi</type>
    <cardText>Each player sacrifices all colored permanents he or she controls.</cardText>
    <rarity>mythic</rarity>
    <cardNumber>1</cardNumber>
    <artist>Jason Felix</artist>
    <kind>STD</kind>
    <expansionId>ELDRAZI</expansionId>
</card>
<card>
    <cardName>Kird Ape</cardName>
    <manaCost>G</manaCost>
    <convertedManaCost>1</convertedManaCost>
    <type>Tribal Sorcery — Eldrazi</type>
    <cardText>get +1/+1 when you control</cardText>
    <rarity>common</rarity>
    <cardNumber>33</cardNumber>
    <artist>Zork</artist>
    <kind>STD</kind>
    <expansionId>WORLDWAKE</expansionId>
</card></cards>
</group>

I have card and group. But I could have several kind of nodes. So I was wondering if there are patterns to read in
and map that to objects. In the future I would like to have magritte like type of first class instance variables that
perform i/o in xml or other formats because this is always the same.

stef