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Re: Video Input to Dolphin?

Posted by Mike Hales-2 on Dec 05, 2004; 9:13pm
URL: https://forum.world.st/Video-Input-to-Dolphin-tp3372256p3372261.html

If you want access to video devices, Microsoft DirectShow is a great place
to start.  I have been working on a machine vision app using Smalltalk MT,
and am able to get video easily from usb cams, frame grabbers, ip cameras,
fire wire etc.  You will find that DirectShow support is available from many
many camera vendors.  I am just wrapping the com interfaces of directshow.
I'm not familiar with Dolphin, but being Windows only, I imagine the support
for com should be good.  There are type libraries available for creating
your smalltalk com wrappers, and there is a very active newsgroup for
DirectShow development at microsoft.public.win32.programmer.directx.video.

Mike

"Object Logic" <[hidden email]> wrote in message
news:[hidden email]...

> I'd like to have access to all the standard graphic hardware in
> Dolphin like a scanner, video line in, webcam, camcorder, and USB TV
> as well as various movie file formats for the following purposes:
> 1) Input textbook images with graphics and text then OCR the text and
> identify the graphic objects.
> 2) Capture a few frames in sequence, convert them to stereoscopic 3D,
> then manipulate them according to my script and translate them to
> G-codes for machining.
>
> It appears a start might be WinXP's Movie Maker which brings up a
> wizard display of all the video devices on your system. I suspect
> there is some .dll involved that could be addressed by Dolphin to
> bring in any video feed.
>
> I'm willing to pay if needed for some tutoring or small projects like
> Steve Waring's animation package or a larger project like ST3D, both
> of which I have but do not yet thoroughly understand.  Of course you'd
> be free to share the result with the rest of the Dolphin community.