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Re: #become: and #oneWayBecome:

Posted by DiegoC on Jan 13, 2005; 3:23pm
URL: https://forum.world.st/become-and-oneWayBecome-tp3372645p3372667.html

Debugging can gets more difficult; workspaces, inspectors and open views
could show you confusing information. I'am not saying to avoid it use,
just to be carefull and consider that in most cases you can solve the same
wrapping your objects inside others and reference those ones. For example
I've seen desings where anInvoice becomes aReceipt, and things like that.
I've found that most times you get better designs without become.
On the other I was impressed by the perfomance of Dolphin's #become:
implementation, and also I admit I've used in a real systems.

Diego Coronel