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Re: Changing mouse position from Pharo.

Posted by philippeback on Mar 14, 2013; 6:29pm
URL: https://forum.world.st/Changing-mouse-position-from-Pharo-tp4676580p4676806.html

About basic events, well Apple has internal events and the UIEvents.
The internal events are basic and the UIEvents are user friendly an
dppl can do double dispatch on them. These are two levels: one for the
frameworks, and one for dealing with the low level.

Anyway, I'd say a proper TextEditorMorph would be a priority over any
event handling code...

Phil

2013/3/14 stephane ducasse <[hidden email]>:

>
> On Mar 14, 2013, at 5:14 PM, [hidden email] wrote:
>
>> Being able to manage the cursor and not only be recipients of it.
>
> What do you mean exactly by that?
> You want to be able to create event that move the cursor?
> What is the scenario?
>
>
>>
>> For the event system, I understand that the at:1 at:2 .. thing may be
>> a tad "basic"
>
> No it is plain bad, promote duplication logic and cannot be used to create double dispatch
>
>> but it has the advantage of being understandable. So I'd
>> keep it and then have an adaptation to something smarter.
>>
>> Phil
>>
>> 2013/3/14 stephane ducasse <[hidden email]>:
>>> could you explain what would be nice to have in the system?
>>> We are slowly rewriting the event handling.
>>>
>>> Stef
>>>
>>> On Mar 13, 2013, at 2:52 PM, [hidden email] wrote:
>>>
>>>> This feature would be nice to have in the base system and not require FFI.
>>>>
>>>> Glad you have an answer!
>>>>
>>>> Phil
>>>>
>>>> 2013/3/13 Carla F. Griggio <[hidden email]>:
>>>>> Yep, the first thing I tried when I had to deal with this was using
>>>>> InputEventSensor, but  I couldn't manage to use it for changing the mouse
>>>>> position.
>>>>> As the InputEventSensor takes the position from the hardware cursor as you
>>>>> say, the workaround we found was actually changing the hardware cursor's
>>>>> position using FFI :P
>>>>>
>>>>> Cheers,
>>>>> Carla
>>>>>
>>>>> On Wed, Mar 13, 2013 at 2:25 PM, [hidden email] <[hidden email]>
>>>>> wrote:
>>>>>>
>>>>>> The InputEventSensor does some reading about that and at one point
>>>>>> updates the ActiveHand.
>>>>>>
>>>>>> But it looks like we do read that from primitives. Not sure there is a
>>>>>> way to do that.
>>>>>> Interesting question!
>>>>>>
>>>>>> Phil
>>>>>>
>>>>>> 2013/3/13 Santiago Bragagnolo <[hidden email]>:
>>>>>>> Hi all!
>>>>>>>
>>>>>>>   I'm doing a bizarre experiment where i need to change the position
>>>>>>> of
>>>>>>> the mouse to a fixed point (like make the mouse pointer to jump from
>>>>>>> where
>>>>>>> it is to a button). Does anyone have a clue about how to?
>>>>>>>
>>>>>>> Thanks in advance!
>>>>>>>
>>>>>>> Santiago
>>>>>>
>>>>>
>>>>
>>>
>>>
>>>
>>
>
>
>