Re: [General] Redefining the Class of Instantiated Morphs, Subclassing Instantiated Morphs on the Fly
Posted by
Sean P. DeNigris on
Feb 19, 2014; 6:41pm
URL: https://forum.world.st/General-Redefining-the-Class-of-Instantiated-Morphs-Subclassing-Instantiated-Morphs-on-the-Fly-tp3033887p4744932.html
Philip Weaver wrote
A significant distinction appears to exist in Lively between writing classes in the ide and interacting with objects using the inspector… I wish I could click on an instantiated morph and select either "New
subclass" (even "Change class")
Bump… this is an important topic. How does one generalize from visually created prototypes. For instance, you create a morph, then make copies, but realize that all the copies should have an additional property or script; how does one avoid adding it individually to each individual morph?
Cheers,
Sean