Posted by
Sven Van Caekenberghe-2 on
Feb 07, 2015; 5:45pm
URL: https://forum.world.st/Image-growing-size-tp4803428p4804377.html
> On 07 Feb 2015, at 17:43, Laura Risani <
[hidden email]> wrote:
>
> Problemution (problem+solution) found!
>
> I've tried
> clearing package cache, image cleanup -> size decreased a little.
> unloading all my packages -> size unchanged.
>
> Yet i haven't thought as my doing about TilingWindowManager i've installed! It has an option for snapshooting worlds, it's possible i've been triggering it involuntarily with some shortcut i wasn't aware of, anyway if this was the case i get no visual notification when snapshooting (like the one you get when saving the image).
>
> disabled TilingWindowManager -> size decreased about 200 MB, down to 20 MB.
That sounds like an important discovery, there were memory complaints before, ...
> Also the discussion brought up very interesting msg collaborations snippets and system features for future reference!
>
> Best,
> Laura
>
> On Sat, Feb 7, 2015 at 7:32 AM, Sven Van Caekenberghe <
[hidden email]> wrote:
>
> > On 07 Feb 2015, at 10:19, Thierry Goubier <
[hidden email]> wrote:
> >
> > Hi,
> >
> > a fairly long report on the image and memory hogs is :
> >
> > SmalltalkImage current reportCPUandRAM
>
> Cool. I didn't know that one. Thanks.
>
> > Writes files in the image folder containing all the information. Takes a while to run.
> >
> > Thierry
> >
> > 2015-02-07 9:53 GMT+01:00 Stephan Eggermont <
[hidden email]>:
> > You might want to inspect this to see if this gets you something interesting.
> >
> > (Object allSubclasses collect: [ :aClass |
> > aClass -> aClass allInstances size])
> > sort: [ :a :b | a value > b value ]
> >
> > It takes some time to run, especially in a larger image.
> >
> > Stephan
> >
> >
> >
>
>
>