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Re: GsDevKit and tode debugger

Posted by GLASS mailing list on Sep 18, 2018; 6:59am
URL: https://forum.world.st/GsDevKit-and-tode-debugger-tp5084647p5084903.html

Jon,

For running gems and capturing continuations in your REST server, you _could_ take a look at the gsApplicationTools[1] and using Zinc REST support with gsApplicationTools[2] ...

For Seaside REST, I would think that the standard Seaside error handling should apply, but I don't see any thing that looks like a an error handler on the stack and I would have expected to see one of the following error handling classes invoked:

   WAExceptionHandler
    WAErrorHandler
     WADebugErrorHandler
      WAWalkbackErrorHandler
       WAGemStoneWalkbackErrorHandler
        WARemoteDebuggingWalkbackErrorHandler
     WAEmailErrorHandler
     WAHtmlErrorHandler
      WAHtmlHaltAndErrorHandler
       WAGemStoneProductionErrorHandler
     WAInteractiveGemServerErrorHandler
     WASignalingErrorHandler

It's been awhile since I've played with Seaside REST, but I would have expected that the normal Seaside error handling would come into play for RESTful calls, but perhaps that is not the case?

If the Seaside error handlers are not being installed on the stack, then inside SersHandler>>handleResult: or SersHandler>>executeResult: you put in the following code (expansion of Jupiter's suggestion) that will snap off continuations and save them to the object log:

[ self doMyRestThing ]
    on: Error , Halt, Warning
    do: [ :ex |
        GRPlatform current doTransaction: [
            (ex isKindOf: Warning)
                ifTrue: [
                    "record warning message in object log"
                    (ObjectLogEntry warn: ex description) addToLog ]
                ifFalse: [
                    "record continuation in object log"
                    (DebuggerLogEntry createContinuationLabeled: ex description) addToLog ]] ]

If there is the potential for commit conflicts, then you need to be prepared to handle a failed commit (false result from doTransaction:) and as a fallback bump a stack to the the gem log ...

As I say, I am a bit surprised that the Seaside error handlers are not being invoked ...

Dale

[1] https://github.com/GsDevKit/gsApplicationTools/blob/master/docs/gettingStarted.md#getting-started-with-gem-servers
[2] https://github.com/GsDevKit/gsApplicationTools/blob/master/docs/rest.md#gemserver-support-for-zinc-rest

On 09/12/2018 04:38 AM, Jon Paynter via Glass wrote:
Hi All,

Im starting a new project with GsDevKit and glass as the backend server.  The idea is to use the seaside REST interface to communicate to my UI layer.

Installation went MUCH better than last time i tried this.  Kudos to Dale for getting everything running smoothly.  Im running gemstone v 3.2.10

I have a tode client running on my windows PC, which connects to stone running in a ubuntu VM.  I can write code just fine and see it serve up my REST calls.  but when it comes to trying to debug anything, its not working.

my expectation is when an exception occurs -- I should see a continuation in the object log.  instead all I see in the object log is a message saying topaz has quit.

at first I thought it was due to my choice of error handler in the seaside config for my rest service. but all of them have the same results.

See attached the zinc_server log file -- I put a 'self halt' in my domain code.


Also on a (possibly?) related note, I cant figure out how to run arbitrary code in gemstone from the tode client.  I tried using the 'eval' command but that always gives me a compile error.  And using the 'do it' option from within a code browser has no effect.

eval 'Array new' ==>
a CompileError occurred (error 1001), compilation errors -- parameter 1 is error descriptor
--------------------
1. CompileError(AbstractException)>>_outer:with: @8 line 19
2. CompileError(AbstractException)>>outer @2 line 19
3. [] in UndefinedObject(TDAbstractEnvironment)>>_compileBlock: @9 line 11
4. Array(Collection)>>do: @5 line 10
5. [] in TDStandardEnvironment(TDAbstractEnvironment)>>_compileBlock: @4 line 8
6. CompileError(AbstractException)>>_executeHandler: @3 line 8
7. CompileError(AbstractException)>>_signalFromPrimitive: @1 line 1
8. String>>_compileInContext:symbolList:oldLitVars:environmentId: @1 line 1
9. String>>_compileInContext:symbolList:oldLitVars:environmentId:flags: @2 line 3
10. [] in UndefinedObject(TDAbstractEnvironment)>>_compile:inContext:literalVars:tempSymbolList:environmentId: @3 line 5
11. [] in TDStandardEnvironment(TDAbstractEnvironment)>>_compileBlock: @3 line 2
12. TDStandardEnvironment(ExecBlock)>>on:do: @3 line 42
13. TDStandardEnvironment(TDAbstractEnvironment)>>_compileBlock: @3 line 3
14. TDStandardEnvironment(TDAbstractEnvironment)>>_compile:inContext:literalVars:tempSymbolList:environmentId: @2 line 3
15. TDStandardEnvironment(TDAbstractEnvironment)>>compile:inContext:literalVars:tempSymbolList:environmentId: @2 line 3
16. TDStandardEnvironment(TDAbstractEnvironment)>>evaluate:in:literalVars:tempSymbolList:environmentId: @2 line 3
17. TDTopezServer>>evaluateString:inContext:literalVars:withTempSymbolList:environmentId: @4 line 5
18. [] in TDShellTool>>eval @6 line 15
19. OrderedCollection(Collection)>>do: @5 line 10
20. TDShellTool>>eval @5 line 11
21. TDShellTool class(TDAbstractDevTool class)>>performCommand:withSelector:objIn:commandOptions:todeCommand: @14 line 10
22. TDShellTool class(TDAbstractDevTool class)>>performCommand:objIn:commandOptions:todeCommand: @2 line 3
23. [] in TDShellTool class>>eval @2 line 5
24. TDShellTool class(ExecBlock)>>cull:cull:cull:cull: @7 line 4
25. TDTopezServer>>evaluateCommand:objIn: @18 line 22
26. TDTopezServer>>evaluateSTONCommand: @9 line 6
27. Executed Code
28. GsNMethod class>>_gsReturnToC @1 line 1


Ideas and suggestions on how to solve these would be much appreciated


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