[tode_st] How can I send messages to inspected object?

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[tode_st] How can I send messages to inspected object?

Mariano Martinez Peck
Hi Dale,

Probably this is the most stupid question ever asked about tODE, but I cannot find a way to send messages to an inspected object. I mean, I get the object inspected in the inspector, but from the inspector there is no way I can send messages to it or execute some arbitrary code passing "self" (the inspected object) as argument, etc...

Is there a way?

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Re: [tode_st] How can I send messages to inspected object?

Dale Henrichs-3
Good question:)

The `Window >> open workspace` (short cut key ESC) menu item should be available on all windows including the inspector and that command opens a workspace on the "object behind the window" where `self` is the object ...

The comment in the workspace displays all of the available instance variables which should be directly accessible as well ... I'm up in the air with this comment feature and I'm interested in your take ...

Dale

On 09/17/2015 10:27 AM, Mariano Martinez Peck wrote:
Hi Dale,

Probably this is the most stupid question ever asked about tODE, but I cannot find a way to send messages to an inspected object. I mean, I get the object inspected in the inspector, but from the inspector there is no way I can send messages to it or execute some arbitrary code passing "self" (the inspected object) as argument, etc...

Is there a way?

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Re: [tode_st] How can I send messages to inspected object?

Mariano Martinez Peck


On Thu, Sep 17, 2015 at 3:17 PM, Dale Henrichs <[hidden email]> wrote:
Good question:)

The `Window >> open workspace` (short cut key ESC) menu item should be available on all windows including the inspector and that command opens a workspace on the "object behind the window" where `self` is the object ...

The comment in the workspace displays all of the available instance variables which should be directly accessible as well ... I'm up in the air with this comment feature and I'm interested in your take ...

uffff ok..... Yeah, that worked.  Ok.. my opinion is that opening the workspace there is useful. And much better than loosing space in the inspector.
What is not clear at all (at least for me) is that you were able to open a workspace from an inspector in which "self" is binded. In fact, is even less clearer for me to have that in "Window". I least, I would have expected a "Object" -> "Open workspace binded with self"  or "Open workspace binded with it" or something like that. 

Maybe this is not 100% clear, but better. 


 

Dale


On 09/17/2015 10:27 AM, Mariano Martinez Peck wrote:
Hi Dale,

Probably this is the most stupid question ever asked about tODE, but I cannot find a way to send messages to an inspected object. I mean, I get the object inspected in the inspector, but from the inspector there is no way I can send messages to it or execute some arbitrary code passing "self" (the inspected object) as argument, etc...

Is there a way?

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