Hi,
I am trying to have a window in which there are 2 widgets which would
get alternate input from the keyboard. One of them is an OpenGL
visualization pane and the other a code editor (which uses a subclass
of HighlightingTextEditorController). What I want to have is that
whenever the visualization is active (clicked on it), the keys pressed
to control it for navigation do not appear in the code editor.
I would appreciate any hints on how to do that.
Thanks,
Richard Wettel
_______________________________________________
vwnc mailing list
[hidden email]
http://lists.cs.uiuc.edu/mailman/listinfo/vwnc