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The commands are the same from classic interactive fiction games. But I think it would be nice to have a welcome message with the commands available. The commands are: look look <something> take <something> put <something> on <something> read <something> inventory north south east west 2016-06-23 10:53 GMT-03:00 abergel [via Smalltalk] <[hidden email]>: Hi Eric! ... [show rest of quote] |
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Ok, thanks!
I go north, then west. There is a “hook()”, but no idea what to do with it. I cannot take or read it. What can I do? Alexandre ![]()
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_,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;: Alexandre Bergel http://www.bergel.eu ^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;._,.;:~^~:;.
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The idea of the framework is to be able to develop your own interactive fiction works.
The Cloak of Darkness is a well known simple puzzle game that all frameworks implement just for demonstration purposes. It is sort of the "Hello world" of interactive fiction, so don't expect much of it. But you can check the game description here, for instance: http://www.firthworks.com/roger/cloak/ 2016-06-23 15:52 GMT-03:00 Alexandre Bergel <[hidden email]>:
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