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2D Retro Gaming Core

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2D Retro Gaming Core

Jeremy L.
60 posts
Part of the Etoys Club project is centered around bridging Etoys aesthetic to a more contemporary/mainstream audience.

Here's a tiny project that is part of that work.  

It should be self explanatory what it is and does.


Short description: 8 way overhead character movement tied to keyboard keys, mappable to whatever you want, included fully editable animation system as well.  Playfield handles graphics updates and 'RunGame' handles timing for everything within the project for simplicity and syncing all the objects you might use.




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