he he, I sympathise. Sounds like an interrupt problem to me. I have used Linux and nVidea/ATI cards with Linux with no problem after setting up. What type of card do you have?
On 1/8/07,
Alan Grimes <[hidden email]> wrote: The problem with 3D desktops, or any 3D functionality whatsoever, is |
Derek O'Connell wrote:
> he he, I sympathise. Sounds like an interrupt problem to me. I have > used Linux and nVidea/ATI cards with Linux with no problem after > setting up. What type of card do you have? and what driver are you using? > > On 1/8/07, *Alan Grimes* <[hidden email] > <mailto:[hidden email]>> wrote: > > The problem with 3D desktops, or any 3D functionality whatsoever, is > that I own a motherboard which, by all appearances Linux should > support, > it even has a menu item in the configuration system specifically > listing > my chipset, but it doesn't. instead linux crashes instantly and > completely whenever I try to do anything at all with anything even > remotely related to 3D, even the simplest diagnostics will crash my > computer. Therefore my position is that nobody should be permitted to > use, develop, or even discuss any 3D application of any kind, under > penalty of law, until my computer is restored to full operation. =| > > -- > |/-\|/-\| > > > ------------------------------------------------------------------------ > > > -- brad fuller www.bradfuller.com |
Brad Fuller wrote:
> Derek O'Connell wrote: >> he he, I sympathise. Sounds like an interrupt problem to me. I have >> used Linux and nVidea/ATI cards with Linux with no problem after >> setting up. What type of card do you have? ATI R280, (9250) on a MSI board. In discussions on the DRI list (I am using purely open source drivers), the issue seems to have to do with the interaction between the driver for the comparatively rare AMD 762 (Athlon MP) chipset. (Probably a bug in the chipset driver that is triggered whenever I attempt to set up the GART for OpenGL usage). =( > and what driver are you using? Open source, compiled automaticly from gentoo's portage tree. -- |/-\|/-\| |
In reply to this post by stéphane ducasse-2
stéphane ducasse wrote:
> http://www.youtube.com/watch?v=M0ODskdEPnQ > Could be cool to use Genie for that.... > > Stef > > another interface: http://link.brightcove.com/services/link/bcpid271543545/bctid422563006 -- brad fuller www.bradfuller.com +1 (408) 799-6124 |
Brad Fuller wrote:
> stéphane ducasse wrote: >> http://www.youtube.com/watch?v=M0ODskdEPnQ >> Could be cool to use Genie for that.... >> >> Stef >> >> > another interface: > > http://link.brightcove.com/services/link/bcpid271543545/bctid422563006 > computer. Interfacing with computers will change. Look at the success of the Wii game platform. I'm not proclaiming the death of the mouse and keyboard but I don't think they will play a major part in the-next-computer-revolution(tm). Karl |
Karl wrote:
> Brad Fuller wrote: >> stéphane ducasse wrote: >>> http://www.youtube.com/watch?v=M0ODskdEPnQ >>> Could be cool to use Genie for that.... >>> >>> Stef >>> >>> >> another interface: >> >> http://link.brightcove.com/services/link/bcpid271543545/bctid422563006 >> > Pretty nice. I have always wanted a touch screen interface for a > computer. Interfacing with computers will change. Look at the success > of the Wii game platform. I'm not proclaiming the death of the mouse > and keyboard but I don't think they will play a major part in > the-next-computer-revolution(tm). > Karl > that you would just point and drag your finger where you wanted to move. Actually, it might be a bit easier because you wouldn't have to traverse the landscape if you just wanted to get somewhere -- maybe just place your finger on the destination and you're there. -- brad fuller www.bradfuller.com +1 (408) 799-6124 |
Brad Fuller skrev:
> Karl wrote: >> Brad Fuller wrote: >>> stéphane ducasse wrote: >>>> http://www.youtube.com/watch?v=M0ODskdEPnQ >>>> Could be cool to use Genie for that.... >>>> >>>> Stef >>>> >>>> >>> another interface: >>> >>> http://link.brightcove.com/services/link/bcpid271543545/bctid422563006 >>> >> Pretty nice. I have always wanted a touch screen interface for a >> computer. Interfacing with computers will change. Look at the success >> of the Wii game platform. I'm not proclaiming the death of the mouse >> and keyboard but I don't think they will play a major part in >> the-next-computer-revolution(tm). >> Karl >> > My first question was: "how will a croquet user navigate?" I assumed > that you would just point and drag your finger where you wanted to > move. Actually, it might be a bit easier because you wouldn't have to > traverse the landscape if you just wanted to get somewhere -- maybe > just place your finger on the destination and you're there. > > > on a portal. karl |
karl wrote:
> Brad Fuller skrev: >> Karl wrote: >>> Brad Fuller wrote: >>>> stéphane ducasse wrote: >>>>> http://www.youtube.com/watch?v=M0ODskdEPnQ >>>>> Could be cool to use Genie for that.... >>>>> >>>>> Stef >>>>> >>>>> >>>> another interface: >>>> >>>> http://link.brightcove.com/services/link/bcpid271543545/bctid422563006 >>>> >>> Pretty nice. I have always wanted a touch screen interface for a >>> computer. Interfacing with computers will change. Look at the >>> success of the Wii game platform. I'm not proclaiming the death of >>> the mouse and keyboard but I don't think they will play a major part >>> in the-next-computer-revolution(tm). >>> Karl >>> >> My first question was: "how will a croquet user navigate?" I assumed >> that you would just point and drag your finger where you wanted to >> move. Actually, it might be a bit easier because you wouldn't have to >> traverse the landscape if you just wanted to get somewhere -- maybe >> just place your finger on the destination and you're there. >> >> >> > You can do this in Croquet now when you click on the down pointing > arrow on a portal. yeah, but not if you want to go to the top of a mountain, right? -- brad fuller www.bradfuller.com +1 (408) 799-6124 |
A virtual joystic can be use for that (google earth use something like that with nice keyboard bindings) Cheers, Sebastian -----Mensaje original----- De: [hidden email] [mailto:[hidden email]] En nombre de Brad Fuller Enviado el: Lunes, 12 de Febrero de 2007 17:51 Para: The general-purpose Squeak developers list Asunto: Re: 3D desktop karl wrote: > Brad Fuller skrev: >> Karl wrote: >>> Brad Fuller wrote: >>>> stéphane ducasse wrote: >>>>> http://www.youtube.com/watch?v=M0ODskdEPnQ >>>>> Could be cool to use Genie for that.... >>>>> >>>>> Stef >>>>> >>>>> >>>> another interface: >>>> >>>> http://link.brightcove.com/services/link/bcpid271543545/bctid422563 >>>> 006 >>>> >>> Pretty nice. I have always wanted a touch screen interface for a >>> computer. Interfacing with computers will change. Look at the >>> success of the Wii game platform. I'm not proclaiming the death of >>> the mouse and keyboard but I don't think they will play a major part >>> in the-next-computer-revolution(tm). >>> Karl >>> >> My first question was: "how will a croquet user navigate?" I assumed >> that you would just point and drag your finger where you wanted to >> move. Actually, it might be a bit easier because you wouldn't have to >> traverse the landscape if you just wanted to get somewhere -- maybe >> just place your finger on the destination and you're there. >> >> >> > You can do this in Croquet now when you click on the down pointing > arrow on a portal. yeah, but not if you want to go to the top of a mountain, right? -- brad fuller www.bradfuller.com +1 (408) 799-6124 |
In reply to this post by Brad Fuller-3
On 12-Feb-07, at 10:28 AM, Brad Fuller wrote: > stéphane ducasse wrote: >> http://www.youtube.com/watch?v=M0ODskdEPnQ >> Could be cool to use Genie for that.... I actually dislike this - the movie has been a round for a while and it hasn't grown on me. 'messy desk' might have been a reasonable metaphor years ago in order to get people used to the idea of windowing computer interfaces but it isn't actually a *good* idea. This particular version is nothing more than making a video game out of moving stuff on your screen. >> > another interface: > > http://link.brightcove.com/services/link/bcpid271543545/bctid422563006 This on the other hand is actually an improvement in the UI. We tried to do a little of this multi-input stuff years ago on the ActiveBook - at Bill Atkinson's urging I believe - but had to do it via two quite separate input devices so it was never really very convincing. It will of course require non-trivial changes in how we arrange our hardware to be useful . Nobody is going to spend a day at work having to hold fingers up to typical displays and typical portables would need noticeable changes. The shared aspect may turn out to be a major win as well. Imagine traffic control systems working like the demo, where a group of controllers can handle the traffic by moving objects around to block or permit access to airspace, direct to holding patterns, see the progress of all the traffic, etc etc. Or perhaps group reviewing code, making scribble notes, passing blocks of code/notes around. Of course as always the real technology driver is likely to be making it easy and convenient to sort your porn collection. tim -- tim Rowledge; [hidden email]; http://www.rowledge.org/tim Oxymorons: Clearly misunderstood |
tim Rowledge napsal(a): > > On 12-Feb-07, at 10:28 AM, Brad Fuller wrote: > >> stéphane ducasse wrote: >>> http://www.youtube.com/watch?v=M0ODskdEPnQ >>> Could be cool to use Genie for that.... > > I actually dislike this - the movie has been a round for a while and > it hasn't grown on me. 'messy desk' might have been a reasonable > metaphor years ago in order to get people used to the idea of > windowing computer interfaces but it isn't actually a *good* idea. > This particular version is nothing more than making a video game out > of moving stuff on your screen. live-gestures (maybe exists better name). It is different from summoning gestures where drawing symbol call out some functions. It dynamically shows what is happing during drawing the gestures and this gestures are similar to touching a thing. No magic. No drawing symbols. Just touching. I think Grail was first program that uses this kind of gestures. No menu is needed for most actions. Menu could be there, but gestures are shortcuts. > >>> >> another interface: >> >> http://link.brightcove.com/services/link/bcpid271543545/bctid422563006 > > This on the other hand is actually an improvement in the UI. We tried > to do a little of this multi-input stuff years ago on the ActiveBook - > at Bill Atkinson's urging I believe - but had to do it via two quite > separate input devices so it was never really very convincing. It will > of course require non-trivial changes in how we arrange our hardware > to be useful . Nobody is going to spend a day at work having to hold > fingers up to typical displays and typical portables would need > noticeable changes. > > The shared aspect may turn out to be a major win as well. Imagine > traffic control systems working like the demo, where a group of > controllers can handle the traffic by moving objects around to block > or permit access to airspace, direct to holding patterns, see the > progress of all the traffic, etc etc. Or perhaps group reviewing > code, making scribble notes, passing blocks of code/notes around. Of > course as always the real technology driver is likely to be making it > easy and convenient to sort your porn collection. > > tim > -- > tim Rowledge; [hidden email]; http://www.rowledge.org/tim > Oxymorons: Clearly misunderstood > And this one... Nothing to say. Genial. I like it :) Adam |
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