Hi Frank,
Ahhh I see.
We use Vector3
Point>>@ aNumber
^Vector3 x: x y: y z: aNumber
Vector3 comes from Croquet.
All the best,
Ron Teitelbaum
> -----Original Message-----
> From:
[hidden email] [mailto:squeak-dev-
>
[hidden email]] On Behalf Of Frank Shearar
> Sent: Wednesday, February 27, 2013 2:21 AM
> To: The general-purpose Squeak developers list
> Subject: Re: [squeak-dev] 3D points?
>
> That's true of _Point_, but Casey's looking for something that's 3d.
> As it happens, Point doesn't understand @.
>
> frank
>
> On 27 February 2013 07:18, Ron Teitelbaum <
[hidden email]> wrote:
> > Hi Casey,
> >
> >
> >
> > It's in Graphics. Part of core Squeak. Don't think there is a
> > standalone package for it. There are a number of package extensions to
it.
> >
> >
> >
> > All the best,
> >
> >
> >
> > Ron Teitelbaum
> >
> >
> >
> > From:
[hidden email]
> > [mailto:
[hidden email]] On Behalf Of
> > Casey Ransberger
> > Sent: Tuesday, February 26, 2013 11:54 PM
> > To: The general-purpose Squeak developers list
> > Subject: [squeak-dev] 3D points?
> >
> >
> >
> > Is there a stand alone package that provides Point>>@ in Squeak? E.g.,
> > x@y@z.
> >
> >
> >
> > --
> > Casey Ransberger
> >
> >
> >
> >
>