A brief history of books.

Previous Topic Next Topic
 
classic Classic list List threaded Threaded
7 messages Options
Reply | Threaded
Open this post in threaded view
|

A brief history of books.

Precedia
A short animated history book with a Sophie-Croquet theme is here:

http://web.mac.com/iphone2007/iWeb/Sophie-Croquet/Trailer%20HD.html

It is best to have your surround-sound stereo system
ready to rumble.

Enjoy,
Daniel

=======================================================

I created the animation to tip my hat to all the
people who spend their time, talents, and energy
working on Squeak/Croquet/Sophie et al. Keep up
the great work.

The industry is at an exciting time where
graphic arts, Hollywood special effects software,
gaming engines, real-time ray tracing algorithms,
and multi-core (parallel) hardware combine to bring
some amazing advances to not only story-telling and
education, but general purpose computing interfaces.

This animation uses ray-tracing as the rendering
technique, particle emitters and hypervoxels
for the meteor, smoke, and sun flares, and an
inverse-kinematics constraint system for David L.'s
bone movement. Mesh weight maps are used to warp and
curve both the character's mesh as well as the book's
pages and stargate.

I generated portions of this sequence for a
trailer of an animation I will be showing at a
fundraising event this October/2007 for Loma Prieta
Elementary and Middle Schools in the Los Gatos
mountains, California (to offset a reduction in
state funding).

David L. is a friend of mine and a Fellow at AMD/ATI
working on the next generation multi-core cpu/gpu
engines. I'm hoping for some interesting products from
AMD/ATI over the coming years, as well as Intel and
nVidia.

It will be interesting to watch the software folks
harnessing this multi-billion dollar investment in
silicon and copper.

Reply | Threaded
Open this post in threaded view
|

RE: A brief history of books.

Ron Teitelbaum
Very Nice Daniel!!

Ron Teitelbaum
Squeak News Team Leader

> From: Daniel Lanovaz
>
> A short animated history book with a Sophie-Croquet theme is here:
>
> http://web.mac.com/iphone2007/iWeb/Sophie-Croquet/Trailer%20HD.html
>
> It is best to have your surround-sound stereo system
> ready to rumble.
>
> Enjoy,
> Daniel
>
> =======================================================
>
> I created the animation to tip my hat to all the
> people who spend their time, talents, and energy
> working on Squeak/Croquet/Sophie et al. Keep up
> the great work.
>
> The industry is at an exciting time where
> graphic arts, Hollywood special effects software,
> gaming engines, real-time ray tracing algorithms,
> and multi-core (parallel) hardware combine to bring
> some amazing advances to not only story-telling and
> education, but general purpose computing interfaces.
>
> This animation uses ray-tracing as the rendering
> technique, particle emitters and hypervoxels
> for the meteor, smoke, and sun flares, and an
> inverse-kinematics constraint system for David L.'s
> bone movement. Mesh weight maps are used to warp and
> curve both the character's mesh as well as the book's
> pages and stargate.
>
> I generated portions of this sequence for a
> trailer of an animation I will be showing at a
> fundraising event this October/2007 for Loma Prieta
> Elementary and Middle Schools in the Los Gatos
> mountains, California (to offset a reduction in
> state funding).
>
> David L. is a friend of mine and a Fellow at AMD/ATI
> working on the next generation multi-core cpu/gpu
> engines. I'm hoping for some interesting products from
> AMD/ATI over the coming years, as well as Intel and
> nVidia.
>
> It will be interesting to watch the software folks
> harnessing this multi-billion dollar investment in
> silicon and copper.



Reply | Threaded
Open this post in threaded view
|

RE: A brief history of books.

Sebastian Sastre-2
In reply to this post by Precedia
Nice marketing you've made Daniel. Very encouraging,

        cheers

Sebastian Sastre


> -----Mensaje original-----
> De: [hidden email]
> [mailto:[hidden email]] En
> nombre de Daniel Lanovaz
> Enviado el: Lunes, 28 de Mayo de 2007 01:33
> Para: [hidden email]
> Asunto: A brief history of books.
>
> A short animated history book with a Sophie-Croquet theme is here:
>
> http://web.mac.com/iphone2007/iWeb/Sophie-Croquet/Trailer%20HD.html
>
> It is best to have your surround-sound stereo system ready to rumble.
>
> Enjoy,
> Daniel
>
> =======================================================
>
> I created the animation to tip my hat to all the people who
> spend their time, talents, and energy working on
> Squeak/Croquet/Sophie et al. Keep up the great work.
>
> The industry is at an exciting time where graphic arts,
> Hollywood special effects software, gaming engines, real-time
> ray tracing algorithms, and multi-core (parallel) hardware
> combine to bring some amazing advances to not only
> story-telling and education, but general purpose computing interfaces.
>
> This animation uses ray-tracing as the rendering technique,
> particle emitters and hypervoxels for the meteor, smoke, and
> sun flares, and an inverse-kinematics constraint system for
> David L.'s bone movement. Mesh weight maps are used to warp
> and curve both the character's mesh as well as the book's
> pages and stargate.
>
> I generated portions of this sequence for a trailer of an
> animation I will be showing at a fundraising event this
> October/2007 for Loma Prieta Elementary and Middle Schools in
> the Los Gatos mountains, California (to offset a reduction in
> state funding).
>
> David L. is a friend of mine and a Fellow at AMD/ATI working
> on the next generation multi-core cpu/gpu engines. I'm hoping
> for some interesting products from AMD/ATI over the coming
> years, as well as Intel and nVidia.
>
> It will be interesting to watch the software folks harnessing
> this multi-billion dollar investment in silicon and copper.
>


Reply | Threaded
Open this post in threaded view
|

Re: A brief history of books.

Bakki Kudva
In reply to this post by Precedia
Wow!! Pixar, watch out :)

-bakki

On 5/28/07, Daniel Lanovaz <[hidden email]> wrote:
> A short animated history book with a Sophie-Croquet theme is here:
>
> http://web.mac.com/iphone2007/iWeb/Sophie-Croquet/Trailer%20HD.html
>
> It is best to have your surround-sound stereo system
> ready to rumble.

Reply | Threaded
Open this post in threaded view
|

Re: A brief history of books.

J J-6
Yea, very cool.  Daniel, what did you use to make the images, and how long
did it take?

I tried the python thing "Blender", thinking I would just whip up a quick
feature film but it takes *forever* to get anything.

>From: "Bakki Kudva" <[hidden email]>
>Reply-To: The general-purpose Squeak developers
>list<[hidden email]>
>To: "The general-purpose Squeak developers
>list"<[hidden email]>
>Subject: Re: A brief history of books.
>Date: Tue, 29 May 2007 13:01:14 -0400
>
>Wow!! Pixar, watch out :)
>
>-bakki
>
>On 5/28/07, Daniel Lanovaz <[hidden email]> wrote:
>>A short animated history book with a Sophie-Croquet theme is here:
>>
>>http://web.mac.com/iphone2007/iWeb/Sophie-Croquet/Trailer%20HD.html
>>
>>It is best to have your surround-sound stereo system
>>ready to rumble.
>

_________________________________________________________________
Make every IM count. Download Messenger and join the i’m Initiative now.
It’s free. http://im.live.com/messenger/im/home/?source=TAGHM_MAY07


Reply | Threaded
Open this post in threaded view
|

Re: A brief history of books.

Jason Rogers-4
In reply to this post by Bakki Kudva
Oh man! that is sweet!!!!!

On 5/29/07, Bakki Kudva <[hidden email]> wrote:

> Wow!! Pixar, watch out :)
>
> -bakki
>
> On 5/28/07, Daniel Lanovaz <[hidden email]> wrote:
> > A short animated history book with a Sophie-Croquet theme is here:
> >
> > http://web.mac.com/iphone2007/iWeb/Sophie-Croquet/Trailer%20HD.html
> >
> > It is best to have your surround-sound stereo system
> > ready to rumble.
>
>


--
Jason Rogers

"I am crucified with Christ: nevertheless I live;
yet not I, but Christ liveth in me: and the life
which I now live in the flesh I live by the faith of
the Son of God, who loved me, and gave
himself for me."
    Galatians 2:20

Reply | Threaded
Open this post in threaded view
|

Re: A brief history of books.

Aaron Reichow
In reply to this post by Precedia
Awesome, way to go!

My favorate part was that the Croquet halos were in the real world  
(at least of the lil guy in the video).  I've often wished I had  
Halos for objects in the universe, and once or twice have even  
thought that automatically, unbidden. Like "it's sure dark in here...  
no matter!  i'll just bring up an inspector..." :D

Regards,
Aaron

On May 27, 2007, at 11:33 PM, Daniel Lanovaz wrote:

> A short animated history book with a Sophie-Croquet theme is here:
>
> http://web.mac.com/iphone2007/iWeb/Sophie-Croquet/Trailer%20HD.html
>
> It is best to have your surround-sound stereo system
> ready to rumble.
>
> Enjoy,
> Daniel
>
> =======================================================
>
> I created the animation to tip my hat to all the
> people who spend their time, talents, and energy
> working on Squeak/Croquet/Sophie et al. Keep up
> the great work.
>
> The industry is at an exciting time where
> graphic arts, Hollywood special effects software,
> gaming engines, real-time ray tracing algorithms,
> and multi-core (parallel) hardware combine to bring
> some amazing advances to not only story-telling and
> education, but general purpose computing interfaces.
>
> This animation uses ray-tracing as the rendering
> technique, particle emitters and hypervoxels
> for the meteor, smoke, and sun flares, and an
> inverse-kinematics constraint system for David L.'s
> bone movement. Mesh weight maps are used to warp and
> curve both the character's mesh as well as the book's
> pages and stargate.
>
> I generated portions of this sequence for a
> trailer of an animation I will be showing at a
> fundraising event this October/2007 for Loma Prieta
> Elementary and Middle Schools in the Los Gatos
> mountains, California (to offset a reduction in
> state funding).
>
> David L. is a friend of mine and a Fellow at AMD/ATI
> working on the next generation multi-core cpu/gpu
> engines. I'm hoping for some interesting products from
> AMD/ATI over the coming years, as well as Intel and
> nVidia.
>
> It will be interesting to watch the software folks
> harnessing this multi-billion dollar investment in
> silicon and copper.
>