[ANN] Guardians v0.91

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[ANN] Guardians v0.91

Stéphane Rollandin
Hello,

I just released a new version of Guardians, my remake of the classic The
Sentinel game:

http://www.zogotounga.net/comp/guardians.htm

Stef

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Re: [ANN] Guardians v0.91

Christian Kellermann
* Stéphane Rollandin <[hidden email]> [200107 13:56]:
> Hello,
>
> I just released a new version of Guardians, my remake of the classic The
> Sentinel game:
>
> http://www.zogotounga.net/comp/guardians.htm

I am running the latest opensmalltalk-vm on 64bit linux and have deployed an image.
When I run it the VM segfaults. What are the requirements running the game?

I'd love to play it.

Christian

--
May you be peaceful, may you live in safety, may you be free from
suffering, and may you live with ease.

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Re: [ANN] Guardians v0.91

Stéphane Rollandin
>> I just released a new version of Guardians, my remake of the classic The
>> Sentinel game:
>>
>> http://www.zogotounga.net/comp/guardians.htm
>
> I am running the latest opensmalltalk-vm on 64bit linux and have deployed an image.
> When I run it the VM segfaults. What are the requirements running the game?
>
> I'd love to play it.
>
> Christian

I just tested and I can confirm that a deployed 64bit 5.3 image also
segfaults on Windows (with no crash dump BTW).

I will notify the VM-dev list... thanks for the feedback!

The game has been coded in a 5.1 image, with a 32bit Windows VM. The
only requirement is the Squeak3D plugin (the recent builts being more
stable as a bug has been fixed just a week ago).

So, for now, you may want to use a 32bit VM with the provided image to
play the game...


Best,

Stef