Dear Brad,
Yay! That totally worked. Who would have thought I'd get such a
perfect, fast response on a Friday afternoon. :) How in the world did
you know that? Can you point me towards any good ASE docs?
For those who care, we are using Maya and its ASE exporter apparently
doesn't create any MAP_NAME lines in the ASE. But adding
*MAP_NAME "$a"
to the textures with transparency fixed the problem.
Thanks again Brad,
Liz Wendland
Brad Fowlow wrote:
>
> Try putting '$a' at the end (or beginning) of the MAP_NAME
> in the ASE file for the textures that have transparency in them.
>
>
> On Dec 8, 2006, at 2:27 PM, Liz Wendland wrote:
>
>> Hi,
>>
>> I have an ASE model which includes a .png with transparency as a
>> material. When I use the ASE in my standard way with in my Croquet
>> space the transparent parts aren't transparent. In other cases I
>> have been able to use pngs with transparency successfully, in a
>> TBillboard for example, but in this case I have many textures, some
>> with transparency and others not, and I can't figure out how to make
>> it work. Either it isn't transparent where it should be, or it is is
>> a horrid mess. :)
>>
>> Any suggestions?
>>
>> Thanks!
>>
>> Liz Wendland
>>
>>