Henrik Johansen wrote:
>
> On Oct 10, 2010, at 12:49 40PM, nullPointer wrote:
>
>>
>> Now I know is possible add a new font, for use cross platform like
>> DejaVu. I
>> know Juan Vuletich did that but I don´t know found the place of that is
>> explained. Is heard do that?
>
> Whuups, might've sent you in a wild goose chase, sorry :/
>
> Was thinking
> of
http://forum.world.st/DemoMode-should-not-change-Fonts-only-sizes-td2538706.html#a2552491 ,
> which I interpreted as linking to a description of how he builds the
> font source.
> Clearly that only includes the end result ready for import.
>
> Anyways, as can be seen from the AAFonts.zip, you basically need a bmp
> with the font glyphs, as well as a text file containing offsets for
> each character.
> You could achieve that through printscreen and manual creation of
> offsets txt, or using a more automated tool similar to f.ex.
>
http://www.angelcode.com/products/bmfont/ .
>
> CC'ing Juan in case he has time to comment on what his process is
> specifically.
I just used a few Smalltalk scripts that find glyph boundaries using the
various pixel tally methods.
Cheers,
Juan Vuletich
>> takes very space of image when the font is
>> added?
>
> About as much space as the bmp's, ie depends on what sizes you want to
> include.
>
> Cheers,
> Henry
>
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