Background: :::::::::::::::::::::: The most recent MathFactor Podcast ( http://mathfactor.uark.edu/ ) ended with a request to write a computer program that could, in principal, given enough time and memory, compute Graham's Number ( http://mathworld.wolfram.com/GrahamsNumber.html ). Smalltalk was a natural choice since it already supports LargeIntegers. Problem: ::::::::::::::: Being new to Smalltalk, my first thought was that I should make my own class as a subclass of LargePositiveInteger, put my methods there, and violá. Alas, no love. I ran into the following problems: * I couldn't find a way to give a value to myself. * I couldn't find a way to get integers to adapt to my class anyway. I ended up just adding my methods to the Integer class. But, this felt very naughty. Is it the usual approach? Thanks, Patrick Bonus Questions: ::::::::::::::::::::::::::::: [ Actually, this section should be titled, "Bonus Questions: which it turns out that I managed to answer for myself, but have left here for pedagogic reasons". ] What I really want at the moment is to know if adding methods to the Kernel classes is considered legit. But, I ran into a whole set of other questions along the way. So, I wouldn't mind a little guidance on these either. The new: method: :::::::::::::::::::::::::::::: The withAtLeastNDigits method of LargePositiveInteger does this (variable names changed for clarity): nn := self class new: nDigits. I cannot find the "new:" method in the class browser under Class, nor can I find any hint of it somehow being part of LargePositiveInteger, Integer, Number, Magnitude, Object, or ProtoObject. Actually, I just answered this one myself.... the Class class's hierarchy is Class < ClassDescription < Behavior < Object. The "new:" is in Behavior. Initialization methods?: ::::::::::::::::::::::::::::::::::::::: The only way that I can understand the "i" and "hours" methods of the Number class are if I somehow think the Complex and Duration classes have class methods in addition to their instance methods. For example, here is the "i" method of the Number class. i ^ Complex real: 0 imaginary: self That seems straightforward enough. Given a number, say "5" and pass it the "i" message. It will return a complex number with 0 for the real and 5 for the imaginary. Except, I can't where the "real: imaginary:" method is defined with the class browser. Blah, and I just answered this one, too. I hadn't twigged on the "class" button at the bottom of the class-list in the browser. Now, I see._______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners |
It is fine to add methods to kernel classes like LargePositiveInteger.
Just make sure you use new names, because you don't want to override an inherited method by accident. There are several problems with adding methods to existing classes. One is when you override a method by accident. To prevent this, pick unique names for methods. Another is when someone changes the class, breaking your code. you can run into this problem when you subclass a kernel class, too. It is not likely to happen in the near future, but if you wait long enough, the class is likely to change. Finally, someone else might want to change the same class, and your changes will conflict. If you are writing code that you expect will last a long time and that will be reused by many people, avoid changing kernel classes as much as possible. if you are writing a quick hack to see if you can do something, do whatever seems easiest. One of the big advantages of Smalltalk is that you can change anything. Changing system classes has the potential to increase the cost of maintenance, but it definitely can reduce the cost of making your system in the first place. -Ralph Johnson _______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners |
In reply to this post by Patrick Stein-2
Hi Patrick,
some of the symptoms you describe have to do with a small set of classes being "hardwired" in Squeak's virtual machine. To see which they are, evaluate (printIt) Smalltalk specialObjectsArray select: [:each | each isBehavior] So when you do primitive arithmethic with your own subclass of LargePositiveInteger, the VM returns an instance of LargePositiveInteger (and not your subinstance of it). Of course the specialObjectsArray can be changed and from then on the VM (after being notified) will use your subclass but, I think this is not what you really want ;-) Putting your methods into Integer is fine as long as they do not conflict with anything else. Yes, this is the usual approach for adding new behavior to all the integers :) /Klaus On Thu, 12 Apr 2007 17:28:01 +0200, you wrote: > > Background: > :::::::::::::::::::::: > > The most recent MathFactor Podcast ( http://mathfactor.uark.edu/ ) > ended with a request to write a computer program that could, in > principal, given enough time and memory, compute Graham's Number > ( http://mathworld.wolfram.com/GrahamsNumber.html ). > > Smalltalk was a natural choice since it already supports LargeIntegers. > > Problem: > ::::::::::::::: > > Being new to Smalltalk, my first thought was that I should make my > own class as a subclass of LargePositiveInteger, put my methods there, > and violá. Alas, no love. > > I ran into the following problems: > * I couldn't find a way to give a value to myself. > * I couldn't find a way to get integers to adapt to my class anyway. > > I ended up just adding my methods to the Integer class. But, this felt > very naughty. Is it the usual approach? > > Thanks, > Patrick _______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners |
This is actually wrong. Only SmallIntegers are special [*].
What happens is this: When you add two SmallIntegers (like "3 + 4"), and the result is a SmallInteger, the result is calculated in the bytecode directly. Otherwise, a regular send of #+ is performed. From there, everything else happens in the image, including conversion to LargeIntegers - see implementors of #+. Like, if the receiver was a SmallInteger, it tries the "add" primitive, which fails, and then the implementation of #+ in class Integer is invoked. This method then creates a large integer. For the implementation of all this see #bytecodePrimAdd and #primitiveAdd. You may have to load VMMaker first. - Bert - [*] Well, Floats are optimized a bit, and we have a plugin to speed up LargeIntegers, but this is all optional and doesn't matter in this discussion. On Apr 12, 2007, at 18:05 , Klaus D. Witzel wrote: > Hi Patrick, > > some of the symptoms you describe have to do with a small set of > classes being "hardwired" in Squeak's virtual machine. To see which > they are, evaluate (printIt) > > Smalltalk specialObjectsArray select: [:each | each isBehavior] > > So when you do primitive arithmethic with your own subclass of > LargePositiveInteger, the VM returns an instance of > LargePositiveInteger (and not your subinstance of it). > > Of course the specialObjectsArray can be changed and from then on > the VM (after being notified) will use your subclass but, I think > this is not what you really want ;-) > > Putting your methods into Integer is fine as long as they do not > conflict with anything else. Yes, this is the usual approach for > adding new behavior to all the integers :) > > /Klaus > > On Thu, 12 Apr 2007 17:28:01 +0200, you wrote: > >> >> Background: >> :::::::::::::::::::::: >> >> The most recent MathFactor Podcast ( http://mathfactor.uark.edu/ ) >> ended with a request to write a computer program that could, in >> principal, given enough time and memory, compute Graham's Number >> ( http://mathworld.wolfram.com/GrahamsNumber.html ). >> >> Smalltalk was a natural choice since it already supports >> LargeIntegers. >> >> Problem: >> ::::::::::::::: >> >> Being new to Smalltalk, my first thought was that I should make my >> own class as a subclass of LargePositiveInteger, put my methods >> there, >> and violá. Alas, no love. >> >> I ran into the following problems: >> * I couldn't find a way to give a value to myself. >> * I couldn't find a way to get integers to adapt to my class >> anyway. >> >> I ended up just adding my methods to the Integer class. But, >> this felt >> very naughty. Is it the usual approach? >> >> Thanks, >> Patrick > > _______________________________________________ > Beginners mailing list > [hidden email] > http://lists.squeakfoundation.org/mailman/listinfo/beginners _______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners |
Hi Bert,
on Thu, 12 Apr 2007 18:31:55 +0200, you wrote: > This is actually wrong. :) > Only SmallIntegers are special [*]. > > What happens is this: When you add two SmallIntegers (like "3 + 4"), and > the result is a SmallInteger, the result is calculated in the bytecode > directly. Otherwise, a regular send of #+ is performed. Right. > From there, everything else happens in the image, Not really. (Integer>>#+ aNumber) sends (self digitAdd: aNumber) which is implemented as <primitive: 'primDigitAdd' module: 'LargeIntegers'> which is part of the VM. Of course the LargeIntegers module may be absent, have failed to load, may not like the argument, etc. Only if (LargeIntegers>>#primDigitAdd: secondInteger) fails [whatever the reason, must not have anything to do with arithmetics] then "everything else" may happen in the image. Back to the situation I had in mind (assuming MyPositiveInteger is a subclass of LargePositiveInteger): | x y | x := LargePositiveInteger initializedInstance. y := (MyPositiveInteger basicNew: x basicSize) replaceFrom: 1 to: x basicSize with: x startingAt: 1. (1 + y) class => LargePositiveInteger But not: (y + 1) class => MyPositiveInteger See, associativity at work ;-) I have not checked whether the LargeIntegers module really does not like the argument (would seem plausible but it looks like it all relies on the #isInteger check in Integer>>#+, since from there on it "normally" is a SmallInteger or a #variableByteSubclass:). > including conversion to LargeIntegers - see implementors of #+. Like, if > the receiver was a SmallInteger, it tries the "add" primitive, which > fails, and then the implementation of #+ in class Integer is invoked. > This method then creates a large integer. It looks like in the (1 + y) case the LargeIntegers module creates the large integer. A simple test would be, to subclass ByteArray and have that respond true for #isInteger when used as argument in Integer>>#+ (but I haven't tried that). > For the implementation of all this see #bytecodePrimAdd and > #primitiveAdd. You may have to load VMMaker first. Sure, almost always have loaded that ;-) /Klaus > - Bert - > > [*] Well, Floats are optimized a bit, and we have a plugin to speed up > LargeIntegers, but this is all optional and doesn't matter in this > discussion. > > On Apr 12, 2007, at 18:05 , Klaus D. Witzel wrote: > >> Hi Patrick, >> >> some of the symptoms you describe have to do with a small set of >> classes being "hardwired" in Squeak's virtual machine. To see which >> they are, evaluate (printIt) >> >> Smalltalk specialObjectsArray select: [:each | each isBehavior] >> >> So when you do primitive arithmethic with your own subclass of >> LargePositiveInteger, the VM returns an instance of >> LargePositiveInteger (and not your subinstance of it). >> >> Of course the specialObjectsArray can be changed and from then on the >> VM (after being notified) will use your subclass but, I think this is >> not what you really want ;-) >> >> Putting your methods into Integer is fine as long as they do not >> conflict with anything else. Yes, this is the usual approach for adding >> new behavior to all the integers :) >> >> /Klaus >> >> On Thu, 12 Apr 2007 17:28:01 +0200, you wrote: >> >>> >>> Background: >>> :::::::::::::::::::::: >>> >>> The most recent MathFactor Podcast ( http://mathfactor.uark.edu/ ) >>> ended with a request to write a computer program that could, in >>> principal, given enough time and memory, compute Graham's Number >>> ( http://mathworld.wolfram.com/GrahamsNumber.html ). >>> >>> Smalltalk was a natural choice since it already supports >>> LargeIntegers. >>> >>> Problem: >>> ::::::::::::::: >>> >>> Being new to Smalltalk, my first thought was that I should make my >>> own class as a subclass of LargePositiveInteger, put my methods there, >>> and violá. Alas, no love. >>> >>> I ran into the following problems: >>> * I couldn't find a way to give a value to myself. >>> * I couldn't find a way to get integers to adapt to my class anyway. >>> >>> I ended up just adding my methods to the Integer class. But, this >>> felt >>> very naughty. Is it the usual approach? >>> >>> Thanks, >>> Patrick >> >> _______________________________________________ >> Beginners mailing list >> [hidden email] >> http://lists.squeakfoundation.org/mailman/listinfo/beginners _______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners |
On Apr 13, 2007, at 13:27 , Klaus D. Witzel wrote: > Hi Bert, > > on Thu, 12 Apr 2007 18:31:55 +0200, you wrote: > >> This is actually wrong. > > :) > >> Only SmallIntegers are special [*]. >> >> What happens is this: When you add two SmallIntegers (like "3 + >> 4"), and the result is a SmallInteger, the result is calculated in >> the bytecode directly. Otherwise, a regular send of #+ is performed. > > Right. > >> From there, everything else happens in the image, > > Not really. (Integer>>#+ aNumber) sends (self digitAdd: aNumber) > which is implemented as <primitive: 'primDigitAdd' module: > 'LargeIntegers'> which is part of the VM. Of course the > LargeIntegers module may be absent, have failed to load, may not > like the argument, etc. No, this is an *optional* primitive. It's there purely to speed up computation and can be safely removed. You could change the Integer classes to handle subclasses properly (via species etc.). So far, this has not been necessary. My point was that this (unlike SmallIntegers) is *not* hard-coded in the VM. - Bert - _______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners |
On Fri, 13 Apr 2007 13:39:08 +0200, Bert Freudenberg wrote:
> On Apr 13, 2007, at 13:27 , Klaus D. Witzel wrote: > >> Hi Bert, >> >> on Thu, 12 Apr 2007 18:31:55 +0200, you wrote: >> >>> This is actually wrong. >> >> :) >> >>> Only SmallIntegers are special [*]. >>> >>> What happens is this: When you add two SmallIntegers (like "3 + 4"), >>> and the result is a SmallInteger, the result is calculated in the >>> bytecode directly. Otherwise, a regular send of #+ is performed. >> >> Right. >> >>> From there, everything else happens in the image, >> >> Not really. (Integer>>#+ aNumber) sends (self digitAdd: aNumber) which >> is implemented as <primitive: 'primDigitAdd' module: 'LargeIntegers'> >> which is part of the VM. Of course the LargeIntegers module may be >> absent, have failed to load, may not like the argument, etc. > > No, this is an *optional* primitive. It's there purely to speed up > computation and can be safely removed. primitive is removed, and I was not reflecting that, either. I was rather discussing the point when the primitive does *not* fail on one of Patrick's subclasses and, what the returned species is. > You could change the Integer classes to handle subclasses properly (via > species etc.). So far, this has not been necessary. My point was that > this (unlike SmallIntegers) is *not* hard-coded in the VM. I think it depends on operand order. When the LargeIntegers module is invoked (in my previous example when sending + myLargeInteger to SmallInteger 1) then a "hard-coded" instance of LargePositiveIntegers is returned. The attached class can be used (together with my previous example) to illustrate my point. The class does not inherit from some default large integer class and the primitive does not fail, regardless of operand order. I hope I didn't base my argument on a bug or mistake. FWIW I do not disagree with anything about your argument, except a bit with "hard-coded". > - Bert - _______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners MyPositiveInteger.st (1K) Download Attachment |
On Apr 13, 2007, at 14:35 , Klaus D. Witzel wrote: > On Fri, 13 Apr 2007 13:39:08 +0200, Bert Freudenberg wrote: > >> On Apr 13, 2007, at 13:27 , Klaus D. Witzel wrote: >> >>> Hi Bert, >>> >>> on Thu, 12 Apr 2007 18:31:55 +0200, you wrote: >>> >>>> This is actually wrong. >>> >>> :) >>> >>>> Only SmallIntegers are special [*]. >>>> >>>> What happens is this: When you add two SmallIntegers (like "3 + >>>> 4"), and the result is a SmallInteger, the result is calculated >>>> in the bytecode directly. Otherwise, a regular send of #+ is >>>> performed. >>> >>> Right. >>> >>>> From there, everything else happens in the image, >>> >>> Not really. (Integer>>#+ aNumber) sends (self digitAdd: aNumber) >>> which is implemented as <primitive: 'primDigitAdd' module: >>> 'LargeIntegers'> which is part of the VM. Of course the >>> LargeIntegers module may be absent, have failed to load, may not >>> like the argument, etc. >> >> No, this is an *optional* primitive. It's there purely to speed up >> computation and can be safely removed. > > Sure, but this thread is not about what happens when the optional > primitive is removed, and I was not reflecting that, either. I was > rather discussing the point when the primitive does *not* fail on > one of Patrick's subclasses and, what the returned species is. > >> You could change the Integer classes to handle subclasses properly >> (via species etc.). So far, this has not been necessary. My point >> was that this (unlike SmallIntegers) is *not* hard-coded in the VM. > > I think it depends on operand order. When the LargeIntegers module > is invoked (in my previous example when sending + myLargeInteger to > SmallInteger 1) then a "hard-coded" instance of > LargePositiveIntegers is returned. > > The attached class can be used (together with my previous example) > to illustrate my point. The class does not inherit from some > default large integer class and the primitive does not fail, > regardless of operand order. I hope I didn't base my argument on a > bug or mistake. I don't see your point. Do you want the primitive to fail for your class? This is outside of its spec, so to say. Do not use the primitive if you are not satisfied with its behavior. > FWIW I do not disagree with anything about your argument, except a > bit with "hard-coded". It is not hard-coded in the VM, exactly as I wrote above. SmallInteger arithmetic is hard-coded: There is no way to generally redefine SmallInteger>>+ unless you modify the bytecode interpreter, because method is never actually activated unless you use #perform:, or the result is not a SmallInteger. But you are free to redefine what happens outside the realm of SmallIntegers. Invokation of the LargeInteger primitives is voluntary, you are not forced to use them. - Bert - _______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners |
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