Alternative input devices, like wiimote?

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Alternative input devices, like wiimote?

Rick van der Zwet
Dear Squeakkers *,

Been searching around the archives about the use of alternative input
devices to navigate around in Squeak and interact with the objects
apart from the mouse, but could not find much details information on
the mailing lists apart from some old 2004 posts on the UI list and
some partially working joystick interpretation.

Before diving into the code, could some-one give a clue where to look
for or give me some hint whether it is going to be possible or not?
:-)

Interest is founded due the fact I am a Computer Science student doing
a Human Computer Interaction course/project at LIACS Leiden
University. We would like to build an alternative way on navigating
trough 2d/3d, based on a Wii Remote (wiimote) and Wii Balance Board.

We are in our particular evaluating Croquet, which is based on Squeak.
But as input device handling seems a more 'low level', the squeak
beginners list should be the right place to start :-)

Thanks in advance!
/Rick
* correct me if I am wrong, but I could not find a Squeak people group
nickname anywhere.

--
http://rickvanderzwet.nl
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Re: Alternative input devices, like wiimote?

RichWhite
Might find these projects of interest - http://edusim3d.com
... this video using wiimote/interactive whiteboard -
http://www.youtube.com/watch?v=1ohaE8qJYuo   &
http://www.youtube.com/watch?v=uDSbYY_3yPM



=====





On Tue, Oct 28, 2008 at 6:41 PM, Rick van der Zwet
<[hidden email]> wrote:

> Dear Squeakkers *,
>
> Been searching around the archives about the use of alternative input
> devices to navigate around in Squeak and interact with the objects
> apart from the mouse, but could not find much details information on
> the mailing lists apart from some old 2004 posts on the UI list and
> some partially working joystick interpretation.
>
> Before diving into the code, could some-one give a clue where to look
> for or give me some hint whether it is going to be possible or not?
> :-)
>
> Interest is founded due the fact I am a Computer Science student doing
> a Human Computer Interaction course/project at LIACS Leiden
> University. We would like to build an alternative way on navigating
> trough 2d/3d, based on a Wii Remote (wiimote) and Wii Balance Board.
>
> We are in our particular evaluating Croquet, which is based on Squeak.
> But as input device handling seems a more 'low level', the squeak
> beginners list should be the right place to start :-)
>
> Thanks in advance!
> /Rick
> * correct me if I am wrong, but I could not find a Squeak people group
> nickname anywhere.
>
> --
> http://rickvanderzwet.nl
> _______________________________________________
> Beginners mailing list
> [hidden email]
> http://lists.squeakfoundation.org/mailman/listinfo/beginners
>
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Re: Alternative input devices, like wiimote?

Rick van der Zwet
2008/10/29 Rich White <[hidden email]>:
> Might find these projects of interest - http://edusim3d.com
> ... this video using wiimote/interactive whiteboard -
> http://www.youtube.com/watch?v=1ohaE8qJYuo   &
> http://www.youtube.com/watch?v=uDSbYY_3yPM

Projects looks really cool and can give us some hints on how to send
navigation signals trough objects. However there navigation is still
based on arrow buttons and does not take the full blown joystick
movement into action, which we are looking for :-).

There does not exists a X,Y,Z axis device which for example controls
the movement of the avatar. We are looking on ways on translation
external events into the squeak environment and convert them into
movement.

/Rick
--
http://rickvanderzwet.nl
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