Animation question

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Animation question

Christine Murakami

Is there a way to run an animation once, and stop after one cycle of holder cursors and not have it continually run?

 

Thanks!

 

Christine

 

Christine Murakami

Upper School Technology Integration Specialist

Columbus School for Girls

56 S. Columbia Avenue

Columbus, OH  43209
614.453.4538

 

For Girls. For Excellence. For the Future.

www.columbusschoolforgirls.org

csgolpc.2012.weebly.com

 

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Re: Animation question

Karl Ramberg
In a setup script that is _not_ ticking:
Set a variable to 1.
Start animation script ticking.

Animation script:
Test if the variable is equal to the holder count + 1. (we need to be one larger to be able to show last holder item)
If 'yes' pause animation script.
If 'no' display the player at cursor variable and increase the variable by 1.

Cheers,
Karl


On Tue, Apr 24, 2012 at 5:13 PM, Christine Murakami <[hidden email]> wrote:

Is there a way to run an animation once, and stop after one cycle of holder cursors and not have it continually run?

 

Thanks!

 

Christine

 

Christine Murakami

Upper School Technology Integration Specialist

Columbus School for Girls

56 S. Columbia Avenue

Columbus, OH  43209
<a href="tel:614.453.4538" value="+16144534538" target="_blank">614.453.4538

 

For Girls. For Excellence. For the Future.

www.columbusschoolforgirls.org

csgolpc.2012.weebly.com

 

Description: Description: CSG_little_wordmark    Description: Description: small Facebook    Description: Description: Small Linked In Signature Icon     Description: Description: Small YouTube Icon    Description: Description: Small Flicker Icon    Description: Description: Small Twitter Icon

 


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Re: Animation question

Christine Murakami

Thanks! Makes sense! As always, I appreciate the response.

 

Christine

 

From: karl ramberg [mailto:[hidden email]]
Sent: Wednesday, April 25, 2012 3:57 AM
To: Christine Murakami
Cc: [hidden email]
Subject: Re: [squeakland] Animation question

 

In a setup script that is _not_ ticking:

Set a variable to 1.

Start animation script ticking.

 

Animation script:

Test if the variable is equal to the holder count + 1. (we need to be one larger to be able to show last holder item)

If 'yes' pause animation script.

If 'no' display the player at cursor variable and increase the variable by 1.

 

Cheers,

Karl

 

 

On Tue, Apr 24, 2012 at 5:13 PM, Christine Murakami <[hidden email]> wrote:

Is there a way to run an animation once, and stop after one cycle of holder cursors and not have it continually run?

 

Thanks!

 

Christine

 

Christine Murakami

Upper School Technology Integration Specialist

Columbus School for Girls

56 S. Columbia Avenue

Columbus, OH  43209
<a href="tel:614.453.4538" target="_blank">614.453.4538

 

For Girls. For Excellence. For the Future.

www.columbusschoolforgirls.org

csgolpc.2012.weebly.com

 

Description: Description: CSG_little_wordmark    Description: Description: small Facebook    Description: Description: Small Linked In Signature Icon     Description: Description: Small YouTube Icon    Description: Description: Small Flicker Icon    Description: Description: Small Twitter Icon

 


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[hidden email]
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