I tried this on both the latest Spur VM (the one we will use for the
release) and on an interpreter VM. I see no difference in the display in either case. So I think that the VM is not a concern here. Dave On Mon, Feb 24, 2020 at 10:21:24PM +0100, karl ramberg wrote: > Hi, > I tested a PolygonMorph with intentional internal holes. Should those be > filled ? > > (PolygonMorph new setVertices:{150.0@150.0 . 50.0@100.0 . 150.0@50.0 . > 50.0@150.0 . 150.0@100.0 . 50.0@50.0}) filledForm asMorph openInHand > > > Best, > Karl > > On Mon, Feb 24, 2020 at 2:35 PM Marcel Taeumel <[hidden email]> > wrote: > > > Thank you all for keeping up these efforts! :-) > > > > I just added this issue to our automated test suite. I was just a little > > bit confused that the bitmap (bytes) created by #filledForm does look to > > irregular even though -- visually -- distinguishing just between black and > > transparent. > > > > > > > > Best, > > Marcel > > > > Am 23.02.2020 22:21:34 schrieb Nicolas Cellier < > > [hidden email]>: > > Hi all, > > just to be clear, I underlined the mistakes for the purpose of explaining > > what I did change and why, not for bashing anyone. > > It's fairly easy to correct a posteriori once we have a failing test case > > exposing the problem (thanks Stephane for that!). > > It was less obvious to analyze and review the change made by Eliot at the > > time they were introduced. > > These changes were SUPER important because they made us progress toward > > complete elimination of buffer overrun (fingers crossed...). > > I'd say Eliot initiate this move and made 80% of the work, so kudos! > > And thanks to all those reporting and isolating reproducible test cases! > > > > Tim, I took a look at arm code, but there are too many macros to my taste > > and I can hardly follow the code just by reading (I would need live > > debugging session, which means messing with QEMU etc...). > > The hints are: > > - it's case of H-OVERLAP, so we copy bits from right to left > > - we're fetching one extra word from the source (the equivalent of > > preload) though we shall not > > Not so many operations perform a Form under (bitOr) operation, so it's > > fairly straight forward to put a conditional breakpoint in the debugger and > > just observe what's going on... Good luck :) > > > > Le dim. 23 f??vr. 2020 ?? 20:22, Eliot Miranda <[hidden email]> a > > ??crit : > > > >> > >> > >> On Sun, Feb 23, 2020 at 11:17 AM tim Rowledge <[hidden email]> wrote: > >> > >>> > >>> > >>> > On 2020-02-23, at 4:42 AM, Fabio Niephaus <[hidden email]> wrote: > >>> > > >>> > On Sun, Feb 23, 2020 at 1:48 AM tim Rowledge <[hidden email]> wrote: > >>> > > > >>> > > > >>> > > Well, that's interesting. The bug is different on a Raspberry Pi (I > >>> was hoping non-existent) because the bitblt code is quite different as a > >>> result of the Pi Foundation paying to get much faster ARM assembler blt > >>> code written. > >>> > > Same sort of pattern but not identical. Sigh. This will be 'fun' to > >>> investigate. > >>> > > >>> > Hi Tim, > >>> > Seems very similar to this: > >>> > <image.png> > >>> > > >>> > This is what it looked like on GraalSqueak without the fix. Note that > >>> GraalSqueak's BitBlt is written in Java, so it cannot read past forms etc. > >>> Maybe this is also the case on ARM for some reason? > >>> > >>> Yes, that is interesting. It certainly looks identical - so at least the > >>> bug should be the same to fix! > >>> > >>> Having to think about the ARM specialised code reminds me - we really, > >>> really ought to try to make a way to JIT the blit. I did an ARM version 30+ > >>> years ago but it was all rather simpler back then; no cache to fart around > >>> with (not just no cache instructions with strange permissions stuff, > >>> actually no cache at all) and simple monochrome Forms. > >>> > >>> We have the key components to hand. It seems like an idea that could be > >>> widely useful. > >> > >> > >> I dare say it is trivial with the framework we have in the JIT (but then > >> it applies only to the JIT VM, not the stack interpreter). > >> > >> > >>> It would surely make a fine thesis. > >>> > >> > >> Dan Amelang's Gezira is much more interesting. We should productize > >> that. We have to accept that we badly need a pixel independent imaging > >> model that can be compiled to and executed by the GPU. The world has moved > >> on and Squeak is limited by its graphics infrastructure. > >> > >> > >> _,,,^..^,,,_ > >> best, Eliot > >> > >> > > > |
Hi, shadowForm does what I want. (PolygonMorph new setVertices:{150.0@150.0 . 50.0@100.0 . 150.0@50.0 . 50.0@150.0 . 150.0@100.0 . 50.0@50.0}) shadowForm asMorph openInHand Best, Karl On Mon, Feb 24, 2020 at 10:36 PM David T. Lewis <[hidden email]> wrote: I tried this on both the latest Spur VM (the one we will use for the |
> shadowForm does what I want.
Then maybe we should consider basing #containsPoint: on #shadowForm instead of #filledForm. It seems that both take about the same time to compute, and using #shadowForm would make holes act like holes for dragging and halo-selecting. Stef |
I think that is a good idea. I changed all sends of filledForm to shadowForm and clicking behavior is more like what I would expect. Best, Karl On Tue, Feb 25, 2020 at 10:53 AM Stéphane Rollandin <[hidden email]> wrote: > shadowForm does what I want. |
In reply to this post by timrowledge
At least you can see that Dan is still working on a language project: (Fast forward to the demo part. The actual language is blurred but you can imagine how it'd look.) As for Frank, we don't necessarily hide it. A zip file is here: http://tinlizzie.org/~ohshima/Frank-170908.zip and this repo is still visible: http://tinlizzie.org/updates/exploratory/packages/ Sorry for not forthcoming to promote this... It's just not a in a good shape.
On Sun, Feb 23, 2020 at 11:35 AM tim Rowledge <[hidden email]> wrote:
-- Yoshiki
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