Croquet and augmented reality.

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Croquet and augmented reality.

Nikolay Suslov
What do you think about using Croquet SDK in augmented reality projects?
Just want to share, here is a link on my research experiments in this direction:
http://nsuslovi.blogspot.com/2007/02/croquet-realtime-3walls-art.html

Nikolay
 

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Re: Croquet and augmented reality.

Howard Stearns
I'd love to see this!

We did some purely virtual work with artist spaces in Croquet.
(http://www.wetmachine.com/itf/item/477). At that time, we had to run Croquet in
a pretty controlled setting, so all of the students were making their virtual
studios while sitting in the same physical computer lab room. We hadn't intended
to make it joint physical/virtual experience, but seeing the description of your
work, I wish we had planned on it!

Others have done some Croquet work with huge displays (Geowalls) that might be
of interest to you. (Maybe someone can chime in with a citation?)

And there's the Chibi-Robo project:
http://propella.blogspot.com/2005/08/tvml-crouqet-exhibition.html

Josh's old company did some early work on augmented reality video game
interfaces like what you now see in Playstation and Wii. There's been some neat
Squeak stuff like that too, and it might be neat to combine that with Croquet.

 From time to time one hears rumors about CAVE and military stuff. Maybe
something at http://www.3dsolve.com/croquet.html


Nikolay Suslov wrote:
> What do you think about using Croquet SDK in augmented reality projects?
> Just want to share, here is a link on my research experiments in this
> direction:
> http://nsuslovi.blogspot.com/2007/02/croquet-realtime-3walls-art.html
>
> Nikolay
>  
>
> <http://en.wikipedia.org/wiki/Augmented_reality>

--
Howard Stearns
University of Wisconsin - Madison
Division of Information Technology
mailto:[hidden email]
jabber:[hidden email]
voice:+1-608-262-3724
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and non Squeak implementations

Justin Emmanuel
I was wondering are there any current implementations of Croquet that are not
based on Squeak being worked on? If so, do they have a web site?
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Re: and non Squeak implementations

Howard Stearns
This could be done, what with Turing completeness and all.

However, to understand what it would mean -- i.e., what role the Squeak VM has
in implementing the Croquet magic -- see the second half of
http://www.wetmachine.com/itf/item/689

Justin Emmanuel wrote:
> I was wondering are there any current implementations of Croquet that are not
> based on Squeak being worked on? If so, do they have a web site?

--
Howard Stearns
University of Wisconsin - Madison
Division of Information Technology
mailto:[hidden email]
jabber:[hidden email]
voice:+1-608-262-3724