I'd love to see this!
We did some purely virtual work with artist spaces in Croquet.
(
http://www.wetmachine.com/itf/item/477). At that time, we had to run Croquet in
a pretty controlled setting, so all of the students were making their virtual
studios while sitting in the same physical computer lab room. We hadn't intended
to make it joint physical/virtual experience, but seeing the description of your
work, I wish we had planned on it!
Others have done some Croquet work with huge displays (Geowalls) that might be
of interest to you. (Maybe someone can chime in with a citation?)
And there's the Chibi-Robo project:
http://propella.blogspot.com/2005/08/tvml-crouqet-exhibition.htmlJosh's old company did some early work on augmented reality video game
interfaces like what you now see in Playstation and Wii. There's been some neat
Squeak stuff like that too, and it might be neat to combine that with Croquet.
From time to time one hears rumors about CAVE and military stuff. Maybe
something at
http://www.3dsolve.com/croquet.htmlNikolay Suslov wrote:
> What do you think about using Croquet SDK in augmented reality projects?
> Just want to share, here is a link on my research experiments in this
> direction:
>
http://nsuslovi.blogspot.com/2007/02/croquet-realtime-3walls-art.html>
> Nikolay
>
>
> <
http://en.wikipedia.org/wiki/Augmented_reality>
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