I have a PNG image that I'd like to display fading out. I tried the BitBlt method suggested by "Team RAR" to fade the image, but I can't make it work.
The image loads properly from a file and displays fine as an ImageMorph. I have been able to use a TransformationMorph to rotate and scale it, and PNG transparency is working properly. Is the "Team RAR" BitBlt method the only way, or are there alternatives? I'm running a 3.9 image, and my display depth is set to 32 bits. Thanks, Steve _______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners |
Steven Greenberg wrote:
> I have a PNG image that I'd like to display fading out. I tried the > BitBlt method suggested by "Team RAR" to fade the image, but I can't > make it work. > > The image loads properly from a file and displays fine as an > ImageMorph. I have been able to use a TransformationMorph to rotate > and scale it, and PNG transparency is working properly. > > Is the "Team RAR" BitBlt method the only way, or are there alternatives? > > I'm running a 3.9 image, and my display depth is set to 32 bits. > invisible? I don't mean delete the morph, but just make it invisible and make it visible again. -- brad fuller www.bradfuller.com +1 (408) 799-6124 _______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners |
m := Morph new openInWorld. m visible: false. m visible: true. On 4/22/07, Brad Fuller <[hidden email]> wrote: Steven Greenberg wrote: _______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners |
Steven Greenberg wrote:
> > m := Morph new openInWorld. > m visible: false. > m visible: true. well.. that's easy! I would like to know how to fade in and out. I read the BitBlt way, but I haven't tried it yet. > > > > > On 4/22/07, *Brad Fuller* <[hidden email] > <mailto:[hidden email]>> wrote: > > Steven Greenberg wrote: > > I have a PNG image that I'd like to display fading out. I tried > the > > BitBlt method suggested by "Team RAR" to fade the image, but I can't > > make it work. > > > > The image loads properly from a file and displays fine as an > > ImageMorph. I have been able to use a TransformationMorph to > rotate > > and scale it, and PNG transparency is working properly. > > > > Is the "Team RAR" BitBlt method the only way, or are there > alternatives? > > > > I'm running a 3.9 image, and my display depth is set to 32 bits. > > > along the same lines, how can one make an object disappear, or > invisible? I don't mean delete the morph, but just make it > invisible and > make it visible again. > > -- > _______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners |
In reply to this post by Steven Greenberg
On Apr 23, 2007, at 0:44 , Steven Greenberg wrote: > I have a PNG image that I'd like to display fading out. I tried > the BitBlt method suggested by "Team RAR" to fade the image, but I > can't make it work. > > The image loads properly from a file and displays fine as an > ImageMorph. I have been able to use a TransformationMorph to > rotate and scale it, and PNG transparency is working properly. > > Is the "Team RAR" BitBlt method the only way, or are there > alternatives? > > I'm running a 3.9 image, and my display depth is set to 32 bits. > Normally you would just use an alpha-blending canvas. See HaloMorph fadeIn/fadeOut and draw methods. To try those halos, enable this: Preferences enable: #haloTransitions Now when I tried then the halo icons do not actually show until alpha is one. No idea why that is. - Bert - _______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners |
Thanks for the pointer! I didn't try that code in the workspace, but if you enable "haloTransitions" using the Preferences browser then the halos fade in and out.
Thanks, Steve On 4/22/07, Bert Freudenberg <[hidden email]> wrote:
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Following Bert's advice, I see that HaloMorph overrides #drawSubmorphsOn: and calls its Canvas using asAlphaBlendingCanvas. That seems like a good place to start.
I tried subclassing ImageMorph and adding this method: drawOn: aCanvas ^ super drawOn: (aCanvas asAlphaBlendingCanvas: alphaValue). Unfortunately, it didn't display anything at all. I tried alpha values of 0.5 and 1.0. If I remove the alpha blending stuff, and simply call: ^ super drawOn: aCanvas. it works like a normal ImageMorph, so at least I know it isn't broken someplace else. Any suggestions on how to get asAlphaBlendingCanvas to blend some alphas? On 4/23/07, Steven Greenberg <[hidden email]> wrote: Thanks for the pointer! I didn't try that code in the workspace, but if you enable "haloTransitions" using the Preferences browser then the halos fade in and out. _______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners |
Try drawing something other than an image. I have a hunch the alpha-
bitblt is wrong ... Btw, which platform are you on? Which VM? - Bert - On Apr 23, 2007, at 9:32 , Steven Greenberg wrote: > Following Bert's advice, I see that HaloMorph overrides > #drawSubmorphsOn: and calls its Canvas using > asAlphaBlendingCanvas. That seems like a good place to start. > > I tried subclassing ImageMorph and adding this method: > > drawOn: aCanvas > ^ super drawOn: (aCanvas asAlphaBlendingCanvas: alphaValue). > > Unfortunately, it didn't display anything at all. I tried alpha > values of 0.5 and 1.0. If I remove the alpha blending stuff, and > simply call: > > ^ super drawOn: aCanvas. > > it works like a normal ImageMorph, so at least I know it isn't > broken someplace else. > > Any suggestions on how to get asAlphaBlendingCanvas to blend some > alphas? > > > > > On 4/23/07, Steven Greenberg <[hidden email]> wrote: > Thanks for the pointer! I didn't try that code in the workspace, > but if you enable "haloTransitions" using the Preferences browser > then the halos fade in and out. > > Thanks, > Steve > > > > > On 4/22/07, Bert Freudenberg <[hidden email] > wrote: > On Apr 23, 2007, at 0:44 , Steven Greenberg wrote: > > > I have a PNG image that I'd like to display fading out. I tried > > the BitBlt method suggested by "Team RAR" to fade the image, but I > > can't make it work. > > > > The image loads properly from a file and displays fine as an > > ImageMorph. I have been able to use a TransformationMorph to > > rotate and scale it, and PNG transparency is working properly. > > > > Is the "Team RAR" BitBlt method the only way, or are there > > alternatives? > > > > I'm running a 3.9 image, and my display depth is set to 32 bits. > > > > Normally you would just use an alpha-blending canvas. See HaloMorph > fadeIn/fadeOut and draw methods. To try those halos, enable this: > > Preferences enable: #haloTransitions > > Now when I tried then the halo icons do not actually show until alpha > is one. No idea why that is. > > - Bert - _______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners |
I am able to draw morphic primitives with the alpha channel working properly by overriding #drawOn: in my subclass. I am not able to make it work for an ImageMorph.
I'm running squeak 3.9-7067 on XP. Thanks again, Steve On 4/23/07, Bert Freudenberg <[hidden email]> wrote: Try drawing something other than an image. I have a hunch the alpha- _______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners |
In reply to this post by Steven Greenberg
Steven Greenberg wrote:
> > m := Morph new openInWorld. > m visible: false. > m visible: true. I didn't see this attribute in morph's that you make from, say, the Objects flap. Is that true, or did I just miss it? _______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners |
Are you trying to do this via eToys? I don't know whether it's available that way. Try typing that code into a workspace, though, and you should be able to make the Morph visible and invisible. You can also do this in your programs. On 4/23/07, Brad Fuller <[hidden email]> wrote: Steven Greenberg wrote: _______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners |
Steven Greenberg wrote:
> > Are you trying to do this via eToys? I don't know whether it's > available that way. Try typing that code into a workspace, though, > and you should be able to make the Morph visible and invisible. You > can also do this in your programs. Right. What I'm saying is that it is not available in the immediate halo menu of a morph object. At least I didn't find it: you can't select the halo menu and find "visible:" there. But, it is in the miscellaneous category of a viewer of a morph. From the halo menu select "halo actions...>>viewer", Select the miscellaneous category and you'll see both "hide" and "show". So, it is available in a script. -- brad fuller www.bradfuller.com +1 (408) 799-6124 _______________________________________________ Beginners mailing list [hidden email] http://lists.squeakfoundation.org/mailman/listinfo/beginners |
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