Forward: Re: Pippy and Calculate - Evolution Solution

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Forward: Re: Pippy and Calculate - Evolution Solution

Yoshiki Ohshima-2
  Hello, etoys list and squeak-dev list,

  This came up on the [hidden email] mailing list.  Does anybody on
this list want to show off what is hidden behind?

  Another idea we would like to try is to make a .xo file (an
executable file for the XO machine) with an image configured for full
development in Squeak.  (And also another one with DrGeo II and
BotsInc, etc. that could fill the gap between Etoys and Smalltalk.)

-- Yoshiki

---------
Date: Mon, 10 Sep 2007 09:45:39 -0400
From: "C. Scott Ananian" <[hidden email]>
To: "Yoshiki Ohshima" <[hidden email]>
Subject: Re: Pippy and Calculate - Evolution Solution
Cc: "=?ISO-8859-2?Q?Ivan_Krsti=E6?=" <[hidden email]>,
        [hidden email]

On 9/9/07, Yoshiki Ohshima <[hidden email]> wrote:
>   To reiterate my point, I think "the code behind" should be *ideally*
> presented in different ways that different learners can understand.
> In Etoys, you can go from visual tile scripting to (say) textual
> Smalltalk to the Smalltalk parse tree to the stream of virtual
> instructions (these are all accessible to the user on XO, BTW).

I'd love to see demo instructions for this on the wiki somewhere.
 --scott

--
                         ( http://cscott.net/ )

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Multi-Million Smalltalk Users (was Re: [Etoys] Forward: Re: Pippy and Calculate - Evolution Solution)

Bert Freudenberg

Indeed, if someone could add instructions how to peek behind the  
scenes that would be awesome. Currently the trick involves Alt-Shift-
W to bring up the world menu, we should make that easier accessible.  
Also (and I asked this before), we're looking for ideas and  
volunteers who make Smalltalk programming accessible on the OLPC  
environment. This involves a strategy to store your own code in an  
etoys project (which works but is not really well-supported right now).

However, instead of packing another image+sources+changes, I'd rather  
like to add sources to the regular etoys image. Preferably by  
utilizing the Decompiler, with temp names stored in the compiled  
methods, and possibly comments taken from an external file or  
included in the method, too. Help with that is appreciated, too - the  
Etoys team still has its hands full with the "kids stuff".

- Bert -


On Sep 10, 2007, at 20:41 , Yoshiki Ohshima wrote:

>   Hello, etoys list and squeak-dev list,
>
>   This came up on the [hidden email] mailing list.  Does anybody on
> this list want to show off what is hidden behind?
>
>   Another idea we would like to try is to make a .xo file (an
> executable file for the XO machine) with an image configured for full
> development in Squeak.  (And also another one with DrGeo II and
> BotsInc, etc. that could fill the gap between Etoys and Smalltalk.)
>
> -- Yoshiki
>
> ---------
> Date: Mon, 10 Sep 2007 09:45:39 -0400
> From: "C. Scott Ananian" <[hidden email]>
> To: "Yoshiki Ohshima" <[hidden email]>
> Subject: Re: Pippy and Calculate - Evolution Solution
> Cc: "=?ISO-8859-2?Q?Ivan_Krsti=E6?="  
> <[hidden email]>,
>         [hidden email]
>
> On 9/9/07, Yoshiki Ohshima <[hidden email]> wrote:
>>   To reiterate my point, I think "the code behind" should be  
>> *ideally*
>> presented in different ways that different learners can understand.
>> In Etoys, you can go from visual tile scripting to (say) textual
>> Smalltalk to the Smalltalk parse tree to the stream of virtual
>> instructions (these are all accessible to the user on XO, BTW).
>
> I'd love to see demo instructions for this on the wiki somewhere.
>  --scott
>