Hi. Sorry if this is the wrong list, but if it is, could someone please point me in the right direction?
I really like the ideas behind Croquet and want to explore its potential. I still have a few questions regarding its design though.
// Corey |
On Feb 11, 2008, at 5:04 PM, Corey wrote:
> Hi. Sorry if this is the wrong list, but if it is, could someone > please point me in the right direction? Welcome. This is the right place. The following is my own view, not representing anyone else. The key thing to understand is that Croquet is a programming model / API / platform. There is a Software Developers' Kit (SDK) that includes all this in an IDE and runtime, along with several demos. Croquet is not an application nor a service, but folks can and do build such things with Croquet: * http://impara.de/index_engl.html makes a product on an earlier version of the Croquet SDK (http://www.planet-plopp.com). It uses the 3D stuff, but isn't collaborative (last I looked). * One demo included in the SDK is a sort of 3D, synchronously collaborative wiki, called the KidsFirst Application Toolkit (KAT). ** Rich White and others have been building applications on this, which they host locally as needed. (http://edusim3d.com/) ** I have a server that I leave running, so that people can connect to each other using the KAT demo software. (http:// opencroquet.org/index.php/Croquet_Collaborative) * An industrial strength commercial collaboration product is made by Qwaq which also provides hosting services to it's customers. (http://qwaq.com/) This is where I work. There is also a joint product being developed with Intel (http://www.intel.com/pressroom/ archive/releases/20070920corp_a.htm?iid=pr1_releasepri_20070920ar). * UBC is creating two public applications hosted there: http:// ancient.arts.ubc.ca/ http://artsmetaverse.arts.ubc.ca/ (Previously, Berkeley built something like this on an earlier version of the SDK.) * There have been a whole slew of closed applications at universities (Minnesota, Duke, Missouri, Wisconsin, Wake Forest, UNC, http://www.wetmachine.com/item/870, http://xaverse.blogspot.com/) and commercially (3D Solve http://www.wetmachine.com/itf/item/875) > > > I really like the ideas behind Croquet and want to explore its > potential. I still have a few questions regarding its design though. > Since it's p2p, is there such a thing as administrators? The SDK does not have any concept of administrators per se. However, it does include the concept that there are different operations that can be performed, and each participant is given a prescribed set of handles for those operations (facets) that are unique to them. The SDK includes several examples of different ways that various kinds of login operations might be performed to determine which set of facets should be supplied. The KAT uses this to arrange for only the hosting "server" to provide a definition for the world, rather than any random participant. In that sense, only the server is the administrator. This is not necessarily a good or wise thing, but it is an example. Qwaq's Forums product does have adminstrators, who are allowed to create new worlds (called forums) and new users. > I read that the Croquet can be altered in realtime. Isn't this a > bit dangerous? Who can alter the protocol and when? The Croquet platform is built on Squeak, which is fully dynamic -- code and classes can be changed while it running. There is a lot on the Web about the virtues of dynamic languages, and I'll just say that I use this capability all the time while developing. However, there is no mechanism built into the SDK for "mobile code." For Croquet to work, it is necessary that each participant be executing the same code (http://opencroquet.org/index.php/ The_Core_Model). You could imagine treating the code as ordinary Croquet content and making sure that it gets replicated in the same way as everything else (http://opencroquet.org/images/c/ c4/2006_BrieUserExperience.pdf), but the SDK does not have anything built in to do this. > Since objects are pushed to each connected user, isn't it possible > to 'spam' the virtual space? In other words, are there any > protections for the common user against malicious users/content? By default, you are correct. The facet mechanism could be used to restrict capabilities to certain users, but by default in the SDK each external event (e.g., keystroke or pointer event) uses the same facet (the default message send facet). The state of practice is, I think, the same as with asynchronously collaborative 1D (text) wikis: anyone who has access in the first place can change anything, and the same set of people can change it back. In other words, security is at the granularity of the space as a whole. [I feel that Croquet has the potential to do far more by superimposing content from different worlds (with different access), but that's a research area at this time. (http://opencroquet.org/ images/6/65/2006_3D_Annotation.pdf) > I see Croquet has been in development for some time, but there is > still so little content and it is still relatively unknown. Why is > this? There's no central service or place to connect to. Within the deliberately walled garden's of the Forums owned by Qwaq's customers, there is a great deal of content. Conversely, within the deliberately visble space of Plopp, there is a great deal of (non- interoperable) content. > Do the developers envision Croquet becoming the universal metaverse > standard, or is it simply a niche tool? If you contribute code, you're a developer. What do you want to say? > Thank you for your attention. > > // Corey |
The key thing to understand is that Croquet is a programming model / Excellent, thank you very much for the clarification and links. However, there is no mechanism built into the SDK for "mobile code." That makes sense. I was thinking there were parts of Croquet that could be altered without breaking the protocol itself, therefore allowing people to stay connected but at the same time alter the behavior of the world without anyone knowing. I didn't know about the facet mechanism, that helps a lot. There's no central service or place to connect to. I see. This similar in structure to Metaplace it sounds like. I was thinking instead Croquet offered a single virtual space ala Second Life by way of a common protocol, but it seems to be a bit more complicated than that. > Do the developers envision Croquet becoming the universal metaverse Heh. Makes sense, but I was thinking of the founders of OpenCroquet. Now that I know more about what exactly they developed though, I guess it's a pretty silly question :) Cheers. // Corey |
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