My TextMorph subclass's>>step seems to be getting called before the object is ready - or at least that's what I pieced together from stepping through the debugger.
I tried adding the following to initialize :
self stop.
self stopStepping.
But step is still called.
Can I prevent the object from being stepped out of the gate, until I turn stepping on later?
Here is the code:
MorphicSPD-spd.1.mczTo cause the error, Doit: GrowableTextMorph new openInWorld.
The specific error is: 'UndefinedObject(Object)>>doesNotUnderstand: #withIndexDo:'
Thanks.
Sean
Cheers,
Sean