Import ASE files => texture doesn't appear

Previous Topic Next Topic
 
classic Classic list List threaded Threaded
4 messages Options
Reply | Threaded
Open this post in threaded view
|

Import ASE files => texture doesn't appear

Rob Van Pamel
Hello

I have downloaded some 3DS Max models and i have exported them to the  rc := (TLoad3DSMax new initializeWithFileName: (FileDirectory pathFromURI:'Content/laptop/Laptop3.ASE') scale:0.01) frame.
  rc translationX:  0 y:0  z:0.  
 file format. I have selected to export the textures also. When I try to load them into Croquet it works fine but the texture doesn't appear. I have placed the texture in the same map as the ASE file, into a map called Textures and into the textures map of Croquet.
However the texture does not appear.

Also a second problem is that when i load the ASE file it goes very very slow. Is there a faster way to work ?
I work like this for the moment.

 rc := (TLoad3DSMax new initializeWithFileName: (FileDirectory pathFromURI:'Content/laptop/Laptop3.ASE') scale:0.01) frame.
  rc translationX:  0 y:0  z:0.  


I found something on the internet called a VRML loader but i doesn't work.
Thanks in advantage
Reply | Threaded
Open this post in threaded view
|

Re: Import ASE files => texture doesn't appear

David A. Smith-3
First, open the ASE file to ensure that the materials include the proper
links to the textures. The file names for the textures should be there
(ASE is just a text file, so should be easy to read). If that is the
case, then you should be able to place the textures either into the same
folder directory as the ASE file, or in a sub-folder called Textures. I
think this can also be lower case t (Mac and Linux are case sensitive).

David


Rob Van Pamel wrote:

> Hello
>
> I have downloaded some 3DS Max models and i have exported them to the  rc :=
> (TLoad3DSMax new initializeWithFileName: (FileDirectory
> pathFromURI:'Content/laptop/Laptop3.ASE') scale:0.01) frame.
>   rc translationX:  0 y:0  z:0.  
>  file format. I have selected to export the textures also. When I try to
> load them into Croquet it works fine but the texture doesn't appear. I have
> placed the texture in the same map as the ASE file, into a map called
> Textures and into the textures map of Croquet.
> However the texture does not appear.
>
> Also a second problem is that when i load the ASE file it goes very very
> slow. Is there a faster way to work ?
> I work like this for the moment.
>
>  rc := (TLoad3DSMax new initializeWithFileName: (FileDirectory
> pathFromURI:'Content/laptop/Laptop3.ASE') scale:0.01) frame.
>   rc translationX:  0 y:0  z:0.  
>
> I found something on the internet called a VRML loader but i doesn't work.
> Thanks in advantage
>
>  

Reply | Threaded
Open this post in threaded view
|

Re: Import ASE files => texture doesn't appear

Rob Van Pamel
In reply to this post by Rob Van Pamel
I have tried this but it doesn't seem to appear. The file which is referred is a jpg file should this give any problems?
or can i apply a texture to it later also ? because that also gives a problem ...
Rob Van Pamel wrote
Hello

I have downloaded some 3DS Max models and i have exported them to the  rc := (TLoad3DSMax new initializeWithFileName: (FileDirectory pathFromURI:'Content/laptop/Laptop3.ASE') scale:0.01) frame.
  rc translationX:  0 y:0  z:0.  
 file format. I have selected to export the textures also. When I try to load them into Croquet it works fine but the texture doesn't appear. I have placed the texture in the same map as the ASE file, into a map called Textures and into the textures map of Croquet.
However the texture does not appear.

Also a second problem is that when i load the ASE file it goes very very slow. Is there a faster way to work ?
I work like this for the moment.

 rc := (TLoad3DSMax new initializeWithFileName: (FileDirectory pathFromURI:'Content/laptop/Laptop3.ASE') scale:0.01) frame.
  rc translationX:  0 y:0  z:0.  


I found something on the internet called a VRML loader but i doesn't work.
Thanks in advantage
Reply | Threaded
Open this post in threaded view
|

Re: Import ASE files => texture doesn't appear

Julian Lombardi
Rob,

Did you ever get this to work?

-Julian
On Mar 27, 2007, at 2:17 PM, Rob Van Pamel wrote:


I have tried this but it doesn't seem to appear. The file which is referred
is a jpg file should this give any problems?
or can i apply a texture to it later also ? because that also gives a
problem ...

Rob Van Pamel wrote:

Hello

I have downloaded some 3DS Max models and i have exported them to the  rc
:= (TLoad3DSMax new initializeWithFileName: (FileDirectory
pathFromURI:'Content/laptop/Laptop3.ASE') scale:0.01) frame.
 rc translationX:  0 y:0  z:0.   
file format. I have selected to export the textures also. When I try to
load them into Croquet it works fine but the texture doesn't appear. I
have placed the texture in the same map as the ASE file, into a map called
Textures and into the textures map of Croquet.
However the texture does not appear.

Also a second problem is that when i load the ASE file it goes very very
slow. Is there a faster way to work ?
I work like this for the moment.

rc := (TLoad3DSMax new initializeWithFileName: (FileDirectory
pathFromURI:'Content/laptop/Laptop3.ASE') scale:0.01) frame.
 rc translationX:  0 y:0  z:0.   

I found something on the internet called a VRML loader but i doesn't work.
Thanks in advantage



--
View this message in context: http://www.nabble.com/Import-ASE-files-%3D%3E-texture-doesn%27t-appear-tf3473529.html#a9698147
Sent from the Croquet - Dev mailing list archive at Nabble.com.


----------------------------------------
Julian Lombardi, Ph.D.
Assistant Vice President
Academic Services and Technology Support
Duke University Office of Information Technology
334 Blackwell Street, Suite 2109
Durham, North Carolina 27701
United States of America

+1.919.323.5016 mobile / primary
+1.919.668.9547 fax
+1.919.668.0341 admin/scheduling

"The best way to predict the future is to invent it"  - Alan Kay