Levente Uzonyi wrote:
> recently we had to use tanh (hyperbolic tangent) and found that it's not
> in the image. So we rolled our own, but I remembered that we have
> FloatMathPlugin which has tanh. I tried it and it worked (the primitive):
>
> Float >> #tanh
>
> | exp2self |
> <primitive: 'primitiveTanH' module: 'FloatMathPlugin'>
> ^((exp2self := (self + self) exp) - 1.0) / (exp2self + 1.0)
>
> Shouldn't we add all the functions of FloatMathPlugin to Float and the
> primitives to existing methods?
Could do. I'll point out though that these primitives are designed to
produce bit-identical results (based on fdlibm) and not for speed. But
certainly, where it actually improves speed we should probably take
advantage of it.
Cheers,
- Andreas