Julien Delplanque wrote:
>I created a small utility that make possible to have multi desktops: >https://github.com/juliendelplanque/desktopsmanager. Your code works for me in Pharo 5, havent tried in Pharo 4. Unfortunately it does only work for Pharo "windows" but not general morphs. If you evaluate ElipseMorph new openInWorld and hit CTRL+SHIFT+J you will see that the morph stays on the desktop. So your goodie is a "window switcher" and not a "desktop switcher". I guess it would be better if you would really switch the WorldMorph instance referenced by the global "World" variable. There already was a solutions once discussed/contributed with code here http://forum.world.st/Multiple-Worlds-for-Pharo-stable-td3233552.html http://seandenigris.com/blog/?p=767 I think it got lost in the old bugtracker. Maybe Sean (who wrote it) can help here, update the code and merge with yours. Ideally such a "Switch desktop" possibility would be part of the standard Pharo 5 image including a small preview of the whole desktop similar to what usual operating system window manager do and the possibility to provide different backgrounds to the desktops. Thanks Torsten |
On 24/08/15 19:32, Torsten Bergmann wrote: > Julien Delplanque wrote: >> I created a small utility that make possible to have multi desktops: >> https://github.com/juliendelplanque/desktopsmanager. > Your code works for me in Pharo 5, havent tried in Pharo 4. > > Unfortunately it does only work for Pharo "windows" but not general morphs. > If you evaluate > > ElipseMorph new openInWorld > > and hit CTRL+SHIFT+J you will see that the morph stays on the desktop. > So your goodie is a "window switcher" and not a "desktop switcher". "new desktops" in the future, but for now I wrote this fast to have something usable. > > I guess it would be better if you would really switch the WorldMorph instance > referenced by the global "World" variable. > > There already was a solutions once discussed/contributed with code here > > http://forum.world.st/Multiple-Worlds-for-Pharo-stable-td3233552.html > http://seandenigris.com/blog/?p=767 > > I think it got lost in the old bugtracker. Maybe Sean (who wrote it) can help here, > update the code and merge with yours. > > > Ideally such a "Switch desktop" possibility would be part of the > standard Pharo 5 image including a small preview of the whole desktop > similar to what usual operating system window manager do and the possibility > to provide different backgrounds to the desktops. It would be really nice to have multiple world by default in pharo images :) > > Thanks > Torsten Julien |
Hi Julien,
what I remember from history - Jochen F. Rick had a "JRWorldManager" implemented back in 2010 - was discusssed here http://forum.world.st/Multiple-Worlds-was-Re-Can-I-use-Projects-in-Pharo-td2240869.html - code is here http://forum.world.st/attachment/2242195/0/JRWorldManager.st (basically something to manage the desktops) - then Sean picked up the idea in 2011 and implemented - blog post http://seandenigris.com/blog/?p=767 - he provided "MultipleWorlds.2.cs" which I think is lost during bugtracker transition - later default Pharo image was reworked for the world to have WorldMorph instances instead of Squeaks PasteUpMorph, so the code of Sean and Jochen would be obsolete anyway Some tips: ========== - Pharo has a global called "World" which is pointing to the current world of displayed morphs, you need to switch this and handle/manage new Worlds = Desktops. - in older Pharo versions and Squeak this was a PasteUpMorph, now it is an instance of class "WorldMorph" - note that there is a class side method "installNewWorld" with the nice comment "let us play God." - basically you already have the parts with a DeskopManager and the switch via keyboard, you just need to play with #installNewWorld and #install method of the worlds Note: check the comments of the class and methods in WorldMorph - this might be subject to change - to get a thumbnail form of the world you can use: |sizeFactor| sizeFactor := 0.3. World taskThumbnailOfSize: (Display width * sizeFactor) @ (Display height * sizeFactor) - see how the preview is handled in TaskListMorph newPreviewMorph/updatePreview methods to get an idea So all the pieces of the puzzle are there - just connect them correctly. Side Note: default Pharo image has the possibility to put an external picture somewhere that is used by the theme as the background image. Cant remember where it is - just browser for "background..." methods in the Finder. With multiple desktops I guess this needs some love as well to have a backgorund per desktop. Hope that helps! Bye Torsten > Gesendet: Montag, 24. August 2015 um 19:46 Uhr > Von: "Julien Delplanque" <[hidden email]> > An: "Torsten Bergmann" <[hidden email]>, "Any question about pharo is welcome" <[hidden email]>, "Stéphane Ducasse" <[hidden email]>, "Marcus Denker" <[hidden email]>, [hidden email] > Betreff: Re: Multi desktops inside Pharo! > > > > On 24/08/15 19:32, Torsten Bergmann wrote: > > Julien Delplanque wrote: > >> I created a small utility that make possible to have multi desktops: > >> https://github.com/juliendelplanque/desktopsmanager. > > Your code works for me in Pharo 5, havent tried in Pharo 4. > > > > Unfortunately it does only work for Pharo "windows" but not general morphs. > > If you evaluate > > > > ElipseMorph new openInWorld > > > > and hit CTRL+SHIFT+J you will see that the morph stays on the desktop. > > So your goodie is a "window switcher" and not a "desktop switcher". > Yes you are right. But it is a first step, I planned to really create > "new desktops" in the future, but for now I wrote this fast to have > something usable. > > > > I guess it would be better if you would really switch the WorldMorph instance > > referenced by the global "World" variable. > > > > There already was a solutions once discussed/contributed with code here > > > > http://forum.world.st/Multiple-Worlds-for-Pharo-stable-td3233552.html > > http://seandenigris.com/blog/?p=767 > > > > I think it got lost in the old bugtracker. Maybe Sean (who wrote it) can help here, > > update the code and merge with yours. > Yes I'm OK to do that. Where can I find this package? > > > > > > Ideally such a "Switch desktop" possibility would be part of the > > standard Pharo 5 image including a small preview of the whole desktop > > similar to what usual operating system window manager do and the possibility > > to provide different backgrounds to the desktops. > It would be really nice to have multiple world by default in pharo images :) > > > > Thanks > > Torsten > Julien > > |
Thanks a lot for all these tips :)
I will update the project to match with what is really expected from a multi world utility. Thanks again for the time you take to explain me this. Regards, Julien On 24/08/15 20:24, Torsten Bergmann wrote: > Hi Julien, > > what I remember from history > > - Jochen F. Rick had a "JRWorldManager" implemented back in 2010 > - was discusssed here http://forum.world.st/Multiple-Worlds-was-Re-Can-I-use-Projects-in-Pharo-td2240869.html > - code is here http://forum.world.st/attachment/2242195/0/JRWorldManager.st (basically something to manage the desktops) > - then Sean picked up the idea in 2011 and implemented > - blog post http://seandenigris.com/blog/?p=767 > - he provided "MultipleWorlds.2.cs" which I think is lost during bugtracker transition > - later default Pharo image was reworked for the world to have WorldMorph instances instead of Squeaks PasteUpMorph, so > the code of Sean and Jochen would be obsolete anyway > > Some tips: > ========== > - Pharo has a global called "World" which is pointing to the current world of displayed morphs, you need to > switch this and handle/manage new Worlds = Desktops. > - in older Pharo versions and Squeak this was a PasteUpMorph, now it is an instance of class "WorldMorph" > - note that there is a class side method "installNewWorld" with the nice comment "let us play God." > - basically you already have the parts with a DeskopManager and the switch via keyboard, you just need > to play with #installNewWorld and #install method of the worlds > Note: check the comments of the class and methods in WorldMorph - this might be subject to change > - to get a thumbnail form of the world you can use: > > |sizeFactor| > sizeFactor := 0.3. > World taskThumbnailOfSize: (Display width * sizeFactor) @ (Display height * sizeFactor) > > - see how the preview is handled in TaskListMorph newPreviewMorph/updatePreview methods to get an idea > > So all the pieces of the puzzle are there - just connect them correctly. > > Side Note: default Pharo image has the possibility to put an external picture somewhere that is used > by the theme as the background image. Cant remember where it is - just browser for "background..." > methods in the Finder. With multiple desktops I guess this needs some love as well to have > a backgorund per desktop. > > Hope that helps! > > Bye > Torsten > >> Gesendet: Montag, 24. August 2015 um 19:46 Uhr >> Von: "Julien Delplanque" <[hidden email]> >> An: "Torsten Bergmann" <[hidden email]>, "Any question about pharo is welcome" <[hidden email]>, "Stéphane Ducasse" <[hidden email]>, "Marcus Denker" <[hidden email]>, [hidden email] >> Betreff: Re: Multi desktops inside Pharo! >> >> >> >> On 24/08/15 19:32, Torsten Bergmann wrote: >>> Julien Delplanque wrote: >>>> I created a small utility that make possible to have multi desktops: >>>> https://github.com/juliendelplanque/desktopsmanager. >>> Your code works for me in Pharo 5, havent tried in Pharo 4. >>> >>> Unfortunately it does only work for Pharo "windows" but not general morphs. >>> If you evaluate >>> >>> ElipseMorph new openInWorld >>> >>> and hit CTRL+SHIFT+J you will see that the morph stays on the desktop. >>> So your goodie is a "window switcher" and not a "desktop switcher". >> Yes you are right. But it is a first step, I planned to really create >> "new desktops" in the future, but for now I wrote this fast to have >> something usable. >>> I guess it would be better if you would really switch the WorldMorph instance >>> referenced by the global "World" variable. >>> >>> There already was a solutions once discussed/contributed with code here >>> >>> http://forum.world.st/Multiple-Worlds-for-Pharo-stable-td3233552.html >>> http://seandenigris.com/blog/?p=767 >>> >>> I think it got lost in the old bugtracker. Maybe Sean (who wrote it) can help here, >>> update the code and merge with yours. >> Yes I'm OK to do that. Where can I find this package? >>> >>> Ideally such a "Switch desktop" possibility would be part of the >>> standard Pharo 5 image including a small preview of the whole desktop >>> similar to what usual operating system window manager do and the possibility >>> to provide different backgrounds to the desktops. >> It would be really nice to have multiple world by default in pharo images :) >>> Thanks >>> Torsten >> Julien >> >> |
Hi Julien,
try WorldMorph installNewWorld. which will create a new world. Open a workspace and check that it is there. WorldMorph allInstances If you click in the inspector you will see a morph representation of it - so you see which one is which. Now you have two instances of WorldMorph in your system. One is always connected to the global variable World You can switch as experiment by either: WorldMorph allInstances first install. Display restore or WorldMorph allInstances last install. Display restore The restore is necessary to update the drawing. I think you get the idea from this. As I said - the pieces are there, someone has to connect them. You dont have to thank me - it is good that you brought this into attention again and if you could devote some time in helping to bring such a nice feature also (back) to Pharo again. In case of questions do not hesitate to ask on this list or the pharo-dev list. Thanks T. > Gesendet: Montag, 24. August 2015 um 20:31 Uhr > Von: "Julien Delplanque" <[hidden email]> > An: "Torsten Bergmann" <[hidden email]> > Cc: "Any question about pharo is welcome" <[hidden email]>, "Stéphane Ducasse" <[hidden email]>, "Marcus Denker" <[hidden email]>, [hidden email] > Betreff: Re: Multi desktops inside Pharo! > > Thanks a lot for all these tips :) > > I will update the project to match with what is really expected from a > multi world utility. > > Thanks again for the time you take to explain me this. > > Regards, > Julien > > On 24/08/15 20:24, Torsten Bergmann wrote: > > Hi Julien, > > > > what I remember from history > > > > - Jochen F. Rick had a "JRWorldManager" implemented back in 2010 > > - was discusssed here http://forum.world.st/Multiple-Worlds-was-Re-Can-I-use-Projects-in-Pharo-td2240869.html > > - code is here http://forum.world.st/attachment/2242195/0/JRWorldManager.st (basically something to manage the desktops) > > - then Sean picked up the idea in 2011 and implemented > > - blog post http://seandenigris.com/blog/?p=767 > > - he provided "MultipleWorlds.2.cs" which I think is lost during bugtracker transition > > - later default Pharo image was reworked for the world to have WorldMorph instances instead of Squeaks PasteUpMorph, so > > the code of Sean and Jochen would be obsolete anyway > > > > Some tips: > > ========== > > - Pharo has a global called "World" which is pointing to the current world of displayed morphs, you need to > > switch this and handle/manage new Worlds = Desktops. > > - in older Pharo versions and Squeak this was a PasteUpMorph, now it is an instance of class "WorldMorph" > > - note that there is a class side method "installNewWorld" with the nice comment "let us play God." > > - basically you already have the parts with a DeskopManager and the switch via keyboard, you just need > > to play with #installNewWorld and #install method of the worlds > > Note: check the comments of the class and methods in WorldMorph - this might be subject to change > > - to get a thumbnail form of the world you can use: > > > > |sizeFactor| > > sizeFactor := 0.3. > > World taskThumbnailOfSize: (Display width * sizeFactor) @ (Display height * sizeFactor) > > > > - see how the preview is handled in TaskListMorph newPreviewMorph/updatePreview methods to get an idea > > > > So all the pieces of the puzzle are there - just connect them correctly. > > > > Side Note: default Pharo image has the possibility to put an external picture somewhere that is used > > by the theme as the background image. Cant remember where it is - just browser for "background..." > > methods in the Finder. With multiple desktops I guess this needs some love as well to have > > a backgorund per desktop. > > > > Hope that helps! > > > > Bye > > Torsten > > > >> Gesendet: Montag, 24. August 2015 um 19:46 Uhr > >> Von: "Julien Delplanque" <[hidden email]> > >> An: "Torsten Bergmann" <[hidden email]>, "Any question about pharo is welcome" <[hidden email]>, "Stéphane Ducasse" <[hidden email]>, "Marcus Denker" <[hidden email]>, [hidden email] > >> Betreff: Re: Multi desktops inside Pharo! > >> > >> > >> > >> On 24/08/15 19:32, Torsten Bergmann wrote: > >>> Julien Delplanque wrote: > >>>> I created a small utility that make possible to have multi desktops: > >>>> https://github.com/juliendelplanque/desktopsmanager. > >>> Your code works for me in Pharo 5, havent tried in Pharo 4. > >>> > >>> Unfortunately it does only work for Pharo "windows" but not general morphs. > >>> If you evaluate > >>> > >>> ElipseMorph new openInWorld > >>> > >>> and hit CTRL+SHIFT+J you will see that the morph stays on the desktop. > >>> So your goodie is a "window switcher" and not a "desktop switcher". > >> Yes you are right. But it is a first step, I planned to really create > >> "new desktops" in the future, but for now I wrote this fast to have > >> something usable. > >>> I guess it would be better if you would really switch the WorldMorph instance > >>> referenced by the global "World" variable. > >>> > >>> There already was a solutions once discussed/contributed with code here > >>> > >>> http://forum.world.st/Multiple-Worlds-for-Pharo-stable-td3233552.html > >>> http://seandenigris.com/blog/?p=767 > >>> > >>> I think it got lost in the old bugtracker. Maybe Sean (who wrote it) can help here, > >>> update the code and merge with yours. > >> Yes I'm OK to do that. Where can I find this package? > >>> > >>> Ideally such a "Switch desktop" possibility would be part of the > >>> standard Pharo 5 image including a small preview of the whole desktop > >>> similar to what usual operating system window manager do and the possibility > >>> to provide different backgrounds to the desktops. > >> It would be really nice to have multiple world by default in pharo images :) > >>> Thanks > >>> Torsten > >> Julien > >> > >> > > |
On 24/08/15 20:41, Torsten Bergmann wrote: > Hi Julien, > > try > > WorldMorph installNewWorld. > > which will create a new world. Open a workspace and check that it is there. > > WorldMorph allInstances > > If you click in the inspector you will see a morph representation of it - so you > see which one is which. > > Now you have two instances of WorldMorph in your system. One is always connected > to the global variable > > World > > You can switch as experiment by either: > > WorldMorph allInstances first install. > Display restore > > or > > WorldMorph allInstances last install. > Display restore > > The restore is necessary to update the drawing. > > I think you get the idea from this. As I said - the pieces are there, someone > has to connect them. try tonight. Thanks for these code snippets anyway :) > You dont have to thank me - it is good that you brought this into attention again > and if you could devote some time in helping to bring such a nice feature also (back) > to Pharo again. > > In case of questions do not hesitate to ask on this list or the pharo-dev list. > > Thanks > T. > >> Gesendet: Montag, 24. August 2015 um 20:31 Uhr >> Von: "Julien Delplanque" <[hidden email]> >> An: "Torsten Bergmann" <[hidden email]> >> Cc: "Any question about pharo is welcome" <[hidden email]>, "Stéphane Ducasse" <[hidden email]>, "Marcus Denker" <[hidden email]>, [hidden email] >> Betreff: Re: Multi desktops inside Pharo! >> >> Thanks a lot for all these tips :) >> >> I will update the project to match with what is really expected from a >> multi world utility. >> >> Thanks again for the time you take to explain me this. >> >> Regards, >> Julien >> >> On 24/08/15 20:24, Torsten Bergmann wrote: >>> Hi Julien, >>> >>> what I remember from history >>> >>> - Jochen F. Rick had a "JRWorldManager" implemented back in 2010 >>> - was discusssed here http://forum.world.st/Multiple-Worlds-was-Re-Can-I-use-Projects-in-Pharo-td2240869.html >>> - code is here http://forum.world.st/attachment/2242195/0/JRWorldManager.st (basically something to manage the desktops) >>> - then Sean picked up the idea in 2011 and implemented >>> - blog post http://seandenigris.com/blog/?p=767 >>> - he provided "MultipleWorlds.2.cs" which I think is lost during bugtracker transition >>> - later default Pharo image was reworked for the world to have WorldMorph instances instead of Squeaks PasteUpMorph, so >>> the code of Sean and Jochen would be obsolete anyway >>> >>> Some tips: >>> ========== >>> - Pharo has a global called "World" which is pointing to the current world of displayed morphs, you need to >>> switch this and handle/manage new Worlds = Desktops. >>> - in older Pharo versions and Squeak this was a PasteUpMorph, now it is an instance of class "WorldMorph" >>> - note that there is a class side method "installNewWorld" with the nice comment "let us play God." >>> - basically you already have the parts with a DeskopManager and the switch via keyboard, you just need >>> to play with #installNewWorld and #install method of the worlds >>> Note: check the comments of the class and methods in WorldMorph - this might be subject to change >>> - to get a thumbnail form of the world you can use: >>> >>> |sizeFactor| >>> sizeFactor := 0.3. >>> World taskThumbnailOfSize: (Display width * sizeFactor) @ (Display height * sizeFactor) >>> >>> - see how the preview is handled in TaskListMorph newPreviewMorph/updatePreview methods to get an idea >>> >>> So all the pieces of the puzzle are there - just connect them correctly. >>> >>> Side Note: default Pharo image has the possibility to put an external picture somewhere that is used >>> by the theme as the background image. Cant remember where it is - just browser for "background..." >>> methods in the Finder. With multiple desktops I guess this needs some love as well to have >>> a backgorund per desktop. >>> >>> Hope that helps! >>> >>> Bye >>> Torsten >>> >>>> Gesendet: Montag, 24. August 2015 um 19:46 Uhr >>>> Von: "Julien Delplanque" <[hidden email]> >>>> An: "Torsten Bergmann" <[hidden email]>, "Any question about pharo is welcome" <[hidden email]>, "Stéphane Ducasse" <[hidden email]>, "Marcus Denker" <[hidden email]>, [hidden email] >>>> Betreff: Re: Multi desktops inside Pharo! >>>> >>>> >>>> >>>> On 24/08/15 19:32, Torsten Bergmann wrote: >>>>> Julien Delplanque wrote: >>>>>> I created a small utility that make possible to have multi desktops: >>>>>> https://github.com/juliendelplanque/desktopsmanager. >>>>> Your code works for me in Pharo 5, havent tried in Pharo 4. >>>>> >>>>> Unfortunately it does only work for Pharo "windows" but not general morphs. >>>>> If you evaluate >>>>> >>>>> ElipseMorph new openInWorld >>>>> >>>>> and hit CTRL+SHIFT+J you will see that the morph stays on the desktop. >>>>> So your goodie is a "window switcher" and not a "desktop switcher". >>>> Yes you are right. But it is a first step, I planned to really create >>>> "new desktops" in the future, but for now I wrote this fast to have >>>> something usable. >>>>> I guess it would be better if you would really switch the WorldMorph instance >>>>> referenced by the global "World" variable. >>>>> >>>>> There already was a solutions once discussed/contributed with code here >>>>> >>>>> http://forum.world.st/Multiple-Worlds-for-Pharo-stable-td3233552.html >>>>> http://seandenigris.com/blog/?p=767 >>>>> >>>>> I think it got lost in the old bugtracker. Maybe Sean (who wrote it) can help here, >>>>> update the code and merge with yours. >>>> Yes I'm OK to do that. Where can I find this package? >>>>> Ideally such a "Switch desktop" possibility would be part of the >>>>> standard Pharo 5 image including a small preview of the whole desktop >>>>> similar to what usual operating system window manager do and the possibility >>>>> to provide different backgrounds to the desktops. >>>> It would be really nice to have multiple world by default in pharo images :) >>>>> Thanks >>>>> Torsten >>>> Julien >>>> >>>> >> |
How does this discussion relate to
http://smalltalkhub.com/#!/~LaurentLaffont/TilingWindowManager ? On 8/24/15, Julien Delplanque <[hidden email]> wrote: > > On 24/08/15 20:41, Torsten Bergmann wrote: >> Hi Julien, >> >> try >> >> WorldMorph installNewWorld. >> >> which will create a new world. Open a workspace and check that it is >> there. >> >> WorldMorph allInstances >> >> If you click in the inspector you will see a morph representation of it - >> so you >> see which one is which. >> >> Now you have two instances of WorldMorph in your system. One is always >> connected >> to the global variable >> >> World >> >> You can switch as experiment by either: >> >> WorldMorph allInstances first install. >> Display restore >> >> or >> >> WorldMorph allInstances last install. >> Display restore >> >> The restore is necessary to update the drawing. >> >> I think you get the idea from this. As I said - the pieces are there, >> someone >> has to connect them. > Yes, I am exploring messages to see how to do it. I'll probably give a > try tonight. > > Thanks for these code snippets anyway :) >> You dont have to thank me - it is good that you brought this into >> attention again >> and if you could devote some time in helping to bring such a nice feature >> also (back) >> to Pharo again. >> >> In case of questions do not hesitate to ask on this list or the pharo-dev >> list. >> >> Thanks >> T. >> >>> Gesendet: Montag, 24. August 2015 um 20:31 Uhr >>> Von: "Julien Delplanque" <[hidden email]> >>> An: "Torsten Bergmann" <[hidden email]> >>> Cc: "Any question about pharo is welcome" <[hidden email]>, >>> "Stéphane Ducasse" <[hidden email]>, "Marcus Denker" >>> <[hidden email]>, [hidden email] >>> Betreff: Re: Multi desktops inside Pharo! >>> >>> Thanks a lot for all these tips :) >>> >>> I will update the project to match with what is really expected from a >>> multi world utility. >>> >>> Thanks again for the time you take to explain me this. >>> >>> Regards, >>> Julien >>> >>> On 24/08/15 20:24, Torsten Bergmann wrote: >>>> Hi Julien, >>>> >>>> what I remember from history >>>> >>>> - Jochen F. Rick had a "JRWorldManager" implemented back in 2010 >>>> - was discusssed here >>>> http://forum.world.st/Multiple-Worlds-was-Re-Can-I-use-Projects-in-Pharo-td2240869.html >>>> - code is here >>>> http://forum.world.st/attachment/2242195/0/JRWorldManager.st (basically >>>> something to manage the desktops) >>>> - then Sean picked up the idea in 2011 and implemented >>>> - blog post http://seandenigris.com/blog/?p=767 >>>> - he provided "MultipleWorlds.2.cs" which I think is lost during >>>> bugtracker transition >>>> - later default Pharo image was reworked for the world to have >>>> WorldMorph instances instead of Squeaks PasteUpMorph, so >>>> the code of Sean and Jochen would be obsolete anyway >>>> >>>> Some tips: >>>> ========== >>>> - Pharo has a global called "World" which is pointing to the current >>>> world of displayed morphs, you need to >>>> switch this and handle/manage new Worlds = Desktops. >>>> - in older Pharo versions and Squeak this was a PasteUpMorph, now it >>>> is an instance of class "WorldMorph" >>>> - note that there is a class side method "installNewWorld" with the >>>> nice comment "let us play God." >>>> - basically you already have the parts with a DeskopManager and the >>>> switch via keyboard, you just need >>>> to play with #installNewWorld and #install method of the worlds >>>> Note: check the comments of the class and methods in WorldMorph - >>>> this might be subject to change >>>> - to get a thumbnail form of the world you can use: >>>> >>>> |sizeFactor| >>>> sizeFactor := 0.3. >>>> World taskThumbnailOfSize: (Display width * sizeFactor) @ (Display >>>> height * sizeFactor) >>>> >>>> - see how the preview is handled in TaskListMorph >>>> newPreviewMorph/updatePreview methods to get an idea >>>> >>>> So all the pieces of the puzzle are there - just connect them >>>> correctly. >>>> >>>> Side Note: default Pharo image has the possibility to put an external >>>> picture somewhere that is used >>>> by the theme as the background image. Cant remember where >>>> it is - just browser for "background..." >>>> methods in the Finder. With multiple desktops I guess this >>>> needs some love as well to have >>>> a backgorund per desktop. >>>> >>>> Hope that helps! >>>> >>>> Bye >>>> Torsten >>>> >>>>> Gesendet: Montag, 24. August 2015 um 19:46 Uhr >>>>> Von: "Julien Delplanque" <[hidden email]> >>>>> An: "Torsten Bergmann" <[hidden email]>, "Any question about pharo is >>>>> welcome" <[hidden email]>, "Stéphane Ducasse" >>>>> <[hidden email]>, "Marcus Denker" <[hidden email]>, >>>>> [hidden email] >>>>> Betreff: Re: Multi desktops inside Pharo! >>>>> >>>>> >>>>> >>>>> On 24/08/15 19:32, Torsten Bergmann wrote: >>>>>> Julien Delplanque wrote: >>>>>>> I created a small utility that make possible to have multi desktops: >>>>>>> https://github.com/juliendelplanque/desktopsmanager. >>>>>> Your code works for me in Pharo 5, havent tried in Pharo 4. >>>>>> >>>>>> Unfortunately it does only work for Pharo "windows" but not general >>>>>> morphs. >>>>>> If you evaluate >>>>>> >>>>>> ElipseMorph new openInWorld >>>>>> >>>>>> and hit CTRL+SHIFT+J you will see that the morph stays on the >>>>>> desktop. >>>>>> So your goodie is a "window switcher" and not a "desktop switcher". >>>>> Yes you are right. But it is a first step, I planned to really create >>>>> "new desktops" in the future, but for now I wrote this fast to have >>>>> something usable. >>>>>> I guess it would be better if you would really switch the WorldMorph >>>>>> instance >>>>>> referenced by the global "World" variable. >>>>>> >>>>>> There already was a solutions once discussed/contributed with code >>>>>> here >>>>>> >>>>>> >>>>>> http://forum.world.st/Multiple-Worlds-for-Pharo-stable-td3233552.html >>>>>> http://seandenigris.com/blog/?p=767 >>>>>> >>>>>> I think it got lost in the old bugtracker. Maybe Sean (who wrote it) >>>>>> can help here, >>>>>> update the code and merge with yours. >>>>> Yes I'm OK to do that. Where can I find this package? >>>>>> Ideally such a "Switch desktop" possibility would be part of the >>>>>> standard Pharo 5 image including a small preview of the whole desktop >>>>>> similar to what usual operating system window manager do and the >>>>>> possibility >>>>>> to provide different backgrounds to the desktops. >>>>> It would be really nice to have multiple world by default in pharo >>>>> images :) >>>>>> Thanks >>>>>> Torsten >>>>> Julien >>>>> >>>>> >>> > > > |
In reply to this post by Julien Delplanque
FWIW, the TilingWindowManager has some support for this. Not sure how it behaves in 4.x|5.xOn Mon, Aug 24, 2015 at 9:00 PM, Julien Delplanque <[hidden email]> wrote:
|
TWM (TilingWindowManager) works fine for me in Pharo 4.0
--HH On 8/25/15, [hidden email] <[hidden email]> wrote: > FWIW, the TilingWindowManager has some support for this. > > Not sure how it behaves in 4.x|5.x > > Sean did some fixes IIRC. > > Phil > > On Mon, Aug 24, 2015 at 9:00 PM, Julien Delplanque <[hidden email]> > wrote: > >> >> On 24/08/15 20:41, Torsten Bergmann wrote: >> >>> Hi Julien, >>> >>> try >>> >>> WorldMorph installNewWorld. >>> >>> which will create a new world. Open a workspace and check that it is >>> there. >>> >>> WorldMorph allInstances >>> >>> If you click in the inspector you will see a morph representation of it >>> - >>> so you >>> see which one is which. >>> >>> Now you have two instances of WorldMorph in your system. One is always >>> connected >>> to the global variable >>> >>> World >>> >>> You can switch as experiment by either: >>> >>> WorldMorph allInstances first install. >>> Display restore >>> >>> or >>> >>> WorldMorph allInstances last install. >>> Display restore >>> >>> The restore is necessary to update the drawing. >>> >>> I think you get the idea from this. As I said - the pieces are there, >>> someone >>> has to connect them. >>> >> Yes, I am exploring messages to see how to do it. I'll probably give a >> try >> tonight. >> >> Thanks for these code snippets anyway :) >> >>> You dont have to thank me - it is good that you brought this into >>> attention again >>> and if you could devote some time in helping to bring such a nice >>> feature >>> also (back) >>> to Pharo again. >>> >>> In case of questions do not hesitate to ask on this list or the >>> pharo-dev >>> list. >>> >>> Thanks >>> T. >>> >>> Gesendet: Montag, 24. August 2015 um 20:31 Uhr >>>> Von: "Julien Delplanque" <[hidden email]> >>>> An: "Torsten Bergmann" <[hidden email]> >>>> Cc: "Any question about pharo is welcome" >>>> <[hidden email]>, >>>> "Stéphane Ducasse" <[hidden email]>, "Marcus Denker" < >>>> [hidden email]>, [hidden email] >>>> Betreff: Re: Multi desktops inside Pharo! >>>> >>>> Thanks a lot for all these tips :) >>>> >>>> I will update the project to match with what is really expected from a >>>> multi world utility. >>>> >>>> Thanks again for the time you take to explain me this. >>>> >>>> Regards, >>>> Julien >>>> >>>> On 24/08/15 20:24, Torsten Bergmann wrote: >>>> >>>>> Hi Julien, >>>>> >>>>> what I remember from history >>>>> >>>>> - Jochen F. Rick had a "JRWorldManager" implemented back in 2010 >>>>> - was discusssed here >>>>> http://forum.world.st/Multiple-Worlds-was-Re-Can-I-use-Projects-in-Pharo-td2240869.html >>>>> - code is here >>>>> http://forum.world.st/attachment/2242195/0/JRWorldManager.st >>>>> (basically something to manage the desktops) >>>>> - then Sean picked up the idea in 2011 and implemented >>>>> - blog post http://seandenigris.com/blog/?p=767 >>>>> - he provided "MultipleWorlds.2.cs" which I think is lost >>>>> during bugtracker transition >>>>> - later default Pharo image was reworked for the world to have >>>>> WorldMorph instances instead of Squeaks PasteUpMorph, so >>>>> the code of Sean and Jochen would be obsolete anyway >>>>> >>>>> Some tips: >>>>> ========== >>>>> - Pharo has a global called "World" which is pointing to the >>>>> current >>>>> world of displayed morphs, you need to >>>>> switch this and handle/manage new Worlds = Desktops. >>>>> - in older Pharo versions and Squeak this was a PasteUpMorph, now >>>>> it >>>>> is an instance of class "WorldMorph" >>>>> - note that there is a class side method "installNewWorld" with the >>>>> nice comment "let us play God." >>>>> - basically you already have the parts with a DeskopManager and the >>>>> switch via keyboard, you just need >>>>> to play with #installNewWorld and #install method of the worlds >>>>> Note: check the comments of the class and methods in WorldMorph - >>>>> this might be subject to change >>>>> - to get a thumbnail form of the world you can use: >>>>> >>>>> |sizeFactor| >>>>> sizeFactor := 0.3. >>>>> World taskThumbnailOfSize: (Display width * sizeFactor) @ >>>>> (Display height * sizeFactor) >>>>> >>>>> - see how the preview is handled in TaskListMorph >>>>> newPreviewMorph/updatePreview methods to get an idea >>>>> >>>>> So all the pieces of the puzzle are there - just connect them >>>>> correctly. >>>>> Side Note: default Pharo image has the possibility to put an >>>>> external picture somewhere that is used >>>>> by the theme as the background image. Cant remember where >>>>> it is - just browser for "background..." >>>>> methods in the Finder. With multiple desktops I guess >>>>> this >>>>> needs some love as well to have >>>>> a backgorund per desktop. >>>>> >>>>> Hope that helps! >>>>> >>>>> Bye >>>>> Torsten >>>>> >>>>> Gesendet: Montag, 24. August 2015 um 19:46 Uhr >>>>>> Von: "Julien Delplanque" <[hidden email]> >>>>>> An: "Torsten Bergmann" <[hidden email]>, "Any question about pharo is >>>>>> welcome" <[hidden email]>, "Stéphane Ducasse" < >>>>>> [hidden email]>, "Marcus Denker" <[hidden email]>, >>>>>> [hidden email] >>>>>> Betreff: Re: Multi desktops inside Pharo! >>>>>> >>>>>> >>>>>> >>>>>> On 24/08/15 19:32, Torsten Bergmann wrote: >>>>>> >>>>>>> Julien Delplanque wrote: >>>>>>> >>>>>>>> I created a small utility that make possible to have multi >>>>>>>> desktops: >>>>>>>> https://github.com/juliendelplanque/desktopsmanager. >>>>>>>> >>>>>>> Your code works for me in Pharo 5, havent tried in Pharo 4. >>>>>>> >>>>>>> Unfortunately it does only work for Pharo "windows" but not general >>>>>>> morphs. >>>>>>> If you evaluate >>>>>>> >>>>>>> ElipseMorph new openInWorld >>>>>>> >>>>>>> and hit CTRL+SHIFT+J you will see that the morph stays on the >>>>>>> desktop. >>>>>>> So your goodie is a "window switcher" and not a "desktop switcher". >>>>>>> >>>>>> Yes you are right. But it is a first step, I planned to really create >>>>>> "new desktops" in the future, but for now I wrote this fast to have >>>>>> something usable. >>>>>> >>>>>>> I guess it would be better if you would really switch the WorldMorph >>>>>>> instance >>>>>>> referenced by the global "World" variable. >>>>>>> >>>>>>> There already was a solutions once discussed/contributed with code >>>>>>> here >>>>>>> >>>>>>> >>>>>>> http://forum.world.st/Multiple-Worlds-for-Pharo-stable-td3233552.html >>>>>>> http://seandenigris.com/blog/?p=767 >>>>>>> >>>>>>> I think it got lost in the old bugtracker. Maybe Sean (who wrote it) >>>>>>> can help here, >>>>>>> update the code and merge with yours. >>>>>>> >>>>>> Yes I'm OK to do that. Where can I find this package? >>>>>> >>>>>>> Ideally such a "Switch desktop" possibility would be part of the >>>>>>> standard Pharo 5 image including a small preview of the whole >>>>>>> desktop >>>>>>> similar to what usual operating system window manager do and the >>>>>>> possibility >>>>>>> to provide different backgrounds to the desktops. >>>>>>> >>>>>> It would be really nice to have multiple world by default in pharo >>>>>> images :) >>>>>> >>>>>>> Thanks >>>>>>> Torsten >>>>>>> >>>>>> Julien >>>>>> >>>>>> >>>>>> >>>> >> >> >> > |
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In reply to this post by philippeback
Sorry, I was on holidays… Yes, TWM supports multi-desktops, but it's been buggy since Pharo 4.0 and I've never tried on 5.0.
Cheers,
Sean |
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