There were some things missed in the 20090226 dev build, so I'm pushing
out a small bump to get those things in as well as some other changes
for Xrfb.
Once it's finished uploading, the new build will be at http://www.duke.edu/~jd135/downloads/cobalt-base-current-build-20090227.zip
Cheers, -- John ==================== Name: Kernel-mtf.34 Author: mtf Time: 22 February 2009, 10:47:49 am UUID: 287f78b6-00f8-11de-8439-001124e29fe6 Ancestors: Kernel-ar.33 added object >> haltOnce and friends (mantis issue 244) ==================== Name: Kernel-jrd.35 Author: jrd Time: 22 February 2009, 3:53:27 pm UUID: 6a70d645-e63b-40bd-af9f-706d7486275d Ancestors: Kernel-mtf.34 Changed: - fix for Swap-Ctrl-and-Alt handling ==================== Name: Collections-mtf.32 Author: mtf Time: 16 February 2009, 1:59:46 pm UUID: 0c772b97-ac93-47fc-82e3-8ed95db6a54c Ancestors: Collections-bgf.31 moved do:displayingProgress: here from the PackageInfo package ==================== Name: Tools-mtf.35 Author: mtf Time: 22 February 2009, 10:52:47 am UUID: d9b7aea9-00f8-11de-8439-001124e29fe6 Ancestors: Tools-bgf.34 fix the browser comment pane so that it never sticks around ==================== Name: RFB-jrd.24 Author: jrd Time: 21 February 2009, 9:25:02 pm UUID: 65c9c641-4eb2-4bb0-88ba-424a46ccd49f Ancestors: RFB-jcg.23 Changed: - Fixed off by one indexi8ng error in keyboard handling. Thanks to Martin Kastsian ==================== Name: CobaltUI-rajiv.138 Author: rajiv Time: 28 February 2009, 12:48:37 am UUID: ccad5ce1-f0e7-7243-8af6-0d21089b38c3 Ancestors: CobaltUI-jrd.137 a) Have changed path to new resources in /resources/textures/vnc/ b) Have added back images for TWindow as rectBack; c) Have disabled Tools> Open Remote Document.. ==================== Name: CobaltVNC-rajiv.14 Author: rajiv Time: 28 February 2009, 12:51:21 am UUID: 12f50222-c8e3-0548-9746-2e0969d1479e Ancestors: CobaltVNC-rajiv.13 XrfbClient now returns either a RFBSystemWindow or a string, which is the fileName of the error type in .../resources/textures/vnc If its an error, we show Form as morph, with the corresponding image... ==================== Name: Wisconsin-rajiv.162 Author: rajiv Time: 28 February 2009, 12:45:10 am UUID: 8391ee0c-3cc2-c840-92cf-00f99edeb52b Ancestors: Wisconsin-rajiv.161 Have made changes in XrfbClient ... to show Images instead of error messages and also the server code can handle slashdotting and maxSessions limit. The workflow is as follows: a) XrfbClient makes a XML query to the Server... b) If XrfbServer is set not to serveSession, it returns 0 c) If Client receives 0, it shows "Server Down due to OverLoad Image d) If XrfbServer is set to serverSession, it cleans up orphan apps/sessions e) If XrfbServer has free sessions ( < maxSessions number) it starts app f) Client shows the app. The standard error messages are converted in the form of Images, which go into /resources/textures/vnc/ in the local system. ==================== Name: CobaltUI-kayef.111 Author: kayef Time: 27 February 2009, 3:23:42 am UUID: a44b6138-6b85-0040-b080-61b9697b7efe Ancestors: CobaltUI-kayef.110 Sets a name to the light mesh i.e. 'Cobalt-Light-Mesh' for easy identification. Used by pop-up menu to decide whether to show edit light option ==================== Name: CobaltUI-jrd.139 Author: jrd Time: 28 February 2009, 12:06:31 am UUID: 6473dda5-79d1-4fcd-9119-16c84643ab7f Ancestors: CobaltUI-rajiv.138, CobaltUI-kayef.111 Changed; - Merged in Fong's lighting changes ==================== -- John Dougan [hidden email] |
Why
menu Space>Publish is disabled?
|
how do I get first-person ? it used to be shift-cmd-a or something.
third-person is a confusing waste of pixels; one's viewpoint should be first-person by default :-) |
ctrl-a
-----Mensaje original----- De: Matthew Chadwick [mailto:[hidden email]] Enviado el: Lunes, 02 de Marzo de 2009 09:42 a.m. Para: [hidden email]; Carlos Crosetti Asunto: Re: [croquet-dev] RE: New Cobalt Release for 20090227 how do I get first-person ? it used to be shift-cmd-a or something. third-person is a confusing waste of pixels; one's viewpoint should be first-person by default :-) -- No virus found in this incoming message. Checked by AVG. Version: 7.5.524 / Virus Database: 270.11.5/1978 - Release Date: 01/03/2009 07:04 a.m. |
In reply to this post by Matthew Chadwick-2
The mouse-wheel will move the camera in and out in the current control layout. I certainly can make sure the key sequence works (I think it used to be ctrl-a), it just seemed less important now we have the
mouse-wheel which gives a finer control.
On Mon, Mar 2, 2009 at 04:41, Matthew Chadwick <[hidden email]> wrote: how do I get first-person ? it used to be shift-cmd-a or something. I disagree strongly, third person appears to be important to psychologically establish ones presence and identity in the space as well as alow for more complex interactions without confusion. I know very few people who use 1st person regularly in any other virtual world environment and when they do it is usually for specific situations. http://vrlab.epfl.ch/~psalamin/publications/vrst06.pdf http://www.gamasutra.com/view/feature/3247/applying_game_design_to_virtual_.php Cheers, -- John -- John Dougan [hidden email] |
For me at least, real-life is thankfully mostly first-person!
Third-person in games just feels wrong. |
In reply to this post by John Dougan
FYI
got from Twitter
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telepresence. 1 pm ET. Details: http://cli.gs/YzB5TN
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