I have released a KMZ Importer for Cobalt. Things are still under development so not all models will load or load correctly. There are instructions on downloading and using it at:-
http://www.oopgames.com/freecad/kmz-importer I will upload a video tutorial too later as my internet connection is not working well now. Any comments will be much appreciated and would definitely improve the development of the importer. Thanks. Regards, Fong |
Awesome Fong ! Do you have plans by chance to provide a version for
the Cobalt project? Great work ! Rich ======= On Tue, Oct 21, 2008 at 8:11 AM, Phua Khai Fong <[hidden email]> wrote: > > I have released a KMZ Importer for Cobalt. Things are still under development > so not all models will load or load correctly. There are instructions on > downloading and using it at:- > http://www.oopgames.com/freecad/kmz-importer > http://www.oopgames.com/freecad/kmz-importer > I will upload a video tutorial too later as my internet connection is not > working well now. Any comments will be much appreciated and would definitely > improve the development of the importer. > > Thanks. > > Regards, > Fong > -- > View this message in context: http://www.nabble.com/New-KMZ-Importer-Release-0.1-tp20089995p20089995.html > Sent from the Croquet - Dev mailing list archive at Nabble.com. > > |
In reply to this post by Phua Khai Fong
i like this!
On 10/21/08, Phua Khai Fong <[hidden email]> wrote: > > I have released a KMZ Importer for Cobalt. Things are still under > development > so not all models will load or load correctly. There are instructions on > downloading and using it at:- > http://www.oopgames.com/freecad/kmz-importer > http://www.oopgames.com/freecad/kmz-importer > I will upload a video tutorial too later as my internet connection is not > working well now. Any comments will be much appreciated and would definitely > improve the development of the importer. > > Thanks. > > Regards, > Fong > -- > View this message in context: > http://www.nabble.com/New-KMZ-Importer-Release-0.1-tp20089995p20089995.html > Sent from the Croquet - Dev mailing list archive at Nabble.com. > > -- Carlos Crosetti |
In reply to this post by Phua Khai Fong
Hey! That's really cool!
I managed to import the pyramids of Gizah :) - but their geometrical axis where turned by 90 degrees. Regards.. Thomas Braun |
this is a very long awaited improvement, i am nanaging to get home
early to see that feature myself in my pc! On 10/22/08, [hidden email] <[hidden email]> wrote: > Hey! That's really cool! > I managed to import the pyramids of Gizah :) - but their geometrical axis > where > turned by 90 degrees. > > Regards.. > Thomas Braun > -- Carlos Crosetti |
In reply to this post by RichWhite
It is actually being developed for the Cobalt project.
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In reply to this post by Ankh'nAton
Hi Thomas,
Thanks for the feedback. I have fixed the problem and you can get the new package here http://oopgames.com/freecad/packages/Collada-kayef.9.mcz It is also available at Croquet source now:- http://croquet-src-01.oit.duke.edu:8886/@CtSLNykSoFVhkHmI/ajlfyYMZ?15 One more thing, if you don mind, pls mail me the models that you have tried and works well so i can add it to the working collection.Thanks. Regards, Fong
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In reply to this post by Carlos Crosetti
Do let me know your feedback.Thanks
Regards, Fong
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In reply to this post by Phua Khai Fong
Hi Fong!
Thank you for the quick response :) - I'll try tonight. I downloaded the pyramids from here... > http://sketchup.google.com/3dwarehouse/details?mid=dbc84691ade86f779647d54b7e45 5bdc Cheers... Thomas Braun |
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