New Tutorial on Events in Squeak, Pharo and Cuis

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New Tutorial on Events in Squeak, Pharo and Cuis

Chris Cunnington
That was a very useful tutorial and it has increased my knowledge about event management in Squeak. There's an interesting kind of Catch-22 about this kind of learning: you need to look at it once clearly; and then you spend the rest of your career avoiding it. It's sort of like Assembly.

The mean age of those selectors is the year 2000. In the decade since then abstractions have risen over these details. Tweak has events attached to instvars to handle dependency. Etoys has scripting tiles that can be used productively with StackMorph to create HyperCard. (If you don't like HyperCard, I think the scripting tools in Etoys could be used quite powerfully for things not linked to education.) The last ten years has seen abstractions for scripting or UI developments that would pull me away from actually developing in the manner of the tutorial.

If more tutorials like this are made, I'll work through them. But I don't think I'll develop that way.

Chris


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Re: New Tutorial on Events in Squeak, Pharo and Cuis

Peter Dinges-2
Hi Chris,

> That was a very useful tutorial and it has increased my knowledge about
> event management in Squeak. There's an interesting kind of Catch-22 about
> this kind of learning: you need to look at it once clearly; and then you
> spend the rest of your career avoiding it. It's sort of like Assembly.

Thank you very much. Your comment suggests that the text has fulfilled its
purpose: document a) that there _are_ several disjoint mechanisms and b) how
to use them. I did not mean to advocate developing in this style. Thus,
"tutorial" probably was a misnomer as email subject (even though the text is
one).

When I have more time, I will include Juan's and Subbu's comments.

Cheers,
Peter