http://www.joystiq.com/2007/05/11/playstation-home-footage-is-beta-than-second-life/"The graphics in this look pretty sweet, and make us believe that
something like Snow Crash might actually be possible one day. The
in-game PSP interface is pretty swanky as well, and we were able to
glean a few things off of the tiny text, which required much squinting
and gave us some Dead Rising flashbacks."
Here was the official trailer
http://www.youtube.com/watch?v=bRb-mCsHQ0c&mode=related&search=The graphics part and user interface part are quite interesting (if
not astonishing), but the action focus is quite limited (hey, it's a
gaming community metaverse :p).
Apparently for now, the metaverse is not exactly coming: it's the
metaverses that are coming. If every metaverse uses it's own
technology, how will one switch from one to another? Unless somebody:
* finds how to hook opengl directly and integrate 3D from another
program (ex: paraverse
http://en.wikipedia.org/wiki/Paraverse as
metaverse-agnostic browser...) so that between world swtiching is easy
and quick
* becomes an avatar provider, so that avatar & subscription is
centralized (and transmetaverse); such provider could provide avatar
digitalization (using photo/video-based modeling), subscription (user
data) & identity
* or creates a revolutionary standard that will take everything with
it (will it be second life?)
I guess that the mosaïc of web technologies today reflects human
nature at it's best: diversity, and i don't think that a single
technology will rule the metaverse space.
Any opinions?
I'd be curious to know what technologies other products use (there,
MTV Virtual Laguna Beach, ...); of course they are more showcase than
anything, but who knows if they'll stay alive long....
Florent