Call for Research Visions
Do you have an idea that could change the world of software development? Onward! is the place to present it and get constructive criticism from other researchers and practitioners. We are looking for grand visions and new paradigms that could make a big difference in how we build software in 5 or 10 years. We are not looking for research-as-usual papers - conferences like OOPSLA are the place for that. Those conferences require rigorous validation such as theorems or empirical experiments, which are necessary for scientific progress, but which unfortunately can also preclude the discussion of early-stage ideas. Onward! also requires validation: mere speculation is insufficient. However Onward! accepts less rigorous methods of validation such as compelling arguments, exploratory implementations, and substantial examples. It bears repeating that we strongly encourage the use of worked-out examples to substantiate your ideas. This year, Onward! is reaching out to graduate students. You have been taught that conference papers, key to your career, must be solid bricks of incremental research, with scientifically sober claims. But why are you doing research in the first place? You want to change the world with your ideas! You can't talk about that in conference papers. Onward! gives you the chance to spread your wings and share your dreams. We want you to inspire us with your ideas, and perhaps in the process better inspire yourself. This call is also directed at practicing programmers who are deeply dissatisified with the state of our art and who have thought long and hard about how to fix it. The committee encourages you to share your hard-won wisdom about how to reform software development. Many practitioners have dismissed computer science conferences as sterile academic exercises. Onward! is different, and asks you to join the conversation for the good of our field. How else can we ever make progress if we don't share what has been learnt from practical experience? We suggest that to best communicate your ideas you avoid sweeping principles expressed in general terms, especially terms you have coined yourself. It is often more effective to present serveral detailed examples of how your approach would yield concrete benefits, while also revealing what offsetting disadvantages it may entail. If others are working on related ideas you might consider proposing an Onward! workshop: see the call for Onward! workshops. Selection Process Onward! papers are peer-reviewed, and accepted papers will appear in the SPLASH proceedings and the ACM Digital Library. Papers will be judged on the potential impact of their ideas and the quality of their presentation. Submission The submission deadline is April 13, 2012. See the online version of this call for further details. For More Information For additional information, clarification, or answers to questions please contact the Onward! Papers Chair, Jonathan Edwards, at [hidden email]. Onward! Papers Committee Jonathan Edwards, MIT, USA (chair) Bjorn Freeman-Benson, New Relic, US Bret Victor, US Brian Foote, US Caitlin Sadowski, UC Santa Cruz, US Chung-chieh Shan, University of Tsukuba, Japan Dave Thomas, Bedarra Research, Canada Derek Rayside, University of Waterloo, Canada John Field, Google, US Kevin Sullivan, University of Virginia, US Klaus Ostermann, University of Marburg, Germany Mads Torgersen, Microsoft, US Mark Miller, Google, US Martin Fowler, ThoughtWorks, US Nat Pryce, UK Sean McDirmid, Microsoft Research Asia, China Tom van Cutsem, Vrije Universiteit Brussel, Belgium |
Wish I had a paper or time to develop one...
But something to think about: 1. The Makerbot: gives an individual the capability to create real objects from a design by means of 3d printing: http:/www.makebot.com 2. 3d design software: Google Sketchup and OpenSCAD. 3. Blender and Croquet 4. ARM processing/ Freescale tower systems / Microchip PIC or similar embedded controllers or a pad computer 5. Robotics Wouldn't it be great if one could some how combine these disparate technologies to get to a working robot? More over model that robot prior to actual construction to the detail of moving it through space. You guys have a tool to help others master robotics if the correct blending of technologies are achieved. I am thinking of something like simulating a controller and then programming it to control an avatar in Croquet, with the ability once things are working to actually go to a working prototype, relatively cheaply. Maybe there are better ideas, but this is a pretty good one I think, and well within the realm of design by Croquet, including competitions on line without the need or cost of building actual hardware, but with the ability to do so once the robot is designed and working. Please remember to include power control via some non interruptable means so that the robots would never be able to go rogue ;-) Regards, Les H On Wed, 2012-02-08 at 17:23 -0500, Jonathan Edwards wrote: > Call for Research Visions > > Do you have an idea that could change the world of software > development? Onward! is the place to present it and get constructive > criticism from other researchers and practitioners. We are looking for > grand visions and new paradigms that could make a big difference in > how we build software in 5 or 10 years. We are not looking for > research-as-usual papers - conferences like OOPSLA are the place for > that. Those conferences require rigorous validation such as theorems > or empirical experiments, which are necessary for scientific progress, > but which unfortunately can also preclude the discussion of > early-stage ideas. Onward! also requires validation: mere speculation > is insufficient. However Onward! accepts less rigorous methods of > validation such as compelling arguments, exploratory implementations, > and substantial examples. It bears repeating that we strongly > encourage the use of worked-out examples to substantiate your ideas. > > This year, Onward! is reaching out to graduate students. You have been > taught that conference papers, key to your career, must be solid > bricks of incremental research, with scientifically sober claims. But > why are you doing research in the first place? You want to change the > world with your ideas! You can't talk about that in conference papers. > Onward! gives you the chance to spread your wings and share your > dreams. We want you to inspire us with your ideas, and perhaps in the > process better inspire yourself. > > This call is also directed at practicing programmers who are deeply > dissatisified with the state of our art and who have thought long and > hard about how to fix it. The committee encourages you to share your > hard-won wisdom about how to reform software development. Many > practitioners have dismissed computer science conferences as sterile > academic exercises. Onward! is different, and asks you to join the > conversation for the good of our field. How else can we ever make > progress if we don't share what has been learnt from practical > experience? We suggest that to best communicate your ideas you avoid > sweeping principles expressed in general terms, especially terms you > have coined yourself. It is often more effective to present serveral > detailed examples of how your approach would yield concrete benefits, > while also revealing what offsetting disadvantages it may entail. > > If others are working on related ideas you might consider proposing an > Onward! workshop: see the call for Onward! workshops. > > Selection Process > > Onward! papers are peer-reviewed, and accepted papers will appear in > the SPLASH proceedings and the ACM Digital Library. Papers will be > judged on the potential impact of their ideas and the quality of their > presentation. > > Submission > > The submission deadline is April 13, 2012. See the online version of > this call for further details. > > For More Information > > For additional information, clarification, or answers to questions > please contact the Onward! Papers Chair, Jonathan Edwards, > at [hidden email]. > > Onward! Papers Committee > > Jonathan Edwards, MIT, USA (chair) > Bjorn Freeman-Benson, New Relic, US > Bret Victor, US > Brian Foote, US > Caitlin Sadowski, UC Santa Cruz, US > Chung-chieh Shan, University of Tsukuba, Japan > Dave Thomas, Bedarra Research, Canada > Derek Rayside, University of Waterloo, Canada > John Field, Google, US > Kevin Sullivan, University of Virginia, US > Klaus Ostermann, University of Marburg, Germany > Mads Torgersen, Microsoft, US > Mark Miller, Google, US > Martin Fowler, ThoughtWorks, US > Nat Pryce, UK > Sean McDirmid, Microsoft Research Asia, China > Tom van Cutsem, Vrije Universiteit Brussel, Belgium |
Free forum by Nabble | Edit this page |