Branch: refs/heads/Cog
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https://github.com/OpenSmalltalk/opensmalltalk-vm Commit: 275eca83761d0a9aa3e689a7f0c33465c6f160e1
https://github.com/OpenSmalltalk/opensmalltalk-vm/commit/275eca83761d0a9aa3e689a7f0c33465c6f160e1 Author: Fabio Niephaus <
[hidden email]>
Date: 2018-01-29 (Mon, 29 Jan 2018)
Changed paths:
M platforms/iOS/plugins/B3DAcceleratorPlugin/Makefile
A platforms/iOS/plugins/B3DAcceleratorPlugin/sqMacOpenGL.c
M platforms/iOS/plugins/B3DAcceleratorPlugin/sqMacOpenGL.h
R platforms/iOS/plugins/B3DAcceleratorPlugin/sqMacOpenGL.m
A platforms/iOS/plugins/B3DAcceleratorPlugin/sqMacOpenGLInfo.c
A platforms/iOS/plugins/B3DAcceleratorPlugin/sqMacUIConstants.h
R platforms/iOS/plugins/B3DAcceleratorPlugin/zzz/sqMacOpenGL.c
R platforms/iOS/plugins/B3DAcceleratorPlugin/zzz/sqMacOpenGL.h
R platforms/iOS/plugins/B3DAcceleratorPlugin/zzz/sqMacOpenGLInfo.c
R platforms/iOS/plugins/B3DAcceleratorPlugin/zzz/sqMacUIConstants.h
M platforms/iOS/vm/OSX/sqSqueakOSXOpenGLView.h
M platforms/iOS/vm/OSX/sqSqueakOSXOpenGLView.m
Log Message:
-----------
Revert "The B3D plugin is now working again on Mac OS X."
This reverts commit bc6e34d1b2998cb8f3b38a2ce0818eda35a25ce9 and fixes #178.
The vm segfaulted on Travis (#178) because this commit introduced the use of shader and assumed that shader compilation always works (see [1]). As a matter of fact, it does fail on Travis and maybe other macOS systems.
@ronsaldo please provide an updated PR to address the above.
[1]
https://github.com/OpenSmalltalk/opensmalltalk-vm/commit/bc6e34d1b2998cb8f3b38a2ce0818eda35a25ce9?diff=unified#diff-7c007173fcbc79b3e9984468210d3d11R369