It looks like the new Metal integration is not (yet) 32-bit compatible. Maybe we should use the old integration for 32-bit builds or nuke 32-bit builds for macOS completely (Apple is removing 32-bit support soon anyway). Example: https://travis-ci.org/OpenSmalltalk/opensmalltalk-vm/jobs/538780335 — |
Nonetheless, deployment of 64-bit bundles also seems to be broken at the moment for some reason. See https://travis-ci.org/OpenSmalltalk/opensmalltalk-vm/jobs/538780337 — |
In reply to this post by David T Lewis
I provided a hack_to_restore_b3D_macos32x86 branch if ever we want to be able to deliver a final 32bits version on MacOS... — |
In reply to this post by David T Lewis
Closed #397. — |
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