Branch: refs/heads/Cog
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https://github.com/OpenSmalltalk/opensmalltalk-vm Commit: 510337183c8f531e14a1e5e001e992860692c4ae
https://github.com/OpenSmalltalk/opensmalltalk-vm/commit/510337183c8f531e14a1e5e001e992860692c4ae Author: Eliot Miranda <
[hidden email]>
Date: 2020-04-17 (Fri, 17 Apr 2020)
Changed paths:
M build.win32x86/common/Makefile.msvc
M build.win64x64/common/Makefile.msvc
M build.win64x64/common/Makefile.msvc.plugin
A platforms/win32/misc/qedit.h
R platforms/win32/plugins/CameraPlugin/Building Windows CameraPlugin.txt
A platforms/win32/plugins/CameraPlugin/Building Windows CameraPlugini Using Visual Studio.txt
R platforms/win32/plugins/CameraPlugin/CameraPlugin.cpp
R platforms/win32/plugins/CameraPlugin/CameraPlugin.dll
A platforms/win32/plugins/CameraPlugin/Makefile.msvc
R platforms/win32/plugins/CameraPlugin/STRMBASE.lib
M platforms/win32/plugins/CameraPlugin/winCameraOps.cpp
Log Message:
-----------
Windows: Update the CameraPlugin to build under MSVC 32-bit and 64-bit.
Restore a cut-down version of qedit.h from the dx9sdk and put it in
platforms.win32/misc. This is hopefully a short-term solution that should
be superceded by proper use of the MIDL compiler to generate a fresh file
from the SDK in use.
Nuke the pre-compiled CameraPlugin.dll, the hack CameraPlugin.cpp, and the
32-bit specific STRMBASE.lib, which is included with Windows SDKs.
Add the relevant extern "C" and update interfaces to winCameraOps.cpp so that
it mates correctly with platforms/Cross/plugins/CameraPlugin/CameraPlugin.h
and src/plugins/CameraPlugin/CameraPlugin.c.