Hi Hussayn,
Nice to see someone else on this list is looking at using an open technology like croquet to better pull together proprietary "portals" like SL. I am also in SL (going on 3 years now). Additionally, I'm exploring the Multiverse platform. I also am working on commercial MMO projects in Realm Crafter and Conitec's A6 engine which also has multizone client/server features. I'd be very interested in meeting with croquet users in SL or croquet to talk about croquet->SL communication projects. For creating VR rooms though I would think any 3D art program would be easier to port than SL's proprietary prim-based structures. Like Hussayn, I'm also interested in getting SL model data out of SL and into other formats usable in other engines as well as importing in 3D structures, not just animations. It would be much easier to welcome visitors from established VWs into a croquet-based environment if they could somehow export their SL or other world avatars and "travel" to the croquet environment. I don't know how feasible on-demand exporting would be as a web service but that would be a great project to get avatars and game characters breaking out of their proprietary worlds and moving into a more open common space between them. How cool would it be to export WoW character data, transform it to a non-proprietary non-Blizzard owned variation in a croquet-based world and then export that same character into an SL compatible avatar so you could take your character with you into that world. Only by having a non-proprietary opensource intermediary environment would something like that really be feasible. At every step of the way any proprietary model data would need to be altered so that it became something distinctly different so there was no copyright violation transferring player characters between MMO/Virtual Worlds. My progress with croquet is far less than working with the other platforms I'm exploring so it would be great to learn from others who are interested in cross-platform applications that bring people, assets, and services between different virtual worlds. If this could be done via browser plug-in rather than making people download and install yet another application, that would be wonderful. Please keep the list posted if anyone wants to pursue this kind of collaboration. So far I've been less involved with croquet beause I don't know anyone personally who is using it. It looks very promising though. :) PS I have scripting experience but wouldn't call myself a programmer by any means so that is also part of why I haven't been able to do much with croquet yet. Any guidance to tutorials and step by step beginner projects in croquet are much appreciated. -Kelly -----Original Message----- From: [hidden email] [mailto:[hidden email]] On Behalf Of Hussayn Dabbous Sent: Saturday, January 27, 2007 8:11 AM To: [hidden email] Subject: [croquet] Croquet vs. Secondlife regarding future development (some thoughts to share...) Hi, all; I am a software developer (running a small IT-company in cologne/germany) and recently i stumbled/jumped into the exciting world of VR. So i am absolutely newbie here... After some initial "dont know where to go" i finally ended up doing some first investigations on Croquet, Ogoglio and on SL. I also looked at others, but at the end it was Croquet and SL which i took some time for. So in short i found quite a few very interesting ongoing development in this field. But when it comes to "business" (whatever that means) i have the strong feeling that i am sitting in the dark tunnel but don't see the light at the end. Paul i just have read your contrib and i am willing to investigate in finding a way out ;-) My very first idea regarding "productive usage scenarios with VR" was to setup a VR based "issue tracking system" where i would install two virtual rooms one at the customers site one at my site and let do comunications threw VR. I discussed this idea recently on the Croquet devlist and it was judged as feasible and doable, but i still can't get over some current limitations (which may well exists only due to my unawareness). So here are my thoughts/doubts and hopefully i can get some feedback or someone would help me to start some constructive activities to get over the (my?) limitations. First of all any introduction of a VR based issue tracker must be totally accepted by (my/the) customers, which means a handfull of preconditions: - it must be easy to install (best would be to have a plugin for IE) - it must run seemlessly over HTTP in order to get through the firewalls at the customers site - it must be easy to handle, best would be to fire up the app (possibly login) and arrive in your local room. - controlling of the in world navigation must be intuitive and easy... - people must feel comfortable from the first minute... From the postings i received i understood, Croquet is on the way or even has allready the infrastructure to achieve these goals (with some additional programming). I haven't seen the Browser plugin, but i have been told there is one (somebody can tell me where? i missed to find it ...) I currently miss a few essential things regarding comfort in Croquet, e.g.: - i would like to see my avatar "well formed" i.e. adequate to the app. Rabbits are simply not an option ;-) i know, i could fire up Poses and after some quick hacking i could get my SL Avatar running around in Croquet worlds. But IMHO the minimum requirement would be to get some easy to use avatar constructor/editor into play so that i can start off with some prototype characters and easy customization. - i would like to see an easy building editor where i can construct my room as i need it. placing walls where i want them and putting in extra items as i need them, doing some land shaping... If there are some tools around, which allow me to construct my virtual world outside of Croquet and then import it later, that would be a starting point at least. Currently i did not even manage to create an emtpy world with the Croquet SDK (i am afraid, i am really unaware of the basics...) - I wonder whether it may be possible to not only port Avatars from SL, but also port Landscapes (better say the static definitions of a whole room/world) from SL to Croquet. So i could go to SL, construct my room(s) there, export them and import them into Croquet. That would help me getting around quite a few reservations. afaik the datastructures needed (at least) for import into SL are open and available... So export from SL might go as well... But maybe there are far better 3D construction frameworks available, which could be used to generate VR rooms ? Of course i am currently tramping around in SL simply because it is so amazingly easy to manage the user interaction stuff like building rooms, moving around, etc. Ok there IS a certain amount of pleasure and fun tramping around at their place too ;-) But it won't help me achieving my goals as expressed above, because SL is currently a closed framework, where even the Hardware is under sole control of the Linden Lab. So where will things evolve in the near/far future? - Will SL open up and allow external servers connect to their worlds and/or make their server software available (licensed or public)? - Is VR in general an option to compete with todays Web at all ? - Will Ogoglio take a role or influence development with their ideas about reusing known technologies? - Or will Croquet gain momentum and find a way into an easy to use and easy to manage VR application at the end? So where to go right now ? Keeping an Eye on Croquet is definitely an option. Keeping an eye on SL? yes, i think so. Understanding what people will do NOW in the public VR should allow some pragmatic predictions into future usage scenarios... But is keeping an eye on it all i could DO now? Where to go next? Maybe others are on the way. I'd like to share your experiences and opinions. I want to understand which next steps would be best to go. At the end finding a way out of the dark would be great ;-) Sometimes i ask myself whether one day we could achieve such a level of compatibility, that it becomes possible to simply step threw a Croquet portal into other VR's i.e. SL. Ok, that sounds like SCIFI to me, but at the end there is OpenID and other stuff already available as i learned from an interview with Ogoglio's Trevor Smith at http://www.secondlifeherald.com/slh/2007/01/interview_with_.html I'd appreciate if someone could find some answers or hints for next moves. Maybe we can get along the way together ;-) I even was so crazy to order an Island in SL where i plan to build a developers camp (i told i'm sitting in the dark, right?). So it would be at least an interesting experience to meet some of you "in world" when it is ready and start planning how to flee from SL back to Croquet at the end ;-) best regards from Koeln and hope for getting some guidance/further insights, guidelines, whatever... Hussayn |
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