Caroline,
Your students asked:
Hmmm, can you share an actual project when this happens? Usually to get a speech bubble to disappear I use the "stop saying or thinking" tile. not sure why it would disappear otherwise.
I'll try and post an Etoys minute some time tomorrow night to show how these things can be done.
Stephen
On Mon, Apr 4, 2011 at 9:46 PM, Caroline Meeks <[hidden email]> wrote: Report is here: https://docs.google.com/document/d/1z2wFRkZPOxKpREA6sV1-XVdxjm7bC9jP50KWkdL6d64/edit?authkey=CP7cjcgL&hl=en# _______________________________________________ squeakland mailing list [hidden email] http://lists.squeakland.org/mailman/listinfo/squeakland |
On Mon, Apr 4, 2011 at 10:22 PM, Steve Thomas <[hidden email]> wrote:
Caroline, Sorry, I didn't finish the previous sentence (plus there is a simpler method, from the Mouth's viewer, in the graphics category is a scripting tile "mouth | looks like | dot" drag that onto the world to create script, the from the Holder's viewer category "collections" drag the "Holder's | player at cursor" tile on top of the "dot" in the "mouth | looks like | dot" scripting tile. The scripting tile will then look like "mouth | looks like | Holder's player at cursor". I have been playing with Etoys for a long time and this is the first time I noticed this method of setting a player's costume. Learn something new everyday ;)
Stephen Etoys Minutes and more info at http://mrstevesscience.blogspot.com/
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Caroline,
You also mentioned that:
This seems really strange, are you running Etoys inside a browser? Stephen On Mon, Apr 4, 2011 at 10:49 PM, Steve Thomas <[hidden email]> wrote:
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Hi Derek As noted below Squeak runs pretty much everywhere all by itself, so it somewhat defeats the purpose to tie its execution to something that might not be everywhere. There are several ways you can do this without bringing something optional like Java into the critical path. Cheers, Alan From: Derek Redfern <[hidden email]> To: Caryl Bigenho <[hidden email]> Cc: [hidden email]; IAEP SugarLabs <[hidden email]>; [hidden email]; Steve Thomas <[hidden email]> Sent: Mon, April 4, 2011 8:54:07 PM Subject: Re: [IAEP] First day of Etoys class in Somerville My apologies - I replied to this, but was not signed on to all the lists so I think my message got rejected. It's part of a custom system we have set up for ease of use. We want people to be able to just execute a single file for any system, so we wrote a jar file to detect the OS and start the proper Etoys executable accordingly. For clarification - I'm working with Caroline on the Somerville project. Thanks! Derek On Mon, Apr 4, 2011 at 23:45, Caryl Bigenho <[hidden email]> wrote:
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In reply to this post by Steve Thomas
If there was a single way to launch an application that worked flawlessly on all platforms, we certainly would have used it for Etoys-To-Go. Unfortunately, there isn't - and Java is not a solution either, as you discovered, contrary to all marketing. IMHO it's best to just tell the kids which icon to double-click on their machine. They'll do fine ;) That said, it's great to hear you're teaching Etoys :) On 05.04.2011, at 05:54, Derek Redfern wrote: My apologies - I replied to this, but was not signed on to all the lists so I think my message got rejected. _______________________________________________ squeakland mailing list [hidden email] http://lists.squeakland.org/mailman/listinfo/squeakland |
Thanks for the feedback. The other reason we're using Java is so that we can automatically start a backup program whenever eToys is running (autorun is no longer supported on USB devices). If anyone has any ideas on how to accomplish this without the use of Java, that would be great.
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Well, the Right Thing according to the Squeak philosophy would of course be implementing your backup in Squeak. E.g., when Etoys was tested in schools a couple years ago, it was set up to store projects on a server with one directory per child. OTOH the Right Thing is not always the Easiest or Simplest, so I can see why you would want to use an existing backup program. It's a trade-off :) - Bert - On 05.04.2011, at 15:42, Derek Redfern wrote:
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Implementing a Squeak solution would certainly be ideal. For the moment, though, we need something that's quick and usable immediately - using Squeak would be a longer term goal. So I think Dropbox is our best choice right now except for the Java conundrum.
Thanks! Derek
On Tue, Apr 5, 2011 at 10:12, Bert Freudenberg <[hidden email]> wrote:
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In reply to this post by Steve Thomas
Caroline,
Here is a Etoys Minute video showing how to animate a mouth. FYI, I created the mouth images with the polygon tool (if you shift click on a polygon, you can see its "handles") the circles in the handle let you move vertices and if you click on a green triangle you can add a vertice. From the menu in the polygon's Halo you can set the lines to curved.
The project "The Walkers" by P. A. Dreyfuss shows a great example of what you can do animating polygons. Note: this project uses some extra code in the polygon object, but it can be done in Etoys by simply placing each "frame" in a holder and animating that way. The advantage of using holders IMO is that the kids can see what's happening more easily.
Also you may want to check "Morphing" by Kazuhiro Abe. I think kids will like this and at the appropriate time, with the appropriate guidance they could even write the morphing script themselves. But for now, they could simply re-use the script to create cool effects.
Stephen
On Mon, Apr 4, 2011 at 10:25 PM, Caroline Meeks <[hidden email]> wrote: Thanks Thomas thats incredibly helpful and I'll try these out tomorrow. _______________________________________________ squeakland mailing list [hidden email] http://lists.squeakland.org/mailman/listinfo/squeakland |
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